(Topic ID: 55507)

The Dirty Harry Club


By Mato

6 years ago



Topic Stats

  • 1,116 posts
  • 168 Pinsiders participating
  • Latest reply 14 days ago by Milltown
  • Topic is favorited by 48 Pinsiders

You

Linked Games

Topic Gallery

There have been 347 images uploaded to this topic. (View topic image gallery).

B6FBA8E8-B1B6-40EB-8550-804B5665E257 (resized).jpeg
F03381B8-11D6-442A-9FC0-90A0B6E025D7 (resized).jpeg
E2E04BB8-5A50-444F-82A7-F0858CAE9DEB (resized).jpeg
719E9E78-CE81-447C-AF44-F9EB6CD0083A (resized).jpeg
7F43B691-482C-4A5C-AE97-7EC56606276E (resized).png
DF535803-FFBB-4C01-86C6-A2EFACF210B7 (resized).jpeg
0B342868-4D78-411B-A1CF-D82C5858D751 (resized).jpeg
6126F2AB-BACA-4A86-87D4-EB65002460BB (resized).jpeg
24555076-EE8E-4C34-BAE5-B9F01F915814 (resized).jpeg
580F9FD9-9C4A-4B38-A6C4-822973A8229A (resized).jpeg
1B1E77B3-BEC9-4251-9F80-23733E839EC5 (resized).jpeg
54720737-6712-4F95-AE65-EC92A3D40DCD (resized).jpeg
140C6927-D426-4FCC-A771-ECC29F52ED78 (resized).jpeg
D1AFAE3B-B4A4-4949-9145-F80EAABE3894 (resized).jpeg
EE97ECAF-71A5-4991-8D35-1F9A531BB184 (resized).jpeg
9A2D89D4-2D31-4441-9432-7C4FAEF49F1F (resized).jpeg

You're currently viewing posts by Pinsider rca1.
Click here to go back to viewing the entire thread.

#207 4 years ago

Just joined the DH club yesterday.
Cleaning and fixing a few issues, but going to be a very good game.

Does anyone know which backbox sockets are supposed to have blinker bulbs?
My understanding is that there are supposed to be four of them. All the sockets in mine have plain 555s in them.

2 weeks later
#220 4 years ago
Quoted from aveamike:

Can anyone tell me where to get the sky line back panel for this game?

Little Shop of Games has these also.

For LEDs, I color matched the playfield inserts. Left the playfield GI incandescent. Put warm whites in the backbox except for the blinkers (incandescent) and the ones behind the Dirty Harry lettering (red). I think it looks good, but that's all subjective.

Post edited by RCA1: Added more stuff.

2 months later
#247 4 years ago

I have what appears to be a recurring problem with the trap door. This is the vertical pop up door that allows the ball to pass from the shooter lane directly to the gun. It opens when you choose to plunge from the gun, and also in certain multiballs to get the ball directly to the gun.

Occasionally, there will be a ball jam in the lower gun area. This will cause the game to think that the trap door is stuck closed, when it really isn't. This is not a big deal, as the ball jam will clear as the gun loading kicker will cycle through and clear the jam.

The problem is that the trap door stuck closed error does not clear. The error will appear at startup and the game will play, but not allow the trap door to be activated. You cannot choose to plunge from the gun, and balls will not load to the gun from the trough in multiball.

The only way that I have found to clear the error is to do a factory reset. Not the biggest deal in the world, but wipes out all the settings and scores. Does not happen often, but annoying. A google search finds a couple of old RGP threads where factory reset is the only answer given. Anyone have a better answer?

1 month later
#261 4 years ago
Quoted from schudel5:

ball launches so hard from shooter lane that the ball goes up over the two ramp flaps, goes airborne and hits the magnet opto bracket

Yeah, that's not normal. Sure you have the right coil on the launcher?

#263 4 years ago
Quoted from schudel5:

Does your first ramp flap, for the piece that loads the gun, have a slight bend to it or is it flat?

Flat - straight. No incline until it hits the flap for the tapered steel ramp. The tapered section is steep on the lower section then bends to almost flat on the tapered area.

