Today's NSNL for anyone who hasn't received it:
TBL NSNL (resized).jpg
11/13/2020 - The Big Lebowski™ Pinball - November 2020 Update
Dear ___
Firstly, we hope you are staying safe and healthy through these unusual times!
We hope you will enjoy this update about production, software, our new facility and some other stuff we want to share with you! So put on your bowling shirt and let's get rolling!
Production update
It has been about a year since we started (again) with the production of the game. Much has changed since then. We have now found a good flow in production and we now build about 4 games per week.
The biggest challenge turns out to be sourcing parts. With about 650 different parts and 2500 parts in total that we buy from about 70 different suppliers AND the Worldwide pandemic, it is quite a challenge to get everything right and on time. This part of the production is probably even more difficult than manufacturing the game itself, but we have also mastered this part of production by now. And so it's time for the next BIG step!
Two weeks ago - on October 28 - we signed the lease for a new building. The new building is about five times the size of our current building and offers the opportunity to expand production. Our goal is to get to at least 10 games per week within a few months. We will move in a few weeks and the new location will be fully operational from December 1st.
So - as we speak - we are looking for new people to join our team.
Our new HQ:
New DP HQ (resized).jpg
Koen is back at the base!
We are happy to announce that programmer Koen is back at Dutch Pinball! From December, Koen will join our team again and will, among other things, continue working on software updates for The Big Lebowksi and other (future) projects.
Game Improvements
When we started manufacturing games again in our own facility last year we faced quite some new challenges. Building a complex machine like this is very time consuming and this motivated us to improve the game further and make it easier and faster to assemble. Now that we are in full control of production we have made a lot of improvements to the game.
To name a few:
• Improved cable harness Cabinet and Bowling Alley
• Added Distribution PCB's for the Cabinet and Bowling Alley
• Improved Mini Playfield Car Door Assembly (stepper motor moved up to mini playfield)
• Improved Mini Playfield Parking Targets
• Much more sturdy Playfield Target Brackets
• Improved Bowling Alley Ball Launcher Assembly
• Better Bowling Alley Mini Pins mechanism
• A much nicer decal on the Bowling Alley Pins
• New Sparkly Gold Paint on the "Boobie" Caps
• New PET-G "unbreakable" Plastics
• Much nicer (spray)paint job on the Display panel and the Wood Rails
• Improved Kickback roll over switch
Early Achiever Delivery Planning
At the moment, one of the four games we build is an EA. We expect that in a few months we will be able to ramp up to ten games a week and then we want to make 3, or even 4 out of 10 games an EA game. As soon as we are running at a fixed pace, we will send every EA an email with an expected delivery date.
We hope you appreciated and enjoyed this update. We'll send out more updates as soon as we have more 'new shit' to tell you.
Until then, stay tuned.
Best regards,
Team Dutch Pinball