(Topic ID: 209985)

The First Rule is.... Fight Club 20th anniversary homebrew build

By Mbecker

6 years ago


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  • Latest reply 3 months ago by toyotaboy
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    There are 1,011 posts in this topic. You are on page 3 of 21.
    #102 6 years ago

    Thanks swinks ! I’m official

    #103 6 years ago

    I can't believe the progress you have made in a relatively short amount of time. Great theme and looks to be a great layout. I'm following.

    #104 6 years ago
    Quoted from Monk:

    I can't believe the progress you have made in a relatively short amount of time. Great theme and looks to be a great layout. I'm following.

    Thanks Monk — I probably have other things I should have been doing some of the time but when I get going on a project I may get a little obsessed haha. Can’t keep up with some of these other guys though - last starfighter came together so damn quick and I’m super impressed with swinks and his CAD skills and awesome surf theme pin.

    #105 6 years ago

    Great theme and hoping the ramp diverter stays in final design.

    mbecker (resized).jpgmbecker (resized).jpg

    #106 6 years ago

    Divertor is def. staying, I’m a big fan of that. Right now I don’t see much on the chopping block - I’ve got a plan for most mechs but we’ll see how it plays when wired up.

    2/22/18
    Not too much done today but I was wondering if there’s a fight club font as that’s what I’d like to use for the display. lo and behold there is indeed! (See below). Fired up a document to start getting higher level details down defining all shots/mechs, modes and how they work, finale, etc. I will go into more detail on each mode later (defining sounds/lights/triggers,mode enter/exit,etc.) once everything is functioning. Also will do seperate document for scoring. Not super interesting to post about, but here’s a shot just to show the fight club font (at top):
    C590681D-A57B-4170-8CAE-733C2BCD737E (resized).jpegC590681D-A57B-4170-8CAE-733C2BCD737E (resized).jpeg

    Worked a bit on 2nd wireform. These are really a pain to bend exactly. The first is easier but the 2nd is hard to match. Can’t wait to get them brazed and in place though - will be satisfying to complete.
    6338B41C-7518-4589-841C-0C921E4B0A7C (resized).jpeg6338B41C-7518-4589-841C-0C921E4B0A7C (resized).jpeg77CAEE99-DFB8-4B6A-9B3B-BE36B7243BEC (resized).jpeg77CAEE99-DFB8-4B6A-9B3B-BE36B7243BEC (resized).jpeg

    #108 6 years ago

    So I noticed your sheet says "Rules, Sounds, Display and Lighting."

    I do believe you are missing one very important rule at the top of the sheet.

    In fact, I would say it's the first rule...

    #109 6 years ago
    Quoted from mrm_4:

    The SFX alone have me sold! The penguin saying "slide" for a ball save would be sweet

    "Slide" should be a purposeful drain to start a mode. Maybe a mode start shot that leads to outlane?

    #110 6 years ago
    Quoted from dookski:

    "Slide" should be a purposeful drain to start a mode. Maybe a mode start shot that leads to outlane?

    Thought about that - not specifically a shot but purposely trying to go down an outlane to start something.. interesting twist to start a mode. On side note, I remembered a couple good quotes for drains:

    “This is your {game} and it’s ending one {drain} at a time”

    “On a long enough time scale, the survival rate for everyone drops to zero “

    Quoted from MattG:

    So I noticed your sheet says "Rules, Sounds, Display and Lighting."
    I do believe you are missing one very important rule at the top of the sheet.
    In fact, I would say it's the first rule...

    Lol so true so true, I will add that tonight - the first rule of fight club Pinball is that you don’t talk about fight club Pinball.

    #111 6 years ago

    Seems to be a lot of people breaking the first two rules of fight club Pinball.

    This week is a little different. You will all have homework. You must go out and deliberately start a game of location Pinball. You will loose because the game always wins.

    #112 6 years ago

    2/24/18
    Errands today mostly, running around town to find a torch and brazing rods. Had to order rods in the end but picked up a torch and got another form mocked up for fit:
    FDA48150-79A9-4055-BB74-FFEC4E095EF5 (resized).jpegFDA48150-79A9-4055-BB74-FFEC4E095EF5 (resized).jpeg
    3333DB91-FFDD-4DDB-8B13-9EC0D89548E9 (resized).jpeg3333DB91-FFDD-4DDB-8B13-9EC0D89548E9 (resized).jpeg

    Pinball life order delivered this morning as well — love opening these packages. They do an awesome packing job. Unfortunately it’s like Costco - you can’t get out without spending $200+ and wondering how the hell that added up so quickly. Have flipper mechs for lower Playfield now so I can start getting that laid out on wood.
    B8AADEEF-F48E-4C92-ADB1-0C7530B92287 (resized).jpegB8AADEEF-F48E-4C92-ADB1-0C7530B92287 (resized).jpeg

    Also - the stern lane guides. These things are sweet - did not realize the posts are integrated into the guide, that’s a smart design! Pulled out my larger wms ones and fitted the sterns. Yep - that will do it I think, 4 lanes with s few adjustments for SOAP. Sweet!

