(Topic ID: 55507)

The Dirty Harry Club


By Mato

6 years ago



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  • 1,111 posts
  • 166 Pinsiders participating
  • Latest reply 22 days ago by bssbllr
  • Topic is favorited by 47 Pinsiders

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#1017 4 months ago

I’m about to tear mine down and get the shroom magnet out as well. Do they make something to go over the magnet? With that being said...Are magnets still exposed on new games? I figured by now there would be something to install over top of them that still allows the magnet to function, but protects it too so it isn’t bashed all the time.

#1020 4 months ago
Quoted from topkat:

I agree why didnt they make some sort of a cover? not many have exposed magnet.
was pia getting it out good luck

Thanks! I hope to have it done in the next few weekends. I really don’t see the need for a magnet in this game at all. Seems like all they needed to do was make the ball gates open and close during certain modes. The skill shot that requires the magnet could have simply relied on left or right gate to be closed to send your ball back down the right side to shoot for ramp skill shot. Same could be done for the magna force light. I think once it’s lit all it does is catches your ball and drops it, just like the skill shot.
I’m not 100% sure that’s how the magna force works during gameplay, as mine isn’t working at all right now, but I think it would have worked using gates instead.

#1022 4 months ago
Quoted from seah2os:

I had the mushroomed magnet as well. So bad that it indented the play field. Chose to do a complete tear so I could add Cliffy’s to other locations as well Filled in the divot with 2 part JBWeld 8265S. Purchased a new magnet but used the old one to install flush in the hole (needed to file down the mushroom first) so to create a dam so the JB wouldn’t go in the hole. Covered the top of the magnet with blue tape. After I sanded it down, I painted it, then installed a Cliffy’s 1 5/16 Mylar Hole Protector. Around that I installed a Mylar circle from Marco’s that comes in a 33 pc. set. Perfect fit! If you install your repaired or new magnet flush to the Cliffy, it should last for years.
[quoted image]

Wow I like the look and sound of that! Nice job!

#1024 4 months ago
Quoted from Scoot:

Someone was smart and epoxied a 1/8 inch round plastic over the magnet on my machine. It seems to still grab fine and there is absolutely no wear. I thought it was factory installed until I read posts about mushrooming magnets.

Hmm. I’d have that stuff everywhere haha. Another great idea though.

#1027 4 months ago
Quoted from topkat:

The magnet actually makes the game allot more fun..my wasnt working from the time i got it..
Since getting it fixed I gravitated to playing the game allot more

What was the problem with yours? Mine doesn’t work really either.

#1029 4 months ago

I heard something about the angle of the game could mess with the magnet timing and actions. Is this true? What angle do you guys have your DH set at? Mine is about 6 degrees I think. Maybe 6.2

#1032 4 months ago
Quoted from topkat:

What does/doesnt your magnet do? Work in test mode? any times in game? let me know

As far as I can tell it doesn’t work at all. Seemed like it may have working occasionally, but it could have just been the ball smacking that bracket above the magnet, and rolling back down. A few days ago I finally got a broken magnet test error. My buddy looked at it, and he thinks it could be the board.

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#1034 4 months ago
Quoted from topkat:

I would reseat the mag coil connector under the playfield just to try something easy.. then see if it pulses in the solenoid test ..
If not then agree check the flipper board. There are two connectors that supply power to the magnet ( a red white and yellow/ ? ) .

I’ll give it a try when I get back to my bro’s this weekend. I’m keepig it there until I can make some room.
Also any of you guys that orders carbon fiber cliffy for the magnet, was it a custom order or are they pretty typical sizes? Which one did you get? I emailed cliffy a few days ago through the website. I’m sure he’s a busy guy.

#1049 4 months ago
Quoted from kidchrisso:

I put them on after I got her cleaned up and going 100%. I just finished the LED swap.

Beautiful! I wish I was so lucky to find one hardly touched. I love mine though. Paid more than I wanted, but the guy I bought it from is an honest helpful guy. He said I could even trade it down the road if I wanted too, once he got new machines I was interested in. I plan to keep it for many years to come, though.
Again, very nice find. Happy for you

#1054 3 months ago

Anybody got any DH ramps for sale? I know it’s a long shot, but bought I’d ask.

#1056 3 months ago
Quoted from AntennaMan:

Back of the line is way over there, you can almost see it. No cutting.

I just figured somebody would know of somebody making them by now or something. Lol. No cuts.
Let’s switch gears a second. Anybody else missing a place under the playfield for the bulb on the jackpot insert for the right ramp? I seem to be. I’d post a pic, but again my DH is still at my brother's house. Maybe I’m overlooking it, but I’ve looked on the boards hoping there would be a socket for a bulb to extend from. I’m either blind or I’m missing a place for it.

#1058 3 months ago
Quoted from topkat:

I was missing the lamp socket. but there was a spot to solder one on the board

Oh? Cool. Thanks. I’ll have to take it off and check it out. May need some guidance so I don’t blow my machine up! Hahah

1 week later
#1067 3 months ago
Quoted from topkat:

I was missing the lamp socket. but there was a spot to solder one on the board

Is this what I need?

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1 month later
#1098 44 days ago

If anybody else is missing the socket for the right ramp jackpot light, just sharing. Simply ordered the missing socket and soldered to the board with success! Lol. Simple fix, but I feel accomplished, because I’m not the best at soldering.
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