(Topic ID: 70775)

The Firepower Club

By wiredoug

10 years ago


Topic Heartbeat

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  • 4,689 posts
  • 396 Pinsiders participating
  • Latest reply 7 days ago by ChrisHibler
  • Topic is favorited by 183 Pinsiders

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#2153 5 years ago

Have a firepower in the shop for a client it didnt boot that issue I solved.

I never played a firepower before this machine so not sure what is wrong.

The top center standup switch registers 1000 when hit even when the 3 bonus lights are on up to the 50,000 . In other words it only scores 1000 pts regardless or the scores when lit lights are on.

Is this a setting choice or a chip issue?

Occasionally a ball in a saucer wont register and the game is in a pseudo locked state. the ball would sit in the saucer . This could be the upper right or lower right saucer its random when it happens The rest of the game would function only the saucer kicker woudnt fire causing the next ball not to eject into the shooter lane.

All switches are clean and gapped perfectly and test perfect in switch test.

New after market CPU board, Power supply and sound board I reworked

Thanks for any ideas!

#2155 5 years ago

Got ya so what are the 10.000 30,000 and 50,000 inserts for?

#2158 5 years ago
Quoted from Astill:

that is the reward for completing fire and power targerts .

Thanks for the info that means there was only one issue left to address.

#2161 5 years ago
Quoted from someotherguy:

It is very common for Firepower to have leaf switch assemblies that were manufactured wrong - one blade is upside-down, causing the contact to be made on the very small "rivet" instead of the intended larger contact. They can work like this for many years before problems arise. Once they do start acting up, they can be intermittent, and fool you in switch test mode. They can be particularly problematic in the eject saucers (and ball trough) because these are things that will stop gameplay, unlike scoring switches which can be intermittent and not be noticed right away, depending on their location.
Get a good look at the switches. It's a little bit of a pain in the ass to flip that blade over but if the switches are built this way, it's critical to the proper function of the game they all get flipped.
Richard

Thanks I will look into it and it they need reversing Ill do it. Ill post a followup on the weekend when I get back to the machine.

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