Was the game 'playable?
Or just in attract mode.
Quoted from jrawlinson_2000:Was the machine 'playable'?
Or just in attract mode.
It was a not playable prototype shown for presentation purposes.
Quoted from Jared:It was a not playable prototype shown for presentation purposes.
OK, thanks.
I'm still on the 'fence' then.
Any idea from the DP guys as to when a flipping proto will be shown?
Feels like the goal is chicago Expo in a couple weeks, then final production parts version at dutch expo on November. Since the game isn't shipping till April, I'd expect code at this point to be rudimentary.. But at least be flipping / can see how the shots feel
Looks like there is tons to do and it has a very interesting layout. Lots of detail in it as well. Can't wait to see videos of it in action. My only critique is the very busy playfield art, especially color wise, it is a little hard on the eyes for me.
Quoted from burningman:You'll have to come on by when it arrives....
Mind if I drop by as well?
It looks like an awesome game, but with a 2 yr old in the house, Metallica and Scared Stiff are already pushing the boundaries of what I can get by with.
Quoted from herg:Mind if I drop by as well?
It looks like an awesome game, but with a 2 yr old in the house, Metallica and Scared Stiff are already pushing the boundaries of what I can get by with.
Herg...for sure for sure. The wife is already coming up with ideas of what we are going to do for a Reveal Party. We'll put out an invite here on Pinside as soon as we know the delivery date, etc....I think I might be one of the first in the Mid-Atlantic area to get one so we are going to try to do DP and the game right. White Russians, Beer, TBL on the big screen, food, etc...
Too bad we don't have an In-N-Out burger here on the east coast, we would have had them cater it.
Kind of reminds me of The Flinstones with the Bowling and how much stuff is on the playfield.
Looks like DP has a huge winner on their hands.
Quoted from thedefog:Looks like there is tons to do and it has a very interesting layout. Lots of detail in it as well. Can't wait to see videos of it in action. My only critique is the very busy playfield art, especially color wise, it is a little hard on the eyes for me.
Yeah I agree it is a bit busy with the bright "skittles" colors for a movie that is mostly drab and subdued color wise. Like Walter is bright green when a more khaki/olive green would work. I think, based on the interview they gave about colors in LCDs / future of pinballs is that they can make inserts flash bright green and LCD have bright green.. whereas the dirty/muted colors of the movie isn't something you can get out of an LED easily And I know the Dutch are associated with the color Orange but that has got to be my least favorite color on the planet so it's a little jarring.
However, it's a dream theme for me so will press forward Will get over it.
Quoted from burningman:Too bad we don't have an In-N-Out burger here on the east coast, we would have had them cater it.
http://www.eater.com/2011/10/27/6641115/you-can-have-in-n-out-burgers-shipped-to-you-for-50
Orange is also my favorite color for the record, if anyone is tracking likes/dislikes on orange in this thread.
Quoted from Aurich:http://www.eater.com/2011/10/27/6641115/you-can-have-in-n-out-burgers-shipped-to-you-for-50
Orange is also my favorite color for the record, if anyone is tracking likes/dislikes on orange in this thread.
oh, now i see why you like the existing scheme! orange bias!
Maybe I could get a "30-year nicotine stain yellow" transparent film to overlay over the whole playfield.. that might mute the colors enough and bring it more in line with the movie.
Quoted from Rarehero:Blasphemer!
I'd be hard pressed to list it even in the good list.
I like it a lot.
Better screen size than JJP. A true thought through update to the pinball machine.
Playfield with added excitement. Even a diverted ramp for faster action ball return is something we have not seen in a while. Reminds med of the damsel ramp.
From the point of this project being revealed I had a funny idea that it was going to be great. Although the movie has really gone oooold for me.
Have they given any indication of their targeted production rate? It looks like they are gearing up to produce at a decent rate of at least several games a week. It's hard to justify tying up $8.5k without seeing at least some gameplay video and for a pin that isn't limited - even if I'll miss out on the cool rug. But once some video is out, I may put my better judgement aside and jump in.
Quoted from luckymoey:It looks like they are gearing up to produce at a decent rate of at least several games a week.
I did not know this....
I can only imagine how this place would blow up if some of us first day purchasers end up getting a call around Feb.. "yeah, so, your game is ready if you want to finish up your payments early" .. haha.. that would definitely be a first ! I don't really want it to happen though.. I want them to get everything dialed in, code in great shape, etc..
Quoted from sd_tom:I can only imagine how this place would blow up if some of us first day purchasers end up getting a call around Feb.. "yeah, so, your game is ready if you want to finish up your payments early" .. haha.. that would definitely be a first ! I don't really want it to happen though.. I want them to get everything dialed in, code in great shape, etc..
Totally agree about everything being right, but I would still welcome that call and answer the phone on the first ring.
My biggest concern about the whole project is parts. I know they say they are using B/W parts, etc. But the LCD screen and computer running the show...those are two huge components. 8 or 9 years down the line, if one conks out...then what???
Most typical DMD and Alpha Numeric displays are fairly easy to replace. Boards, on most games in our collections, are also around. But if DP only has 1 or 2 games...the likelihood that these core units are still around or easy to find in the not so distant future (let alone 20 yrs from now) is a tad disconcerting.
I'd love to hear someone from DP respond to this and talk about why the system they've chosen is reliable and replaceable.
Quoted from 27dnast:My biggest concern about the whole project is parts. I know they say they are using B/W parts, etc. But the LCD screen and computer running the show...those are two huge components. 8 or 9 years down the line, if one conks out...then what???
Most typical DMD and Alpha Numeric displays are fairly easy to replace. Boards, on most games in our collections, are also around. But if DP only has 1 or 2 games...the likelihood that these core units are still around or easy to find in the not so distant future (let alone 20 yrs from now) is a tad disconcerting.
I'd love to hear someone from DP respond to this and talk about why the system they've chosen is reliable and replaceable.
They are running Linux. If they can't keep it running I can. I wouldn't worry about the PC based components. (Maybe the screen if it's some kind of awkward size).
Quoted from 27dnast:But if DP only has 1 or 2 games...the likelihood that these core units are still around or easy to find in the not so distant future (let alone 20 yrs from now) is a tad disconcerting.
My C64 and disk drive still fire up 30 yrs later. The data on the magnetic 5 1/4" floppy disk is another story. In a HUO setting I highly doubt hardware failure will be a huge concern since the game will spend most of its life turned off.
My biggest concern is wondering if I'll still be able walk down the gameroom steps to play it in 20 years.
Quoted from LITZ:My C64 and disk drive still fire up 30 yrs later. The data on the magnetic 5 1/4" floppy disk is another story.
I'd like to try mine out again some day... Happy to see that we can now use cartridge-flash-readers now to get the files onto the C64s.
-mof
Quoted from mof:I'd like to try mine out again some day... Happy to see that we can now use cartridge-flash-readers now to get the files onto the C64s.
-mof
Who makes this for C64? I have the NES PowerPak with over 1000 games on it including homebrews and hacks. I like playing on the original hardware instead of emulation and I never have to swap out the cart from the unit now
http://www.retrousb.com/index.php?cPath=24&osCsid=ab730591db23794dda1c39a394ef1ce5
Quoted from Pinstym:My biggest concern is wondering if I'll still be able walk down the gameroom steps to play it in 20 years.
It is a risk with any boutique guys.. At least they are trying to use standard things where possible, vs re-inventing the wheel just because. For some reason I would think once we get our hands on that LCD, we can figure out who's really making it and prob get a spare from alibaba or something. I kind of doubt it is truly custom for them.
I also doubt they will lock down the game like Pin2k into proprietary stuff. If it's a COTS computer using PROC stuff, seems easy to deal with.
20 years from now, 3D printing has a chance to come a long way and individual plastic pieces will probably be easily replaced.
Quoted from Pinstym:My biggest concern is wondering if I'll still be able walk down the gameroom steps to play it in 20 years.
Just move your gameroom into the bedroom or ride in style.
Quoted from Pinchroma:They are running Linux. If they can't keep it running I can. I wouldn't worry about the PC based components. (Maybe the screen if it's some kind of awkward size).
Well, replacing motherboard/cpu/memory will be easy, even in let's say 10 years - as x86 will not die out so quickly
But you may no longer be able to plug in the sata disk with the OS/Code on it and have to look for some way to clone it onto the new media type.
It's also possible that this several year old Linux installation will no longer boot correctly on the new system, due to different hardware and missing drivers.
I can also forsee problems with new graphics and sound chips, as well as possible compatibility problems with the Python code itself.
So, without constant updating on the code, there may be no easy switch on the hardware side of things and people need to look for legacy stuff on ebay when something breaks down.
The onion AV club gave it some press, gotta say they haven't done that for any of the Sterns...
http://www.avclub.com/article/amazing-prototype-big-lebowski-pinball-machine-abi-209821
Quoted from Biv:Well, replacing motherboard/cpu/memory will be easy, even in let's say 10 years - as x86 will not die out so quickly
But you may no longer be able to plug in the sata disk with the OS/Code on it and have to look for some way to clone it onto the new media type.
