I wonder if stern will allow a mech in the pro version since its Dangers first cornerstone
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Game looks pretty fun. I can’t wait to play it. It will be nice to see how code progresses. Definitely a bit clunkier than I expected up the middle.
Sometimes I had no idea what shot they were supposed to hit. I’m sure that will be addressed as code matures. Either that or I was/am a bit too high.
I like that punchy stand up target on the right side and the path it shoots the ball. Death save ball save is awesome.
Upper playfield I’m not sure makes a premium worth it.
Expression lights are such a game changer. JJP perfected it and I’m glad Stern has implemented it
If you don’t like FF music, this may not be for you.
Those are my initial impressions and they are subject to change
Quoted from DeadFlip:Not to be super awkward but, just wanted to pop in and say, on behalf of the FF team, thank you for all the awesome support!
This weekend was amazing, giving folks at SXSW a chance to beat this game up!
Can’t wait for everyone to get their hands on it! ❤️
Congrats on the game. Your layout looks terrific!
Quoted from blizz81:I told my Foo-fan wife "now there's a premium and there's a pro, and here's what the premium has vs. the pro" and she said "Well...if one has things the other one doesn't, I'd want that one..."
I didn't explain there were LEs / what an LE is.
Take the win and move on. You did good
I’m wondering how this game will stack up to my two favorite Sterns, GZ and DP. The three games generally play the same mode wise. Start battles and hit the lit shots. DP was so good but I ended up selling to fund GZ which is like DP 2.0. GZ is great though with having other things to go for other than battles and many times I won’t even start a battle when playing as I’m trying to do other things. With DP it was always doing the battles.
Hoping FF code has the “width” as much as the depth. I’m in on a first run for the pro model home use and distributor said it’s expected in May.
I got a chance to play some if the newest games today. Pretty much just flailing around as I didn’t have a lot of time and didn’t know the rules, but about 5-10 games on each;
FF pro: probably my favorite of the day. Cool layout. Not a big fan of the band. I wish it would randomize the song at ball launch. I was hoping for a similarly satisfying shot like the kitana ramp shot on DP. No luck. I thought the left Rami shot would equate but no. My favorite shot was the right orbit. The right ramp looks like it’s the same shot as GZ right ramp.
Bond: shoots better than I thought. No idea what code it had. Probably my second favorite game from a shot/flow perspective.
GF: music was a big disappointment. Pretty boring. The SDTM when the ball is diverted to the upper flipper is real. Glad I did not buy this one. Maybe the game want not set up correctly.
TS4: better than GF. It just shoots nice. When I see this game for $9k I’ll buy it for sure.
That’s my 2 cents. I’’be had a few brewskis. I’m in on a Ff pro and PF LE and happy about that. My cat just threw up. fuck.
Quoted from DCfoodfreak:I'm torn. I have GZ and FFle is on the way. Its been between Bond and Deadpool right now to either compliment or break them up. And I have LZle and love it. Yup super simple but just a nice break to shoot the ramps and spinners.
I would go with Bond. GZ and FF have a lot of the same type of rules as DP, just deeper. Bond is a totally different game and does shoot nice in my opinion. Just need some code
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