    ADB17F58-725F-4C5D-A5E9-A0E89AF8A26D (resized).jpegADB17F58-725F-4C5D-A5E9-A0E89AF8A26D (resized).jpeg
    A222ADFC-0604-4B41-BB1A-D44CFC9FE502 (resized).jpegA222ADFC-0604-4B41-BB1A-D44CFC9FE502 (resized).jpeg

    #114 6 years ago

    I’m using those as well. Just a note on rubber for them. The larger hole goes back and takes a 5/16 ring. While he front takes a 3/8. Also if they are close to high impact stern used the short black rubber on them. I beleive stern also had threddd into a t but for the front. But not certain. Easy future upgrade.

    image (resized).jpgimage (resized).jpg

    #115 6 years ago

    Thanks Fortytwo — I just tried to rubber them only to discover the rubbers were loose on the smaller side. Then I also discovered I somehow did not order 3/8 rubber in my shipment and I don’t have any. Grrrrr.

    #116 6 years ago

    This is the best!!!!!

    #117 6 years ago
    Quoted from Mbecker:

    Thanks fortytwo — I just tried to rubber them only to discover the rubbers were loose on the smaller side. Then I also discovered I somehow did not order 3/8 rubber in my shipment and I don’t have any. Grrrrr.

    Oh I hear you. I’m making “one more pinballlife order” every Sunday.

    #118 6 years ago

    2/26/18

    Feeling behind now.. copper brazing rods and flux came today and my wireforms both need 2x more wires bent for each.

    AADC9464-882F-4ECF-BFAD-A8E921B3868C (resized).jpegAADC9464-882F-4ECF-BFAD-A8E921B3868C (resized).jpeg

    Was going to graze Friday, but then this arrived from Bulgaria:

    E507FD7E-2259-4F8C-A681-D34C8F8B0F57 (resized).jpegE507FD7E-2259-4F8C-A681-D34C8F8B0F57 (resized).jpeg

    What’s inside?!? Ordered 4 weeks ago and I’ve completely forgotten. Let’s open Er up:

    02EAD901-81B4-4284-8D78-CAB224CC988C (resized).jpeg02EAD901-81B4-4284-8D78-CAB224CC988C (resized).jpeg

    Dragon packages this stuff pretty good - but it’s akso all used so you never know exactly what you’re getting although it’s always a great deal imo, just got to be willing to clean done stuff up and adjust or replace an opto here or there.

    Here’s the haul in package #1:

    D4360D30-49BF-4B8A-BEBF-89E19D9D8D6D (resized).jpegD4360D30-49BF-4B8A-BEBF-89E19D9D8D6D (resized).jpeg

    My pops, up post, lane save kicker, 5 bank, some extra spinners to try, a variety of vuks, and a huge 1-ball trough from flipper football (possibly for lower Playfield but rethinking that after seeing it’s size.

    0560AF71-1C24-4716-8379-1B213B6A88E6 (resized).jpeg0560AF71-1C24-4716-8379-1B213B6A88E6 (resized).jpeg

    Interesting to see how differently these mechs were designed as well— vuks:

    A7C004D2-D961-441D-890E-10C5853A45EE (resized).jpegA7C004D2-D961-441D-890E-10C5853A45EE (resized).jpeg

    Unfortunately I’m still fitting the new lane guides so I’ve got lots to do before getting back to wire forms now. Aaand- still package #1 about a week out. Somehow customs held it 2weeks extra. No idea what else I needed but apparently there’s something goodies in it

    #119 6 years ago

    3/2/18

    No time to braze today, spent morning finally getting upper lane guides fitted correctly, installed matching pop bumpers, and did some post/rubber work.

