* = 1/4 value
** = 1/2 value
*** = Full value
**** = 2x value
***** = 4x value
You're currently viewing posts by Pinsider Reaper802.
Click here to go back to viewing the entire thread.
Quoted from Snailman:bmlors
Wow. Really impressive! I had no idea about the mode multiplier aspect of Arkenstone mini-wizard modes. It makes me want to have a go at playing some Hobbit just to experience the nuanced rules, even though I'm not a big fan of how the game physically shoots.
To help me understand:
1) The "*" calculation of Arkenstone scoring... confirm some math examples, if you would...
A) if I play one single * mode and one quintuple ***** mode, then my next Arkenstone scoring is at 1x? (1/4x times 4x = 1x)
B) if I play one single * mode and one double ** mode, then my next Arkenstone scoring is at a paltry 1/8x? (1/4x times 1/2x = 1/8x)
2) Do all the modes played (from the beginning of the game) prior to an Arkenstone wizard mode factor into the * multiplier? Or is it just the modes that are played between Arkenstone modes?
3) During the Treasure Hunt phase of a Mode multiball:
- Is the Treasure Hunt value = the total points scored in the Mode?
- Does your eventual Mode Total (that factors into your EOB bonus from Feeders/Map) get increased by the amount of points collected during Treasure Hunt?
4) Is there a good YouTube or Twitch video of someone going deep in the game on latest code?
Thanks again.
You have to finish a Mode for it to qualify for a mini wizard mode. Highest star value finished when you start the mini wizard is what your value is set at. (If you finish a 1 star, a 2 star, and a 4 star, then go Into the Fire, it will be worth 2x) You will need to finish another mode to start Barrel Escape.
Keep an eye on Buffalo Pinball on Twitch this week as Kev and Joe are going to battle on The Hobbit. It will be a great way to learn a ton of rules for this masterpiece.
https://www.twitch.tv/videos/685817713
Kev battles Joe Friday night around 8:30 EST. Tune in and check it out.
Quoted from pinlink:How do you do that? Or do you recall where they talk about it in the video? Thanks.
Hold left or right flipper button down as the magnet catches. As soon as the ball breaks the opto beam in the subway it will take the value from the flipper held down. Otherwise it's random.
You're currently viewing posts by Pinsider Reaper802.
Click here to go back to viewing the entire thread.
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/the-hobbit-rulesheet?tu=Reaper802 and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.