(Topic ID: 248353)

The Firepower II Lounge...members and fans

By ss-pinball

4 years ago


Topic Heartbeat

Topic Stats

  • 562 posts
  • 70 Pinsiders participating
  • Latest reply 3 months ago by Rampmaster
  • Topic is favorited by 30 Pinsiders

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Topic poll

“Firepower II replacements: plastics, back glasses, hard tops and playfields are not available. It would be helpful to have an idea how many owners would commit to purchasing the following. It would likely be a "limited edition" approach. see post #157”

  • Plastics 35 votes
    34%
  • Back Glass 22 votes
    21%
  • Hard Top 23 votes
    22%
  • Playfield 23 votes
    22%

(Multiple choice - 103 votes by 55 Pinsiders)

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#119 3 years ago

Anyone have a layout/parts list showing the rubbers needed for the playfield? I don't see it in the Operator's Handbook. PM me if you can help. Thanks!

#121 3 years ago

What attaches to this bracket? Do I have wire harness support(s) missing? Don’t like these wires resting on the transformers.

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#123 3 years ago
Quoted from Gorgar666:

Metal grating cover is missing.

Would you or anyone be able to send a picture of what the grating looks like...even a picture through the open coin door perhaps? I'll look to fabricate one like the original. Thanks.

#127 3 years ago

Thank you for the pics!! Just what I needed!

#131 3 years ago

Removed the playfield to install a missing guard over the transformers. Reinstalled and plugged everything back in (can't see how I could have plugged anything into the wrong connector). Now when I turn the game on, the right flipper immediately locks on. What's going on? The flipper switch (at the button) is open, but even if it was closed I wouldn't think the flipper would activate unless the game had booted and a game started. Any ideas what's going on?

#133 3 years ago
Quoted from Tomass:

Any chance you swapped the white and black playfield plugs around?

Well, as a matter of fact, that's exactly what I did. So I corrected that and now the game doesn't boot. What did I fry? All the fuses check good.

1 week later
#140 3 years ago
Quoted from Gorgar666:

Ok, how to get extra ball ?

Complete F-I-R-E-P-O-W-E-R three times, then shoot the ramp.

1 month later
#152 3 years ago
Quoted from ss-pinball:

I've been trying to find a 31-521-13 to complete my plastics..

Here's the scan I used to make a replacement 31-521-13 for my FP2. Not original, as it doesn't include the part number, but hey, worked for me. Do you want one made?

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#154 3 years ago
Quoted from ss-pinball:

the fact that mine is chipped, coupled with the fact that it is largely hidden from view doesn't really bother me. It is mostly there.
Sadly, I'm probably going to leave the club sometime soon as I simply don't have the room for all of my current pins.
There are three guys who have an interest in it.
FP2 really comes into its own when there are a few other pinball machines. The shots are different, game play is different.
Solid, solid title and I'll always love it because it was my first pin and my first resurrection from the dead.
I'd still like to get the plastics scanned (there's a bunch of drama surrounding this going back a while).
I could wait six months to sell it while the scanning process is happening and would...but I'm nowhere close to finding an original.
It has been made very clear that only a full, original set is going to cut the mustard.
Also, it can't be discussed publicly due to the fact that licensing rights haven't even been requested--because they don't have scans.
I'm likely to get a PM from a total dickhead scolding me about this message.
I'd like to do a solid for the title and the community, but it is about to not be my problem anymore.

I understand.

When I picked up my FP2 a while back is had 4 broken plastics. One was the one you asked about. I agree, it is mostly hidden, but I couldn't put it all back together with anything broken, so made a new one of those in addition to the others that were broken. So now all my plastics look new again.

It is a fun game. I plan on keeping mine. Good luck with having a vendor create a complete new set.

2 months later
#202 3 years ago
Quoted from topkat:

ok I tvink the pf I am swapping has 4 wires for gi...
And I am trying to figure what this 4 wire bunch went to. The game worked for the most part.
[quoted image]

They go here....

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#205 3 years ago
Quoted from topkat:

Mine has a 4 wire connector..

I don't see a 4 wire connector on yours. I see the same 2 wires soldered on mine that I see soldered on yours...just different color wire.

#209 3 years ago
Quoted from topkat:

So I don’t know what that 2 wire from the board goes.

Does this help? Bottom corner of the Power Supply board:

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1 month later
#234 3 years ago
Quoted from Dayhuff:

I put it in a solenoid test and it doesn't fire the solenoid either,

Did you check the coil? Verified it is good?

2 weeks later
#259 3 years ago
Quoted from Azmodeus:

Games like xenon and paragon.
But later, a firepower two popped up in a bowling alley near us. We would cut class and play pinball and get high. Tenth grade.

Ditto, but I don't remember any of the games I played when I was a teenager.

1 week later
#281 3 years ago

Per Waxon request to post pictures of how I protected the wire bundle from touching the transformers. My machine came with the cage missing. I made protection with PVC pipe.

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#299 3 years ago

I've got a nice FP2 I am going to sell in the next few days. I am totally out of room, and just not playing it. The game is original and recently shopped. Don't have a price set yet.

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