Quoted from pinballrockstar:So...inbetween the sawmill that we run tonight,let me tell you something 'bout the Crazy Mansion..
Our playfield features a big abandoned insane asylum mansion where the ghosts of long forgotten patiënts are still present.Ala the movies House on Haunted Hill.....
Your objective is to free the lunatics with each minigame.
Paranormal mode and such if you will...
If you free all the crazy ghosts you reach the wizard mode.
So why the helicopter mechanic picture you ask??
Well..one of our crazy patients from the past strongly believes he has been abducted by aliens...we are going to convert this mech into a ufo like afm...but better!
In this first mode we all agreed on,the ufo flies over the mansion and tries to abduct the poor crazy dude.
We ordered a little smoke machine that is normally used in rc tanks...
We are going to run a tube to the ufo so it emits smoke with blinking led during its flight.
First in pinball!
Ala the movies House on Haunted Hill.....