(Topic ID: 80618)

The Hitchhikers Guide to the Galaxy

By kaboom

6 years ago

Topic Stats

  • 512 posts
  • 118 Pinsiders participating
  • Latest reply 3 days ago by kaboom
  • Topic is favorited by 87 Pinsiders


Linked Games

No games have been linked to this topic.

    Topic Gallery

    There have been 112 images uploaded to this topic. (View topic image gallery).

    IMG_20200425_102809 (resized).jpg
    IMG_20200425_102723 (resized).jpg
    IMG_20200425_102937 (resized).jpg
    IMG_20200329_160349 (resized).jpg
    IMG_20200315_172645385 (resized).jpg
    IMG_20200315_172549496 (resized).jpg
    IMG_20200315_172824 (resized).jpg
    IMG_20200315_172900 (resized).jpg
    IMG_20200315_172945 (resized).jpg
    IMG_20200315_173038 (resized).jpg
    IMG_20200315_173137 (resized).jpg
    IMG_20200315_173243 (resized).jpg
    IMG_20200308_135036 (resized).jpg
    IMG_20200308_135059 (resized).jpg
    IMG_20200202_105123 (resized).jpg
    IMG_20200202_105212 (resized).jpg

    You're currently viewing posts by Pinsider aobrien5.
    Click here to go back to viewing the entire thread.

    #17 6 years ago

    This and Spaceballs? Awesome.

    2 months later
    #142 6 years ago

    This is looking so good.

    1 week later
    #154 6 years ago

    Can't believe how quickly this is coming together. Wish it could make it to expo.

    1 week later
    #158 6 years ago

    This is still amazing. You think some of those quotes may be too long during gameplay where a lot more sounds will be triggering?

    1 week later
    #169 6 years ago

    Can't wait to see this thing in full action!

    3 weeks later
    #174 5 years ago

    And it sounds like the return doesn't go stdm! Bonus!

    #176 5 years ago

    lol... Got it in one.

    1 month later
    #200 5 years ago

    so awesome.

    1 month later
    #217 5 years ago

    Absolutely amazing. Bravo.

    11 months later
    #235 4 years ago

    Amazing! Bring it to the US!

    1 week later
    #243 4 years ago

    That's an amazingly creative looking mini-playfield. Very cool!

    4 weeks later
    #248 4 years ago

    That's clever! I like it!

    #252 4 years ago

    I don't get it. What's the point? Just to prevent a ball from rolling up the outlane?

    #254 4 years ago

    Ahh, cool. What are the chances of it bouncing out and over into the inlane at speed?

    2 months later
    #287 4 years ago

    Holy sh... I'm afraid to ask what's next?!

    1 month later
    #310 4 years ago

    Looks awesome!

    1 month later
    #318 4 years ago
    Quoted from kaboom:

    THE PASS target
    » YouTube video


    Whaaaat? I need to see that in action!

    3 weeks later
    #331 4 years ago

    I can't believe how much stuff you're jamming into this game! The only thing that sucks is how far away you are!

    1 week later
    #333 4 years ago

    A lower playfield with multiball... Amazing.

    1 month later
    #342 3 years ago
    Quoted from wierdeer:

    Such a great theme for a pin.
    Looks amazing! haven't read the books but want to now

    Do it. The movie is garbage in comparison.

    1 month later
    4 weeks later
    #355 3 years ago

    You gotta get this thing to Expo somehow...

    #357 3 years ago

    Is the planet supposed to be turned 90 degrees?

    4 weeks later
    #361 3 years ago

    getting packed up for Expo, right??!!

    3 months later
    #379 3 years ago
    Quoted from kaboom:

    The Skill Shot
    Up post fired by the Dont Panic Button
    » YouTube video

    Oh man, that's clever as hell. I love it!

    #381 3 years ago

    Shouldn't the vertical line in the first one be going from bottom to top just like the up post does?

    4 weeks later
    #386 3 years ago

    I don't remember that part.