    D7FEC701-CC0D-41D6-99C6-6B85801E35FE (resized).jpegD7FEC701-CC0D-41D6-99C6-6B85801E35FE (resized).jpeg

    Then went back to wiring— want scoops hooked up so I can see where they are firing to.
    AB124185-6C25-4075-AFA5-FF2E4A7619DE (resized).jpegAB124185-6C25-4075-AFA5-FF2E4A7619DE (resized).jpeg

    Been a long time since I’ve wired.. forgot where I left off. Added a 3208 board to my collection- what a rats nest already:
    94F7D4A4-40B5-4E8A-9673-FBA503F431CE (resized).jpeg94F7D4A4-40B5-4E8A-9673-FBA503F431CE (resized).jpeg

    Added this guy near the Playfield to get a few optos going:
    6C4C883E-7009-41BE-9F13-D8E56091BAFE (resized).jpeg6C4C883E-7009-41BE-9F13-D8E56091BAFE (resized).jpeg

    Finished by getting the middle scoop coil in my config file and successfully firing from it with a simulated (keyboard) switch for the moment. Next up is my left scoop so I can decide where to cut a hole for the 5bank drops.

    #120 6 years ago

    I feel real dumb after viewing this thread.

    #121 6 years ago

    Just added up my driver needs - I’m at 40 with 2 flasher circuits, and 3 servos.. still a couple things I wanted to add on lower of though so likely 44 drivers & 4 servo total. Damn that added up fast!! Hard with 5 flippers- that’s 10 drivers burned already. Still feels like I have to be mid-adding though lol. What a mess of cable this will be!

    #122 6 years ago
    Quoted from Mbecker:

    Just added up my driver needs - I’m at 40 with 2 flasher circuits, and 3 servos.. still a couple things I wanted to add on lower of though so likely 44 drivers & 4 servo total. Damn that added up fast!! Hard with 5 flippers- that’s 10 drivers burned already. Still feels like I have to be mid-adding though lol. What a mess of cable this will be!

    Keep at it. Ver 1 is a rats nets. I m finally deconstructing my addedto and over grown original harness. To rebuild properly. You’ll get there.

    Let’s just call ver 1 wiring project mayhem.

    #123 6 years ago
    Quoted from Mbecker:

    Hard with 5 flippers- that’s 10 drivers burned already.

    You could go single-wound on the coils and use one driver per. There's also the option to wire them up system 11 style with an EOS.

    #124 6 years ago

    Lol Fortytwo - project wiring mayhem I like that. Def a version 1. I like how you are layering yours out I will follow suit when that time comes.

    Quoted from jwilson:

    You could go single-wound on the coils and use one driver per. There's also the option to wire them up system 11 style with an EOS.

    That’s true - but you run into the stern coil buzzing issues that way (single wound). Could go sys11 on the upper Playfield upper flipper— but for the lower pf I don’t want them firing unless the ball is there. However, those might actually be a good candidate for single windings.. will depend how close I am on drivers but nice option.. could get back 3.

    #125 6 years ago

    3/3/18
    Christmas again - final package here from Bulgaria.

    F1C89E27-0EDE-483C-A7E2-7A5ED030CFD2 (resized).jpegF1C89E27-0EDE-483C-A7E2-7A5ED030CFD2 (resized).jpeg

    Lots of mechs, what is all this stuff?!?

    BE4DE832-6797-432D-998D-FA57ED4A5559 (resized).jpegBE4DE832-6797-432D-998D-FA57ED4A5559 (resized).jpeg

    Wow, lots of options now.. certainly more than I will use but I like having options. Hopefully I will have a second build down the road that I can use some of the extras on..
    B4067629-D4A3-41A6-B2FD-F6C9119408EC (resized).jpegB4067629-D4A3-41A6-B2FD-F6C9119408EC (resized).jpeg

    Ok, fun times but back to work on wiring for now.

    #126 6 years ago

    another amazing work in progress, good luck man !

    #127 6 years ago

    Thanks grivin !

    5hrs of adding to the rats nest today. Connectorizing most mechs for easy removal and swap.. takes time though. Brought up 48v and ground to Playfield to lessen wiring needs. 6A6770C9-784E-4578-B1CB-6FDF54C0AD5C (resized).jpeg6A6770C9-784E-4578-B1CB-6FDF54C0AD5C (resized).jpegD5D3A5BF-74F3-4E9A-8B82-987644828D68 (resized).jpegD5D3A5BF-74F3-4E9A-8B82-987644828D68 (resized).jpeg

    #128 6 years ago

    3/4/18

    Another 6hrs today, got 5 bank installed and reset coil wired, some posts in, more targets, spinner:
    C1486FFD-E8E5-40F1-9679-DF63D4001336 (resized).jpegC1486FFD-E8E5-40F1-9679-DF63D4001336 (resized).jpeg

