I think I might have the same issue as NeedMorePins because the ball on mine frequently gets hung up when being kicked out of Aesops hole. It simply doesn't come out with the same amount of power that it used to; this is since the machine was fully stripped and rebuilt.
The machine is back together now but i've got a few niggling issues I need to address before I can give it a proper game. Specifically:
1. The spoons and switches on the pops need adjusting because they just aren't sensitive enough for my liking
2. Need to adjust the switches on the slingshots because of the same reason
3. Issue with the VUK mentioned above
4. The laser kick seems hit and miss. Sometimes if the ball comes down the lane too slowly the solenoid fires too early and it fails to kick the ball back into play. No idea what that's about so I need to figure it out. Note sure if it's just a case of bending the wireform on the switch possibly.
So yeah, a few issues to sort and then the machine should be playable.