To all those banging on the 'we want to know the details of the schedule' drum, imagine this...
Barry, with his knowledge of what parts he has and how much each part will cost when that part runs out based on ordering a specific quantity, can calculate the number of games needed to make the first EA game, then how many to make the 2nd, then the 3rd, etc etc... he could produce a chart with a curve of EA games produced vs time... spending hours trying to factor in all the ins and outs... even calculating an accuracy tolerance based on uncertainties of the cost of parts he hasn't got quotes for yet because he already has 100 of that specific part, he could go out to vendors and get quotes for all those parts now and then create a more accurate chart...
a) the chart would very likely be inaccurate due to a ridiculous number of unforseen factors, like parts arriving off spec etc etc, so that at week 32, if he hasn't bashed out the predicted 37 EA games he going to be inundated with a string of abusive mail's calling him a liar again, and:
b) wouldn't that time be better spent building games and simply getting on with what's important to get this fixed!?!
Wasting all that time is counterproductive and reducing the chance of him pulling this off with a benefit that is, quite frankly, worthless.
Build the games Barry!
As an EA I'd prefer him to focus his time and energy on this rather than showing the world some half baked schedule... I'm guessing people wanting to see this aren't EAs and therefore don't care if he wastes his time on these things..