Quoted from Rensh:Car issues are almost always related to switches, either cardoor closed switch or the parking targets which act as cardoor fully open switches. Can you pls explain what you call acting weird?
I'll try to describe it.
So it was working fine. I had the ball on the upper playfield. I hit the ball up near the pivot point of the car and the car kinda opened about 1/2" (1.5cm or so). I was not in a mode that should have opened the car. As I kept playing, the ball hit the now sort-of open car and the end and opened it further. It was now floppy. A ball that hit it, would push it into the handicapped targets which would register the hits. But it still flopped around as if it wasn't engaged with anything. Sometimes it would rebound off the handicapped targets and close 3/4 of the way, then a ball would push it fully open again. After that ball finished, I took the glass down and manually pushed the car closed, but it kept open just a small bit (1/8" or 2mm). Finally I pushed it shut and something seemed to grab it and keep it closed. I thought all was well. Played a game and the car opened (I think when it should have, but I forget). But, it only opened about half way. Then, while open half way, it vibrated back and forth like something was trying to move it but couldn't. At this point I shut it down and I haven't had a change to play with it since. Work has been busy! :/