How many games could be assembled by two guys working 40 hours a week? They obviously assembled the original prototypes, and are probably more familiar with it than most. If they could source all the parts, even in small batches, wouldnt them cranking out a dozen games a month be better than nothing? Everyone has some kind of overhead, and every week that goes by isn't DP's bankroll getting smaller and smaller? Especially since this all looks like it is going to continue to drag out, wouldn't games dripping out be better than nothing? Maybe I am wrong what it takes to manufacture and assemble a game, but what exactly are DP doing 8 hours a day, 5 days a week?