8 months later
#315 3 years ago
Quoted from dj_xwing:

one of the custom standup targets?

Got a couple from Marco a while back, but they show out of stock now. Not sure who else might have them.
PPS has the decals if it's only the image that's bad.

Quoted from shaub:

Does anyone have a good solution to the ball bouncing around when leaving the shooter lane?

Can you be a little more specific? Don't recall seeing something like this.

1 month later
#326 3 years ago
Quoted from kvan99:

PS: Also does the backboard GI lights bink on and off during the game? I noticed on this game they're always on.

There are supposed to be 545 blinker bulbs behind the beacon lights on the bridge towers. They do not blink by CPU control.

2 months later
#384 3 years ago
Quoted from biglaw:

Dirty Harry Sample with new powder coat armor turned out pretty good I think.

It's certainly unique!

8 months later
#558 2 years ago
Quoted from o-din:

Sample game to boot.

You've got to ask yourself one question: 'Do I feel lucky?'

2 months later
#590 2 years ago
Quoted from Alamo_Pin:

I am wanting to replace the target decals. Marco offers these two different sets of decals, and I can't figure out the difference. The set in the second link are sold out and sell for $7.99, while the ones in the first link are in stock and sell for $7.25. I just want to make sure the ones in stock will work for what I am needing.
http://www.marcospecialties.com/pinball-parts/A-19723-D
http://www.marcospecialties.com/pinball-parts/31-2066-8
Any thoughts?

Odd. looks like maybe the out of stock set is cut to match the target shape and the in stock set is cut square. Not sure about that though. Maybe emil Marco and ask.

2 weeks later
#606 2 years ago
Quoted from TheLaw:

never go with the gun, always ramp shot, that's too valuable.

Yeah, but the gun is just too cool to select the ramp shot. Gotta shoot the gun, just because it's there.

2 weeks later
#623 2 years ago
Quoted from Robertstone0407:

Got this mod on ebay

What are we looking for here?

#627 2 years ago
Quoted from Robertstone0407:

lights inside the safehouse and warehouse

Got it. Missed that at first.
Looks good!

1 week later
#643 2 years ago
Quoted from LoveNeverDiesGuy:

Cliffy has these for DH

I have a set waiting to get installed, but the disassembly and reassembly required looks to be a PITA. Might be a while until I get motivated enough.

1 month later
#657 2 years ago
Quoted from RetroRefurbs:

You don't like the price??

I think his surprise is at the LOW price, not the HIGH price.

1 year later
#902 1 year ago
Quoted from TheLaw:For me lcd always. Fattening up the dogs is a big deal to me and it looks great.
Well everyone sold mine yesterday. Loved the game but it was time to go. Enjoy everyone!

Suicide Jumper: Aren't you gonna try to grab me?

Harry Callahan: A friend of mine was up about 20 floors with a jumper a few years ago. The jumper grabbed him, they went off, 20 floors down. Just mashed 'em all to bits. You couldn't tell which legs were which, you couldn't tell which arms were which, it was a terrible mess. And I'll tell ya, I almost threw up myself. I'd just like your name and address, that's all.

5 months later
#965 8 months ago

I usually shoot the gun, just since it's cool. And my score isn't going to be great anyway.

1 month later
#1000 6 months ago
Quoted from seah2os:

I do not have a manual yet. Can anyone tell me if this is connected to the GI, or do I have an additional problem?

Full manual is downloadable from IPDB as a PDF file.
Yea, that's likely your problem. The manual shows J115 as being part of the GI. Look at pages 3-10 and 3-29

Promoted items from the Pinside Marketplace
From: $ 9.99
Eproms
Matt's Basement Arcade
$ 10.00
Cabinet - Sound/Speakers
Gweem's Mods
Trade
Machine - For Trade
Yorktown Heights, NY
From: $ 16.95
From: $ 29.00
Boards
KAHR.US Circuits
From: $ 20.00
Cabinet - Other
Rock Custom Pinball
$ 199.99
Lighting - Led
PinballBulbs
$ 129.00
Lighting - Led
LED OCD

You're currently viewing posts by Pinsider rca1.
Click here to go back to viewing the entire thread.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside