(Topic ID: 323915)

The Cat's Meow -- a new home ROM for Bad Cats

By idealjoker

1 year ago


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Topic Stats

  • 397 posts
  • 48 Pinsiders participating
  • Latest reply 10 days ago by hawkmoon
  • Topic is favorited by 47 Pinsiders

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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items.

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Post #1 PROJECT ANNOUNCEMENT Posted by idealjoker (1 year ago)

Post #139 GAMEPLAY VIDEO -- Rules Selection at Game Start Posted by idealjoker (1 year ago)

Post #143 [obsolete manual section --- please ignore] Posted by idealjoker (1 year ago)

Post #164 GAMEPLAY VIDEO: Easy rules Posted by idealjoker (10 months ago)

Post #189 GAMEPLAY VIDEO: Hard Rules Posted by idealjoker (7 months ago)

Post #199 GAMEPLAY VIDEO: Lighting the doghouse Posted by idealjoker (7 months ago)

Post #264 RELEASE ANNOUNCEMENT (JP-1.0) Posted by idealjoker (4 months ago)

Post #267 COMPETITION: Find the Easter Egg Posted by idealjoker (4 months ago)

Post #287 JP-1.0 GAME MANUAL -- Start Button Menu, Game Rules and Cat Nap Posted by idealjoker (4 months ago)

Post #291 JP-1.0 GAME MANUAL - Game Adjustment Procedure Posted by idealjoker (4 months ago)


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#46 1 year ago
Quoted from idealjoker:

I have implemented the earned 20M shot, which lights after you have collected an extra ball, and scored both a Jackpot and a Fish Bone-Us 5M shot.

So I presume if 20M WISH was on, and the extra balls are set to zero, that would cancel out the 20m all together? (Thinking of tournament play)

I applaud you guys fixing up this old code. I run a bunch of the old PAPA and Søren roms on all my games in the World SYS11 Champs down here.

Just a note re Diner - as it was mentioned - the only major thing I’d like to see is the Cup spin scoring made linear. As it is now (from memory) it goes like 250k, 500k, 750k, 1m then leaps up to 2.5m, 2.75m, 3m (something like that)
It would be much better if it didn’t jump up .. and just added 250k per spin all the way.

rd

#48 1 year ago
Quoted from slochar:

PM for details if you want to try it.

Changing rom data is a tad above my pay grade lol

On my Diner (they’re all a bit different) an average spin will be either 750-1m or 2.5 - 2.7m depending how cleanly you shoot it up the ramp. And it has a lot to do with the original cup switch too, a magnetic switch would get bigger and more consistent points I’m sure. But then it would dominate the game and you’d just loop the right ramp all day. That’d be dumb.

A even 250k jump would really balance it up. Then the variance on my game would then be in the 750k to 1.5m range. Far less soul destroying in a multiplayer game lol.

Back to the cats!

rd

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