Non-owner chiming in - sorry Vid. I've already been chastised for commenting in the Owners thread when I'm not an owner, so I hope my comments are okay over here.
I played it a few times at ReplayFX, in its early stages and when it had been on the market for a few months. I found it beautiful but boring. "Floaty", as they say.
Then I came across it at the Fremont Arcade in Las Vegas. Didn't quite know what I was doing yet, but after being able to really play around with it for a while, I could tell there was something there. Plus, one of the staff members at the Arcade congratulated me on my play and that's always a lovely feeling
And then one day, during my habitual checking of Pinballmap, a Hobbit popped up for the first time in Southern California. Alas, it was at a bowling alley known for having some pretty beat up games. And it's 30 miles from my house. But it's the Hobbit!!
I've made the trip there and back at least a dozen times now. I'm infatuated with the goddamn thing. It's so immersive and strategic and just wonderful to play, that I can't get enough of it!
So, yawl, believe me when I say I love this freaking game. And understand that loving something sometimes means you gotta be critical of it. Constructively! Or as best as my layman self can.
First of all, I'm VERY curious as to how this rudebwoy plays on route vs. at home. There is just no way around the fact that this machine needs some TLC to work properly. I feel so incredibly awful when the ball hits a beast at just the last moment and the door closes on top of the ball, leaving it stuck there. It's quite a testament to the strength of this game that it just doesn't break then and there when that happens! So the ball eventually pops out when you drain or during a ball search and hey, it might even be a devious way to keep a MB going (that hurts my heart to do that, but as I type this out, I wonder if maybe next time...). Eventually though, stuff just stops working. The Warg target, for example, just doesn't wanna raise out of the playfield (so I can never beat Into the Fire! ). I don't know if it's an easy fix at home, you take the glass off, adjust some screws, voila? But on route, the player doesn't have much of a choice. I've heard 1.90 adjusts for non-working pop ups, but the one I play is on 1.31.
Another reason I wonder if this game is worth putting on route is how it tends to have pretty damn long ball times. Let's say I play ten games on The Hobbit during a visit. Five of them will be horrible, done in under 90 seconds. Four of them will be about 10 minutes long. And then I'll (hopefully!) have that one, epic, 45 minute game. I do my best, but I'm nowhere near a pinball champ and so I wonder, if someone IS an amazing pinball player, will they just be rocking this thing on one credit for hours at a time?
As immersive as this game is, I feel that the call outs tend to be repetitive. However, the incredible sounds of battle whenever you get into a Smaug Multiball or a mini-wizard mode more than makes up for that.
I don't like that the game shipped without a BOTFA mode, yet with an insert announcing its' eventual arrival. That's on the state of the industry though, and I'm already annoyed with being chastised for asking questions about the AC/DC Cannon inserts elsewhere so I'm not really interested in taking up arms about it. Just mentioning it. And if I understand correctly, there isn't anything in the code for beating all 31 modes?!?!? Come on now, that's some "we're sorry, the princess is in another castle" type letdown right there.
Please, don't take what I just said for me not liking the game. I think it's pretty obvious that if I'm willing to drive 60 miles on a regular basis to play it that I'm pretty INTO IT. Maybe someday I'll hit the lottery and be able to buy one. Or maybe Ron will get one in at Pinball Land. Whatever. This game is the absolute bees knees and big, big, big ups to all those involved with the creation of it!
PS I've killed Smaug twice now, and I don't know how the eff I did it!
PPS my highest ring score is 7000. Oooh every smack to the ring button feels so incredible when you're making those crazy points every time!