Quoted from J85M:Awesome thanks for the reply NPO, did you get to play it at TPF/MGC? Pro? Premium?
A Deadpool Godzilla hybrid was always going to be a tonne of fun and I can see ideas from both games in Foo, as you say mate it’s the first game to genuinely get alot of excitement in a long time and I don’t even like FF music.
I did - about 5 games on the premium and 5-8 on the Pro (TPF was INSANELY crowded, and I left the whole event by noon on Saturday).
I'm in for a Prem, so I'm not going to go into why I prefer the Prem over the Pro - I'll simply state what I observed on BOTH.
1. Flow, flow, flow, flow. The game makes you feel like a G.C.. Every shot goes somewhere - I can't remember a game where I felt like I was shooting enough bricks to build a castle, and I didn't feel like I was chopping wood. Very fast and fun. Sometimes, I shot the ball into the upper PF to simply catch my breath.
2. Great immersion and theme. Like Iron Maiden before it, FF is a testament that if immersion doesn't do it, theme does. Some people who couldn't care less for Iron Maiden music LOVE the game because the immersion (particularly graphics and sound) are ON POINT. Story is the same for FF. I'm your typical FF fan - know all the radio hits and any new songs I hear on a "greatest hits" Spotify playlist. When I stepped up, I picked a song I knew and started shooting. The sounds were on point, the videos are awesome, the storyline pulls you in, the best artwork since DeadPool (yeah GZ fanboys, I said it), and it's an entertaining game without need for epileptic inducing PinStadiums or TZ-level of mods. The game WORKS on all fronts.
3. Unlike waiting 1.5-2 years, we are getting the game either THIS MONTH or July/August, depending on how early you got in. For those in the back, how many of you STILL waiting on GZ?
4. The game has - honestly - minimal toys, but it STILL is fun to shoot. Before I open up "ToyGate" ( PanzerFreak , get in here, I need your expert analysis on toys), I define them as one of two things:
A. Interactive ball elements (looking at you, TZ Gumball machine, BSD Mistball, MM Trolls and Castle, Shadow Sanctum ball, JM Hand & Matrix, etc. )
B. Items specific to and exclusively in a game (looking at you, TZ clock, TAF Thing flipping the flippers at end of ball, AFM Saucer, CFTBL Hologram, STh Projector, DP Discoball, etc.)
That said, FF Pro/Prem, when you REALLY break it down, have the deadsave post (Prem), the Alien Saucer ball lock (Pro/Prem), the magnets under the saucer (Prem), and that's really about it. And yet, it is FUN. It is a nearly unanimous conclusion from everyone who has seen or played it that is is FUN. It shows you don't need gumball machines, cell phones, dinosaur eating the ball, dildo wagging rocketships, or Thing picking the ball up for FF to be a TOTAL blast. When a game can pull that off, it gets my attention and more importantly for the manufacturer: my money.
Pro or Premium, doesn't matter, both are a complete blast. Outside of the deadpost that this community is borderline obsessing over on a quotidian basis - Pro and Prem are nearly the same game (aesthetically) and both equally fun to play. Whichever you choose, you don't lose.