(Topic ID: 156812)

The Hobbit - Version 1.01 - Now Available

By Pinchroma

7 years ago


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  • 45 Pinsiders participating
  • Latest reply 7 years ago by brucipher
  • Topic is favorited by 10 Pinsiders

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15
#1 7 years ago

The release both FULL and DELTA can be downloaded from the following URL:

http://www.jerseyjackpinball.com/game-specific-downloads/the-hobbit-downloads/

=================================
== Jersey Jack Pinball, Inc. ==
== Presents ==
== The Hobbit ==
=================================
== http://www.jerseyjackpinball.com/ ==
== Facebook: http://www.facebook.com/JerseyJackPinball ==
== Support Portal: http://support.jerseyjackpinball.com ==
== Company Twitter: @JJPinball ==
== Software Department Twitter: @JJPSoftware ==
==============================================
== Copyright © 2016 Jersey Jack Pinball, Inc. ==
==============================================

Comments, questions, and/or bug reports? Ask @JJPSoftware, which is monitored
and responded by humans.

Issues with your game?
Please open a ticket: http://support.jerseyjackpinball.com

==============================================================================
== Legend ==
==============================================================================

+ Addition * Change/bugfix - Note

==============================================================================
== Version 1.01 ==
==============================================================================

=== Game Code

* Fix Smaug Multiball not resetting state properly.
* Fix debounce time on captive ball target.

=== Core Code

* Fix switch numbers down for matrix switches in Test Report.
* Some "broken" messages changed to "Check device. Malfunction detected."

=== OS

==============================================================================
== Version 1.00 ==
==============================================================================

=== Game Code

* Beast Hurryup "hit" movie now shows up in main screen portion.
* Duel in Lake-Town cleaned up.
* Standup targets should now spot logically-up drops.
* Re-add drop bank life test.
+ Game Intro movie.
* Launch ball movies updated.
+ Rescue Gandalf mode.
+ Arkenstone attract movie
+ "Shoot right ramp" message in qualifier window.
* Beast mechs now check up switch.
* Flashback now ends on any of the 3 Smaug standups instead of left hole.
* Windlance improvements.
+ Orc Attack mode.
* Boost default replay and score award values.
+ Save Kili mode.
+ Floating earned scores ("Floating Scores" adjustment can turn it off).
* Clean up QR code message.
* Hurryup-style modes now pause when they should.
+ On the Doorstep mode.
* Selected mode randomizes on each qualifier add.
* Left ramp BOOK behavior changed: Now shooting BOOK will randomize the
current mode, but the player has until the ball gets to the inlane to
use the flippers to select the mode they want.
* Cleaned up Match for 3 & 4 players.
+ Extra ball logic.
* Fixed a potential problem where Beast Hurryup might initialize with the
wrong values based on a previous game.
+ Defeat of Azog mode.
* Dragon Mouth Test updated to make it more like changing adjustments.
+ Queer Lodgings mode.
+ Riddles in the Dark mode.
* Nerfed Beast Hurryup and The Contract scoring.
+ Captive ball rule.
* Barrel kick ruie can now award extra balls.
* Smaug Multiball vastly improved.
* Book mode awards prettier.

=== Core Code

+ Game time histogram.
* Change Coin Door Open display.
+ First-level diag menu with limited choices to reduce confusion.
+ Test preview message to switch tests to avoid confustion that you're not
actually in the test yet.

=== OS

==============================================================================
== Version 0.81 ==
==============================================================================

=== Game Code

+ Initial release to production

=== Core Code

+ Initial release to production

=== OS

+ Initial release to production

==============================================================================

17
#3 7 years ago
Quoted from Taxman:

I'll bet Kaneda has a problem with this.

That will solely depend on his mood based on the shipping status of his latest package of TMNT underoos. I heard they are delayed again.

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#16 7 years ago
Quoted from KingPinGames:

Alex, can you tell me why i would want to do a full update instead of just a delta?
thank you

If you have an existing game with .80/.81 you can just do the delta. The full is out there in the event someone wants to start with a fresh install. I always insist on releasing a full with major point releases. For example if for some reason the delta update fails (unlikely), without at least one full to roll back to you would have a giant brick So given this is the first non factory release of the game a full is needed to cover all scenarios.

#36 7 years ago
Quoted from BillySastard:

I just did the Delta code update. It's showing that it's running code V1.01 but whenever I push the start button the pin freezes and the screen goes dark. Then it resets itself after about five seconds. Happens each time I push start.

Sounds like something didn't get copied. Download the 1.01 full and unetbootin and use that. Make sure stick is formatted fat32 (not exfat)

#51 7 years ago
Quoted from KingPinGames:

i have done the delta on 3 different machines now. everything worked great. perhaps you had a bad download?

The zip files shouldn't in theory extract if they are corrupted. I'm wondering if perhaps a certain starting version using the delta is the issue. I've been from .080 to .083 being out there. I'll check with the guys. But you can never go wrong with the full. It takes longer yes but it's a guaranteed clean run.

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