    Left kickback:
    0B1F7D55-4C5C-42B6-82FD-C6CA5F161254 (resized).jpeg0B1F7D55-4C5C-42B6-82FD-C6CA5F161254 (resized).jpeg

    and changed out my gottileb lift ramp mech for far superior jackpot mech with a locking up position (dropped back down with mini coil) :

    45E3D084-F702-4C0C-B4ED-EEFCB862A329 (resized).jpeg45E3D084-F702-4C0C-B4ED-EEFCB862A329 (resized).jpeg

    Did a lot of scoop position testing with SLO-mo as well.. nice to have a couple working now + pop cooks wired (just need to wire switches). The 5-bank has a mini coil that drops the middle target — going to be a jackpot multiplier shot to a saucer or just a hole that drops down to left vuk more likely..

    6FD4F1C7-6085-429E-8100-B212CFD01E42 (resized).jpeg6FD4F1C7-6085-429E-8100-B212CFD01E42 (resized).jpeg

    Also decided to leave guides OFF the left upper ramp so a slow shot falls back down into the left orbit lane.

    Vuk is going in next and will protype first subway.. unless I get caught up wiring pop bumpers

    #129 6 years ago

    Wireform brazing getting delayed.. going to try and get all pf holes cut first and finish up anything below them first.

    #130 6 years ago

    Amazing work! Can’t wait to see how this progresses!

    #131 6 years ago

    coming together great - nice work

    #132 6 years ago

    3/7/18

    Hard to get things done in the weekdays with work. Few things though-

    Cut some more holes for subway entrances and vuk. Then today, got a couple presents in the mail:

    F9DC4824-12DA-4D19-8A72-822C7BB66729 (resized).jpegF9DC4824-12DA-4D19-8A72-822C7BB66729 (resized).jpeg

    Thank you Aaron and Dave fastpinball !!!! Trough boards to replace my wms ones that are giving me shit all the time. If this fixes my issues I’m gonna be stoked!

    Also:
    00A40BB7-A738-437C-A859-183EE3A8644F (resized).jpeg00A40BB7-A738-437C-A859-183EE3A8644F (resized).jpeg
    Few random things for testing. Found a wide top drop target replacement for my capcom slim ones — stern/dataeast ones. Gonna order 5 in black.

    Also working on lower pf design:

    4705B486-6C19-459E-AB3F-8CC20CBD047E (resized).jpeg4705B486-6C19-459E-AB3F-8CC20CBD047E (resized).jpeg
    Not final but a concept for now. Kind of an afm style middle shot, with 4 loops on the sides and spinners and targets. Want it to be fun.. no idea if this will be fun until I proto it though. Will prob be a bit wider than standard lower, with standard mini flippers.

    #133 6 years ago

    Mmm- 2 opto switches for the mini loops too.. 17 switches

    #134 6 years ago

    Working on subways now.. using s few parts I had - hacked this into 3 pieces:

    B2318099-EF8D-4D0B-97AA-8B0FCFD369D4 (resized).jpegB2318099-EF8D-4D0B-97AA-8B0FCFD369D4 (resized).jpeg

    Top scoop goes here after some bending and drilling:

    4DAF283C-7487-44C2-83D3-E4CFB0A04A89 (resized).jpeg4DAF283C-7487-44C2-83D3-E4CFB0A04A89 (resized).jpeg

    Back subway #1 hole drilled - just enough clearance below to get around back to the far right side to my behind the backboard vuk. 9E9B7076-7F82-482E-A54C-75799FDC6B4D (resized).jpeg9E9B7076-7F82-482E-A54C-75799FDC6B4D (resized).jpeg

    Pl parts in - some extra hardware and rubbers.. ordered a few samples of stuff in diff colors to try out too. E324A153-FF98-4B36-84CA-4923374FCA30 (resized).jpegE324A153-FF98-4B36-84CA-4923374FCA30 (resized).jpeg

    #135 6 years ago

    3/11/18

    Couple hours today -

    Back to foam core and hot glue for a bit to work out subways before I attempt origami on some plexiglass with a heat gun to bend it into shape.
    4A1D9E21-DBCC-4070-A43B-48F8BF829563 (resized).jpeg4A1D9E21-DBCC-4070-A43B-48F8BF829563 (resized).jpeg5D80C26A-3456-4CEC-A4ED-26D356706519 (resized).jpeg5D80C26A-3456-4CEC-A4ED-26D356706519 (resized).jpeg