It's also possible that this several year old Linux installation will no longer boot correctly on the new system, due to different hardware and missing drivers.
I can also forsee problems with new graphics and sound chips, as well as possible compatibility problems with the Python code itself.
So, without constant updating on the code, there may be no easy switch on the hardware side of things and people need to look for legacy stuff on ebay when something breaks down.
That's why I said I would handle that I'm a kernel developer for the upstream Last thing i'm worried about are the PC/X86_64 components. That goes double for JJP's platform (I built it LOL)
Quoted from Pinstym:My biggest concern is wondering if I'll still be able walk down the gameroom steps to play it in 20 years.
Love it
Quoted from burningman:I did not know this....
This doesn't look like the type of operation you set up to just make a game or two a week.
Quoted from luckymoey:This doesn't look like the type of operation you set up to just make a game or two a week.
I'd like to see that picture with about 10 TBL's in a row being cranked out. Now that would get me super pumped.
Quoted from 27dnast:My biggest concern about the whole project is parts. I know they say they are using B/W parts, etc. But the LCD screen and computer running the show...those are two huge components. 8 or 9 years down the line, if one conks out...then what???
You'll just switch it with one from one of your other 5 or 6 DP machines that you play less at that moment - while you're waiting for new replacements from the factory.
Quoted from someoneelse:You'll just switch it with one from one of your other 5 or 6 DP machines that you play less at that moment - while you're waiting for new replacements from the factory.
Wouldn't that be nice.
Quoted from luckymoey:This doesn't look like the type of operation you set up to just make a game or two a week.
factory_3.jpg 109 KB
One a week level type production is coming out of someones basement... cough cough.
Quoted from luckymoey:This doesn't look like the type of operation you set up to just make a game or two a week.
factory_3.jpg 109 KB
The production of TBL is "outsourced" by DP to a highly specialized machinery manufacturer. And from what I heard the building of the ordered pins is already scheduled in...
Quoted from LITZ:My C64 and disk drive still fire up 30 yrs later. The data on the magnetic 5 1/4" floppy disk is another story. In a HUO setting I highly doubt hardware failure will be a huge concern since the game will spend most of its life turned off.
My Mac 512K is still running great. Even got it sharing files with a PlayStation 4!.
I'll have to learn how to ride my Escalera up and down the steps... or maybe they'll have an "Old Fart attachment" by then.
Quoted from goalzzz:The factory that's building TBL:
http://www.nivoge-groep.nl/ara/?lang=en
Thanks, seems like this page has the TBL information:
http://www.nivoge-groep.nl/ara/nederlandse-flipperkast-scoort-bij-pinheads/
Can one of our Dutch-speaking friends provide a translation?
There's that old saying: If it's too good to be true, then it's too good to be true.
I don't want that to be the case, here. Why the hell does this pin have to look so damn good?
Hey DP...how about some video!!!
Is there a kid-friendly censored mode on the machine?
Something has to be wrong with it. Come on!!!!
Quoted from solarvalue:Thanks, seems like this page has the TBL information:
http://www.nivoge-groep.nl/ara/nederlandse-flipperkast-scoort-bij-pinheads/
Can one of our Dutch-speaking friends provide a translation?
Google translates it as:
'Home entertainment , another niche where ARA feel at home.
Pinball machines are very much of the sixties and seventies , but there are still thousands built , especially for home use by so-called pinheads in the USA. Two Dutch pinball fans saw in their hobby also a livelihood and started under the name Dutch Pinball with bringing an upgrade for an existing cabinet on the market. Then they developed their own closet with a special theme , based on the cult film The Big Lebowski ™ ( the Dude ). Dutch Pinball seeking a partner for production and found in ARA. Director René Versteeg was deeply touched by the combination of retro looks and modern interior .
In the appendix you will find information on the launch of a Dutch Pinball Pinball Ducth which is developing in cooperation with ARA and manufactures!'
Quoted from 27dnast:Is there a kid-friendly censored mode on the machine?
Yes there is (per their FAQ)... do you consider that wrong to have a kid friendly mode on this pin, if so then there ya go!
Quoted from 27dnast:There's that old saying: If it's too good to be true, then it's too good to be true.
I don't want that to be the case, here. Why the hell does this pin have to look so damn good?
We already know the catch. Or catches. All 8,500 of them.
Quoted from Aurich:We already know the catch. Or catches. All 8,500 of them.
Ha. yup.
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