2 moments when I was just a kid:
Playing whirlwind for the first time and hearing “FEEL THE POWER OF THE WIND” in a booming voice. I thought that was so cool, and all I wanted to know was what would happen if I hit that flashing left ramp.
It wasn’t until a couple years later that I was playing White Water at an arcade. Watching the attract mode, I saw that I needed to complete the vacation planner to get the vacation jackpot. Suddenly, I realized that there were objectives. Levels, even. Like a video game, and that if I did it all, I’d “beat” it. Way cool. Double hooked me because I wanted to know what it was like to beat the game.
It wouldn’t be until my adult life, having owned the game, that I’d find out.