Quoted from guymontag451:That's a weak statement. I mean so you're saying that Stern was happy to let John Trudeau unique games, but they won't be happy to allow Keith to do so in the future, even after the success of his first game Iron Maiden? Or maybe somehow that because now he works at Stern, he is just going to phone the next design in? And not play with the layout of his next game? Let us not forget Gomez just delivered Deadpool and BM66. He still is the creative director, and his games are always tweaking shots. So the question remains, Why are you speculating that they will only make 'cookie cutter' layouts from here on out with no indications from the recent past that this is the case?
Just another note on BM66, it shoots nothing like BMDK. It shares the same toy and theme (sorta). Ridiculous to say that makes it the same.
The beatles point was to prove that Stern offers VARIETY in games. You get Borg and Ritchie fan layouts that shoot great, but you also get games like deadpool, ghostbusters, iron maiden from this company. They even gave a you a design that no one else has done for 40 years. Just for variety's sake.
I am only belaboring this issue because your initial point was to denounce another poster's point that Stern does make different styles of game. They do. Period. Again, like them or not that's fine. I've got no issues with your opinions on games that you choose to play/own.
But shooting down each suggestion of a game that doesn't fit into your crackpot theory that Stern doesn't, or at the very least, WILL NO LONGER make anything other than games like Munsters or Black Knight ever again is silly.
I never said Keith won't design unique games in the future or that he will phone it in, I said I doubt he is going to be able to spend years designing one like he did with Archer that Stern will then get to use. Whatever he does going forward at Stern, I I have high hopes for Keith. I hope Keith is the next Trudeau when it comes to game design, because I loved how JT took chances and did something different. Now that JT is gone, that gap needs to be filled at Stern by someone.
Once again, I don't know why you are saying that I am "speculating that they will only make 'cookie cutter' layouts from here on out..." because I never said that. As I said before, I was just responding to someone else's comment about games he thought were unique. I said if those were his examples, things don't look good for the future because half the games he mentioned were from a designer that isn't with the company anymore, 1 was a special case that had years of development outside the company and the other was a retheme of a past layout. With exceptions to the B66 retheme, those other situations are not going to occur again in the future at Stern. Going back to the B66 and Beatles arguments really doesn't help your cause either Those were both limited edition Ka-Pow boutique games with higher price points, not standard releases. They didn't release those for "variety" sake...it was a premium price point cash grab both from recycled layouts. And the only reason B66 is as popular as it is now is because of Lyman's code work on it. That game was a box of lights for years until he worked his magic on it.
I do agree with you that Deadpool is a fun game. I like where they have taken it and I currently enjoy playing it more than any other Stern game from the last few years.