    That said, I would sell my whole collection to buy this game if it were being produced.

    2 months later
    #396 3 years ago

    I don't know how you are able to keep adding more stuff to this game! Can we get an under side pic to see how crammed it is?

    2 weeks later
    #402 3 years ago

    Thanks! I'm surprised how much wood is visible and how neatly dressed it is. Looks great! Keep up the good work!

    3 months later
    #412 2 years ago

    I love this so much!

    1 month later
    1 year later
    #432 8 months ago

    Whoa! Pinball 3000!

    1 month later
    1 month later
    #445 5 months ago

    How many balls do you have in this thing that it needs 2 troughs?!

    #452 5 months ago
    Quoted from kaboom:

    I've never looked at that Mech but yeah that's the idea, mine will cover exposed ramp walls and Loop/lane guides.
    Every game seems to have a 'JACKPOT POST' that post you always hit when shooting for & missing a Jackpot.
    (TMNT I'm looking your way)
    While I would normally place skinny standup target in these locations, they always seem to drift left & right messing up
    the trajectory of the ball through loops/ramps...and Air Balls.
    I can't see why a Post cant be a Super Double Jackpot

    That's awesome. And yours is a way better solution than RS as far as I can tell. That was just a post that riveted (I think) onto a leaf switch blade, which you obviously can't get anymore.

    #455 5 months ago

    Is the original game still playable or did you sacrifice it to make v2?

    2 months later
    #485 87 days ago

    Can't wait to see how that gets implemented! (And how reliably it works)

    1 week later
    #488 80 days ago

    That mech is bonkers!

    2 weeks later
    #497 60 days ago

    That is some clever stuff! Very cool!

    3 weeks later
    #504 39 days ago

    Very clever design!

    1 month later
    #507 5 days ago

    That's really cool. Looks like it could be a bad ball trap though.

    #510 3 days ago
    Quoted from kaboom:

    It certainly is - it will have a perspex plate above it to stop ball launches, it will also be part of the ball
    search program.
    My thinking, consider it mostly be in the 'down' position , consider it 'up' during the combo timer.
    During modes the outer loops will trigger it to be 'up' just before the ball gets there and 'down' moments later
    based on the timing of a 'successful shot'
    So popping 'up' only for the time the ball is expected to be going past it.


    Promoted items from the Pinside Marketplace
    $ 11.95
    Playfield - Toys/Add-ons
    $ 48.00
    Playfield - Toys/Add-ons
    ModFather Pinball Mods
    From: $ 175.00
    Gameroom - Decorations
    Pinball Photos
    From: $ 99.99
    Cabinet - Other
    Lighted Pinball Mods
    $ 18.00
    Playfield - Toys/Add-ons
    The MOD Couple
    $ 5,899.00
    Pinball Machine
    Gulf Coast Pinball, LLC
    $ 245.95
    $ 4.49
    Yorktown Arcade Supply
    $ 54.99
    Cabinet - Shooter Rods
    Lighted Pinball Mods
    $ 65.00
    Playfield - Plastics
    From: $ 175.00
    Gameroom - Decorations
    Pinball Photos
    $ 69.99
    Playfield - Toys/Add-ons
    Lighted Pinball Mods
    $ 29.90
    Playfield - Toys/Add-ons
    Pinball Haus
    From: $ 99.99
    $ 8.50
    Lighting - Led
    Pinball Haus
    $ 20.00
    Cabinet - Other
    Filament Printing
    $ 209.99
    Lighting - Led
    $ 134.95
    Lighting - Other
    $ 9.90
    The Super Fasteners
    $ 129.00
    Pappy's Pinball Palace
    From: $ 9.99
    Matt's Basement Arcade
    $ 24.00
    Playfield - Other
    Pin Monk
    $ 22.00
    Cabinet - Sound/Speakers
    ModFather Pinball Mods

    You're currently viewing posts by Pinsider aobrien5.
    Click here to go back to viewing the entire thread.

    Hey there! Got a moment?

    Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside