I’m having an issue with my TFTC's switch matrix. I know the series of things you need to do, to make the errors happen, but I just can't figure this one out. I don't have any other issues with the machine, and the game's mechanics play flawlessly.
All connectors have been reseated, inspected and none look burned. All diodes appear to be correctly installed and I can’t find any broken wires. Now, I could've missed something, so perhaps there's a specific place I should really investigate further.
The game has original boards, with the exception of the PPB, which has recently been replaced with the XPin version.
Here's what's happening mid-game or in a switch test...
1.) When the left spinner is activated and I hit both flippers while it's spinning, the captive ball switch activates
2.) When the right spinner is activated and I hit both flippers while it's spinning, the right ramp exit switch activates
3.) When the ball is in the power scoop and I hit both flippers, the middle spinner is activated
The common denominator is hitting both flippers during those moments and that's what makes things act up, and it just so happens those exact switches are all in the same quadrant of the overall matrix. Two pics attached below show the entire switch matrix, and that quadrant of switches in question.
Thanks for any help, anyone can offer.
Screen Shot 2017-10-08 at 9.11.00 PM (resized).pngScreen Shot 2017-10-08 at 9.11.13 PM (resized).png