Quoted from idealjoker:
Should there be an option in the adjustment to disable the 20M shot altogether? Should there be an option to award a score instead of an EB when the extra balls are disabled? I believe that some tournament ROMs have that.
What else should be changed for tournament play? The Jackpot for sure. The Seafood wheel, perhaps, even though you can disable the Jackpot ramp, Specials and EBs. I don't much like pre-determined award sequences --- what about choosing the awards randomly but making sure that every player gets the same sequence? That's not entirely fair, either, because it gives an advantage to "later players". Alternatively, what if the Seafood wheel award was predetermined for example by the number of switch hits, rather than the System 11 random-number generator? Would this be more acceptable for tournament play?
idealjoker First off, thank you so much for work on this project.
For tournament play, I would say yes on EB award and also be able to disable 20M although with the earned 20M, it would be an interesting decision on if to include or not in a tournament setting.
Make special an award of points like EB?
Have wheel award the same thing every time in tournament setting. 250,000 or 50,000? This would also make earning the 20M shot EB requirement be the ramp EB only.
Make center ramp harder to light? Both sets of drops to qualify?
Not necessarily tournament related: On ramp shot after EB is achieved, if consecutively hit without grace period runout, have the 2nd time through be 2x and third time through be 3X of the lit ramp shot point value? After grace period ends without hitting ramp, kill the ramp and you will need to light again to startup ramp sequence again. I think this rule change would lead to some sweaty palms of anxiety once you got up there in 2X and 3X and missing meant that much more. No idea on complexity but could you blink 2X, 3X etc on the cat eyes indicating where you in the sequence of X value on the ramp?
The 'grilled' pop bumpers. Thinking out loud. Somehow incorporate better return on pop bumper shots when grill is going? Maybe X amount of pop bumper hits while grill is lit starts a pop bumper frenzy where pop hits are then worth Y amount of points for Z period of time. Once frenzy is complete, turn off grill and grill must be started again in order to put that mode back in to play.