(Topic ID: 55507)

The Dirty Harry Club


By Mato

6 years ago



Topic Stats

  • 1,116 posts
  • 168 Pinsiders participating
  • Latest reply 15 days ago by Milltown
  • Topic is favorited by 48 Pinsiders

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There are 1116 posts in this topic. You are on page 23 of 23.
#1101 69 days ago

My switch harness is out and on the table now. When I get home I will put up a pic. Also wanted to post some pics of some new wraps I printed and super glued on the coils just to make the restore really look good.

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#1102 69 days ago
Quoted from whitey:

I have one coming myself, color dmd,speaker upgrade,Hot Rod plating
And LEDs a must for me . Best playfield mods ?

one or 2 added spotlights,
back panel decal a must
side panel decals are ok
back panel lighting
cliffys a must
plastic protectors
trough light

back box - added a few blinkers for bridge lights...
sound - subwoofer

can't think of anything else that would be good...game doesn't need much

#1103 69 days ago

Here is

Quoted from topkat:If someone could please let me know what their micro switch for the safehouse looks like, it would be helpful.
The one in my machine is curved at the end.and does not match the photo of the part# listed in the manual
It lists the switch as 5647-12693-31. It is a straight switch
Thanks

the switch that’s for my safehouse. Funny you mention the manual cause noticing a few things about that like coil tubes showed installed different then mine and others I have seen. As well as the assemblies for gun load and warehouse seem to be switched compared to manual. I believe it’s the right way cause all the holes for assembly’s are in right the spot. Probably a last minute production change after manual I’m thinking. Like the warehouse drop target.
A3CFCB59-0B8A-4E47-AA43-A1F87044FB87 (resized).jpeg

#1104 69 days ago

I see where it says the coil has been changed on the matrix label amendment for the top right popper coil #4(warehouse) from 24-900 to 23-800 which would be in accordance to the coils and assemblies I have for warehouse and gun load. So this suggests to me that they swapped the assemblies for each other. Compared to what the manual is saying.

#1105 69 days ago
Quoted from bssbllr:

Here is

the switch that’s for my safehouse. Funny you mention the manual cause noticing a few things about that like coil tubes showed installed different then mine and others I have seen. As well as the assemblies for gun load and warehouse seem to be switched compared to manual. I believe it’s the right way cause all the holes for assembly’s are in right the spot. Probably a last minute production change after manual I’m thinking. Like the warehouse drop target.
[quoted image]

Thanks that helps me out.

#1106 69 days ago

Can you guys give me a price check on this game. Any advice would be much appreciated

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#1107 69 days ago
Quoted from Sammy31:

one or 2 added spotlights,
back panel decal a must
side panel decals are ok
back panel lighting
cliffys a must
plastic protectors
trough light
back box - added a few blinkers for bridge lights...
sound - subwoofer
can't think of anything else that would be good...game doesn't need much

If you want to have realistic dimming with leds installed I recommend the gi ocd board. It eliminated the awful strobing effect.

#1108 69 days ago

To clarify about the manual if you notice the manual says #4 top rt. popper (warehouse) is assembly #a-18791 and #5 gun popper is assembly #a-19543 but if you look under your playfield will notice by mounting hole locations the assemblies are swapped at least on mine and it’s original. Uploaded pics to show mounting locations. So the manual ? Not really sure. Lol

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#1109 68 days ago

Check out this guys DH restore with over 150 pics. Also has many other games on file he is pretty awesome at what he does.

http://christopherhutchins.com/gallery/album107

1 week later
#1110 58 days ago

Well, I finally got that dam*ed WAG off my display--3 arrests! That last shot felt good!

#1111 52 days ago

Well I was finally able to get DH all back together. This was a project that started as just a deep cleaning. Before you know it I had everything dismantled and was repairing ball eject holes and some minor airbrushing. I ran the playfield down to my buddies paint shop for some coats of 2 pac. I polished buffed and waxed the playfield smooth like glass. I then added the drop target feature to the warehouse with the guidance of this fellow pinsiders forum. All seems to be working perfect. I added cliffys and mirror blades and still have some Mylar I will I install near pop bumpers. I also added new plugs and pins to the pcb for the g.i. This is my only pin and needed love when I bought it 5 years ago but I had no idea what I was doing. After reading a lot about the hobby and having the time I was willing to go the extra steps which to me turned out to be well worth it. If anyone has any questions about the drop target I will do my best to help out. I really just studied this forum and did exactly what it says and it came out perfect.

https://pinside.com/pinball/forum/topic/i-just-added-a-drop-target-to-our-dirty-harry

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4 weeks later
#1113 18 days ago

A pair of slingshot plastics for DH up on eBay right now.

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#1114 15 days ago

Really excited to join the DH club today! I bought this really nice, original DH sight unseen, and, without ever having played DH before! I did a lot of research and I like Harry and his movies. This game seemed underrated and a great game for the money. I’m thrilled with it so far! Such awesome shots, especially that left side ramp, so smooth.

Question, do some DH pins have a drop target and some don’t?

Thanks!

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#1115 15 days ago
Quoted from Pinkitten:

Really excited to join the DH club today! I bought this really nice, original DH sight unseen, and, without ever having played DH before! I did a lot of research and I like Harry and his movies. This game seemed underrated and a great game for the money. I’m thrilled with it so far! Such awesome shots, especially that left side ramp, so smooth.
Question, do some DH pins have a drop target and some don’t?
Thanks![quoted image][quoted image][quoted image][quoted image]

Congratulations, look like a really clean machine.

The way I understand it is that only the prototypes have the drop target.
I heard that it was removed before production, but it is still a feature in the code.
So technically you could drill out your play field and install one if you really wanted to.
I like it just fine without it.

Fun game, and yeah the ramp shot off the upper flipper is awesome (especially during multi ball).

#1116 15 days ago

I sold mine and will always miss it...

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There are 1116 posts in this topic. You are on page 23 of 23.

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