    Subway fitted and feeding vuk:

    DFAEBACE-9F94-45FE-9E77-A32D68AAFBBD (resized).jpegDFAEBACE-9F94-45FE-9E77-A32D68AAFBBD (resized).jpeg
    Bit trickier on this one as it rolls against gravity. Tight fit with 5 bank drops back in:

    64899700-1AC3-4D0D-9914-1A17269014E2 (resized).jpeg64899700-1AC3-4D0D-9914-1A17269014E2 (resized).jpeg

    Two more feeds to this vuk to do next. Also tried out the roll-over style drop I got for testing — should work good but will be a bit of fitting work. 75C31C7D-05C7-48F9-ABA7-F32D12E98B93 (resized).jpeg75C31C7D-05C7-48F9-ABA7-F32D12E98B93 (resized).jpeg

    1 week later
    #136 6 years ago

    3/18/18

    Cutting, bending, drilling, and grinding today. End result isn’t pretty but it’s functional - subway shot is complete from under the left ramp to the billboard lock on my backboard.

    Started today with an issue - the wood pf supports to keep it at 6.5 degrees are now in the way of progress. Subway needs to fed thru them.
    A8B08702-E4BF-47F7-8BEF-8C130AA66BB1 (resized).jpegA8B08702-E4BF-47F7-8BEF-8C130AA66BB1 (resized).jpeg

    So- sawzaw time (and drilling, etc.)
    026A8915-6EC0-4B23-94B7-75D6AF99F561 (resized).jpeg026A8915-6EC0-4B23-94B7-75D6AF99F561 (resized).jpeg

    Good to go now:
    ABF1F2C3-EEAD-45EB-93A1-B3090D20A1B2 (resized).jpegABF1F2C3-EEAD-45EB-93A1-B3090D20A1B2 (resized).jpeg

    Grinded and bent the crap out of this piece
    5653485D-0A85-4453-9298-D10F38FFB148 (resized).jpeg5653485D-0A85-4453-9298-D10F38FFB148 (resized).jpeg

    To get this first section:

    F68AC0B7-0621-4CA8-92E5-6343FB3D040B (resized).jpegF68AC0B7-0621-4CA8-92E5-6343FB3D040B (resized).jpeg

    Second section will be this wireform after some more transformation. Found it laying around here..

    3195BA8B-AD70-4AF1-AA2B-03B9307FB8F6 (resized).jpeg3195BA8B-AD70-4AF1-AA2B-03B9307FB8F6 (resized).jpeg

    And we’re golden! Feeds around to a vuk.
    36AAE079-6139-4239-AF45-B730FFAC0813 (resized).jpeg36AAE079-6139-4239-AF45-B730FFAC0813 (resized).jpeg

    Mocked up the vuk shaft and the feed ramp for the lock:
    09FAA78A-3C23-4870-B424-DC6F5571F3E8 (resized).jpeg09FAA78A-3C23-4870-B424-DC6F5571F3E8 (resized).jpeg

    And the flip side - the mock billboard. Using a up/down post sideways to release locked balls for now.. will eventually be a servo mech. The motorized billboard will likely be one of the last pieces as I want to get this thing shootable first.
    89C729B1-7CC7-4228-AC2C-3B34C28EF1F8 (resized).jpeg89C729B1-7CC7-4228-AC2C-3B34C28EF1F8 (resized).jpeg

    Have another idea now for a small upper Playfield that the mayhem (billboard) lock would feed.. will experiment down the road with that one.

    #137 6 years ago

    Incredible work and progress, I love seeing regular updates!

    #139 6 years ago

    That is a quite complex system. Nice work! Wish I had so much time to tinker. Please show us more!

    #140 6 years ago

    Wow. You have quite the complex ramp system in your head. Looking good getting it real. Look out demo man for ramp count. Ha ha.

    #141 6 years ago

    Thanks all for incouraging words I have ideas but it kind of morphs as I go along. I’ve been fortunate that no mechs have interfered yet, although I’m getting sone tight fits as of late as more things come together. Hadn’t thought much about ramp count- just 3 but there’s 5 paths because of divertor and under ramp flap + 4 subway entrances. Not quite the flow that demo man has though ha!

    Few days this upcoming weekend to hopefully get wireforms built and installed so it’s shootable again. Will be exciting to get there + some wiring so more mechs work.

    #142 6 years ago

    This is incredible!! Well done!! I’m in the early stages of planning for my own movie-themed pin, so I’ll be following this closely. And maybe stealing some ideas...

