The Jetsons Revealed

By ZenTron

1 year ago


  • 769 posts
  • 245 Pinsiders participating
  • Latest reply 1 month ago by rosh
  • Topic is favorited by 34 Pinsiders


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Topic index (key posts)

9 key posts have been marked in this topic

Post #17 additional confirmation from PinballStar that this is a contract game Posted by PinballSTAR (1 year ago)

Post #29 Pics as of 1/30/17 are prototype only Posted by SpookyKT (1 year ago)

Post #514 Interesting numbers ! Posted by PinballCompany (1 year ago)

Post #659 Jetsons gameplay video from TPF Posted by ngoett (12 months ago)

Post #666 Jetsons play field close-up shots Posted by Jeremy8419 (12 months ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#123 1 year ago

Well, it's pretty much a no-brainer that this has to be the TILT callout

» YouTube video

#180 1 year ago

What about creating a souped-up version with one more ramp and a few play field toys? They already have the basic layout and code (I'm assuming). Wouldn't have to be released immediately; it just may appeal to the collectors a bit more.

#329 1 year ago
Quoted from Cornelius:

What's with the self-congratulatory martyrdom? For every person saying "ugh" there's two people saying "cool!"
"Nobody", "you people", puh-leeeeze get off your high horses and stop scolding er'ybody

Are you new here?

#361 1 year ago
Quoted from Tuna_Delight:

Not Bible Adventures?!
God Damnit!

I see what you did there

#401 1 year ago
Quoted from Rarehero:

I guess Spooky doesn't wanna let Stern hold the crown of "King Of All Typos"

Ehhh.... whoops!

#553 1 year ago
Quoted from FawzmaGames:

I thought I mentioned rules several posts back.

Rules work for what the lay out is. BUT, if people truly hate them, I have no problem rewriting the rules.
Rules are as follows
You have to collect all the characters. Outer orbit (orbitty), targets(george), pops(rosi), loop back(elroy), spinner (left astro), ramp(judy), Jane(lower lanes)
Collecting all characters starts orbit city MB. Rinse repeat by collecting the characters while in multiball, using the newton ball to collect jackpots.
Lanes above pops grant a mystery award, and multiply end of ball bonus.
Left scoop 3 times to "lock" balls, then shoot spacely captive to start cogs vs spacely. Shoot left scoop a couple time to release the captive ball. shoot captive to activate jackpots, collected from newton ball.
Right spinner will be a super spinner type scoring .. spinning it up to advance the points. Score may be related to how many characters are collected.
eep opp ork activates when you beat cogs and orbit city. This will be a take on collecting XX about of switch hits.
Then there's Jet Screamer.. Activates, when eep op ork, orbit city and cogs have all been beaten. Rules not fleshed out yet, but you may be force to collect X amount of random characters, locking them in the captive, then releasing with jackpots shots.
Another take on jet screamer would be to collect 2 or more characters again.. using left scoop or right captive(most likely) to start mode. Depending on how many characters you collected before starting, determines your jackpot amounts.

One suggestion...

PLEASE tell me that Spacely yelling "Jetson---yourb-b-b-b-b-b-b're fired!" is the call out for the tilt sound.

1 month later
#703 12 months ago
Quoted from rai:

was the game available to be played? I'm surprised only one person posted, maybe we're not the target audience is right.

Yes; two of them, playable. Played a single game on it.

#705 12 months ago
Quoted from rai:

can't say anything about the game?

Did earlier in the TPF thread. It was a nice looking, simple game. A lot of side to side action... very fast for what I assume is a family game. Most shots seemed to be meant to collect letters of the names of the characters


I think they need to do a little more work on the contrast on the DMD dots... the edges of some of the animations looked a little rough... there were some white pixels here and there. A little more contrast to separate foreground/background elements in the dots would be better IMO. The one scene I'm thinking of is the one where George is leaning back in his chair at his desk.

Otherwise a solid machine.

#707 12 months ago

A short vid. The Noid peeks in a bit, too.

» YouTube video

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