Love the theme, the light show and video screen. Killing smaug and the 3 arkenstone modes are the only fun things in the game.
The 31 modes are just filler that are pointless at this point in code. I seen the entire game by day 2 of ownership. Game is a no skill game compared to say TWD, IM, GB, or even there own WOZ. When i say no skill its because the ball bounces around and collects the ruins with zero skill needed by player. How many times have you collected Feast, Erebor, and Beast ruin with out trying, lots! I seen a few people that never played Hobbit before make it to Into the Fire accidently. what other games can you accidently start a wizard mode on?
There isnt a single satisfying shot on the entire playfield...
The game is repetitive to point of wanting to walk away, second time through the arkentone modes with over hour games becomes a chore. Having to collect the 5 ruins the same exact way over and over is boring. The 3 arkenstone modes are linear unlike LOTR which is a much better coded game. To me Hobbit code isnt deep its long code like a long boring movie with 3 good scenes and rest filler. JJP complete silence on code on there JJP google forum was another reason.
These are the reasons i sold the Hobbit, i so much wanted to love this game but in the end it just wasnt for me.