    #143 6 years ago

    This looks awesome. Great movie and great idea. Subscribed.

    #144 6 years ago
    Quoted from SeaLawyer:

    This is incredible!! Well done!! I’m in the early stages of planning for my own movie-themed pin, so I’ll be following this closely. And maybe stealing some ideas...

    Awesome — Hope you do a build thread! And steal away

    #145 6 years ago

    I'll echo everyone else and say; great work, great movie and great progress! Not sure how I missed this but I am following now!

    -Jim

    #146 6 years ago

    Wow, amazing work! Great theme as well, one of the few movies I could watch over and over.

    #147 6 years ago
    Quoted from Vipond:

    Wow, amazing work! Great theme as well, one of the few movies I could watch over and over.

    Yeah it’s probably embarrassing how many times I’ve watched it lol.

    3/22/18

    Battling the final segment of subway. Super tired of doing subway work - luckily I got thru it mostly.. minor tweaks from here on out (on this version at least).

    This is the housing under the sckyscraper lock that goes up and down.
    6DE545D1-DE0D-41E4-8648-F9DA25D893EE (resized).jpeg6DE545D1-DE0D-41E4-8648-F9DA25D893EE (resized).jpeg

    The balls fly down the shaft pretty damn quick so I’ve got a metal guide going in there.
    5D84C7F8-B64E-459E-AD32-BD27616EE684 (resized).jpeg5D84C7F8-B64E-459E-AD32-BD27616EE684 (resized).jpeg55740BF2-54F5-4733-B704-C8E8DFCF0905 (resized).jpeg55740BF2-54F5-4733-B704-C8E8DFCF0905 (resized).jpeg

    Got that working pretty good - the final piece is from this shaft about 6” to a vuk under the Playfield that fires up to an upper subway portion. There was no way to directly hit the other subway portion - this section is much lower. The benefit is that I can stage two ball locks here with the Optos - probably have a 3rd switch for the final lock.

    So- the final section:
    B4863A8D-6195-429F-937F-483FD0696D80 (resized).jpegB4863A8D-6195-429F-937F-483FD0696D80 (resized).jpeg5771CFF1-F34D-48BF-ACC7-1A5800C614F5 (resized).jpeg5771CFF1-F34D-48BF-ACC7-1A5800C614F5 (resized).jpeg659AE4BD-6A21-4A23-9C56-297A873C2A38 (resized).jpeg659AE4BD-6A21-4A23-9C56-297A873C2A38 (resized).jpeg

    Yeah that seems to do the trick. Bit of work to get it perm. Attached, and we’re good.
    89C7F926-8A9B-472B-BAA5-DF6CE81BEDF9 (resized).jpeg89C7F926-8A9B-472B-BAA5-DF6CE81BEDF9 (resized).jpeg

    This is right side up- under the Playfield looking at completed subway.

    Installing some Optos next and I should be able to repopulate ramps up top.
    F98471DE-3EE4-42B5-8AE0-CAAAB1228F85 (resized).jpegF98471DE-3EE4-42B5-8AE0-CAAAB1228F85 (resized).jpeg

    #148 6 years ago

    View from above all that - scyscraper in full up and full down positions.

    201C8558-8A55-4E48-BA7E-0FFC156F817D (resized).jpeg201C8558-8A55-4E48-BA7E-0FFC156F817D (resized).jpeg

    ABCB1B1A-C989-4141-8B91-FDB6565A1D2F (resized).jpegABCB1B1A-C989-4141-8B91-FDB6565A1D2F (resized).jpeg

    #149 6 years ago

    Looking great! Gonna finish it in time for the NW Pinball & Arcade Show in June? FYI, if you need more old parts from playfields, coils, drop target banks, kickers, all assembled, etc. I have a bunch from a couple of Williams 80s playfields I stripped that I'm happy to sell cheap or donate to the cause. I'm local and have bins of parts.

    #150 6 years ago
    Quoted from nwpinball:

    Looking great! Gonna finish it in time for the NW Pinball & Arcade Show in June? FYI, if you need more old parts from playfields, coils, drop target banks, kickers, all assembled, etc. I have a bunch from a couple of Williams 80s playfields I stripped that I'm happy to sell cheap or donate to the cause. I'm local and have bins of parts.

    Ha! I wish! I think by June I should have things working.. but no real code and no inserts yet. For sure planning on 2019 show though.

    Thanks for the offer! I’m trying to fit an old gottileb saucer/kickut hole and if I can’t get it I’d be looking for an alternate design - wms might do the trick if you have one of those around?

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