(Topic ID: 55059)

TFTC OWNERS: "Fang Club" - "The MORGUE, the merrier!"


By E_N_3

6 years ago



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  • 296 Pinsiders participating
  • Latest reply 15 days ago by nexfx
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There are 3668 posts in this topic. You are on page 66 of 74.
#3251 1 year ago
Quoted from Irishbastard:

Let me know how much, noticed mine is "custom"...could use a replacement

Without an air-ball protector - most TFTC's have that plastic broken - never noticed mine was until I was going to put in the protector....so there is demand for that plastic - no sense in buying a whole set of plastics....good to have DJSHAKES making these!

#3252 1 year ago

Merry Christmas crypt keepers!!

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#3253 1 year ago
Quoted from Sonic:

Without an air-ball protector - most TFTC's have that plastic broken - never noticed mine was until I was going to put in the protector....so there is demand for that plastic - no sense in buying a whole set of plastics....good to have DJSHAKES making these!

Let me know when you get it on sonic and verify it fits. Then I start selling.

#3254 1 year ago

Merry cryptsmas and a happy noose year

#3255 1 year ago

Red plastics and airball stopper ready for sale.

https://pinside.com/pinball/market/classifieds/ad/70819

#3256 1 year ago

can somebody take some pics of how the wires run down from the ramp switches to underneath the playfield? had all ramps powdercoated and forget which route they originally ran and into which holes they went through. no under playfield pics needed, just pics of the black wires and where they enter the cabinet.

#3257 1 year ago
Quoted from ccbiggsoo7:

can somebody take some pics of how the wires run down from the ramp switches to underneath the playfield? had all ramps powdercoated and forget which route they originally ran and into which holes they went through. no under playfield pics needed, just pics of the black wires and where they enter the cabinet.

Here are some photos of the topside of my TFTC which show the wire ramp switches and the wires. Hopefully this helps you out.

Gord

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#3258 1 year ago
Quoted from GRB1959:

Here are some photos of the topside of my TFTC which show the wire ramp switches and the wires. Hopefully this helps you out.
Gord
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awesome, had 2 of the 3 correct, thanks man!

1 week later
#3259 1 year ago

Thank You Sir, looks much better! Didn't even notice I had 1/3 red plastic remaining until this was created.

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#3260 1 year ago
Quoted from Irishbastard:

Thank You Sir, looks much better! Didn't even notice I had 1/3 red plastic remaining until this was created.
[quoted image]

That's why I think this is a deal most folks with Tales should want/buy - most Tales I've seen that plastic is broken - so get that plastic and the stopper all in one shot....mine was broken in half....

#3261 1 year ago

Plus I'm not making again. Once they're gone they're gone.

#3262 1 year ago

Does anyone know where to buy the flipper finger decals?

#3263 1 year ago

The top of my tombstone seems to be really “floppy” if I nudge my machine forward it registers a tombstone hit. I’ve went a head and adjusted the leif switch multiple times but it’s either too close or too far to register accurately...

So to my question, is there a foam pad on the top back of your tombstone’s? I can’t locate anything in the manual for it or pictures on the internet of the back of the assembly..

1 week later
#3264 1 year ago

Any of you guys with info on the tombstone? Pad or no pad? Pictures.. thx

#3265 1 year ago
Quoted from ICPjuggla:

Any of you guys with info on the tombstone? Pad or no pad? Pictures.. thx

Mine has foam behind it ,it is a little floppy but it works perfectly.Cheers.

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#3266 1 year ago

Mine is the same as mymalibu

#3267 1 year ago

Hi Guys,

Not selling many of the red plastics with airstopper mod. I slashed the price to $20 for a set just to get rid of them and breakeven. When they are gone they are gone. I'm not making more.

#3268 1 year ago
Quoted from Irishbastard:

Thank You Sir, looks much better! Didn't even notice I had 1/3 red plastic remaining until this was created.
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so deflector goes on top of red plastic?

#3269 1 year ago
Quoted from ccbiggsoo7:

so deflector goes on top of red plastic?

Yep

#3270 1 year ago

Does anyone know if the 2 bridge rectifiers screwed to the backbox.... just above the big blue cap are the same? One of mine was odd looking for pinball and was rated at 40A 600V. The other is more standard 35A 400V. Is the higher rating needed? The manual does not specify a BR rating. Thx.

#3271 1 year ago

By no means am i an electrician but from my basic understanding the higher ratings are not needed. When I say not needed, I mean it doesn't hurt for higher rating for your BRs. You should be good with it either way. Mine looked the same. See post below.. you should be good as the manual says BR1 and BR2 for those two backbox ones.

https://pinside.com/pinball/forum/topic/royal-rumble-bridge-rectifier-values

#3272 1 year ago

Hey guys, I have been super busy and am thinking about selling my stock of red plastics and airball mods if anyone wants to take over selling them. I think I have 20 airball stoppers and 25 or 27 red plastics left. I would sell them all for $200 shipped to break even. There's plenty of meat on the bone for those that want to sell them individually. Once they are gone they are gone.

#3273 1 year ago

Hi all, just replacing rubbers and installing leds and found a couple of things. Hopefully someone can enlighten me.
1- when removing the slingshot plastics I have noticed a nail in each side. Why would someone do this?
2- near the extra hole shot there is a hole in the playfield. Should there be a post here? Does anyone have a photo showing this?

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#3274 1 year ago
Quoted from Toastie:

Hi all, just replacing rubbers and installing leds and found a couple of things. Hopefully someone can enlighten me.
1- when removing the slingshot plastics I have noticed a nail in each side. Why would someone do this?
2- near the extra hole shot there is a hole in the playfield. Should there be a post here? Does anyone have a photo showing this?
[quoted image][quoted image]

The nail is supposed to be there - it’s there on mine too. It was probably a location where the ball could get stuck.

Here is a pic of the post near the spinner.

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#3275 1 year ago

Expert level question!!! Putting my game back together. All coils test correctly except the scoop. Coil tests good. Diode on coil replaced.... old one tested good. Transistor tests good..... flashers on q42 all work (same transistor as coil) voltage at coil is good. All other coils work. When activated in test mode the plunger for the scoop jumps about 1/8-1/4”. I tested resistor and didodes on ppb board..... all fine. Reseated wires in connectors. Running out of ideas. Hoping something similar has happened and someone knows answer. Free hard candy to winner.... must come to Boston to redeem prize.

#3276 1 year ago
Quoted from Binger:

Expert level question!!! Putting my game back together. All coils test correctly except the scoop. Coil tests good. Diode on coil replaced.... old one tested good. Transistor tests good..... flashers on q42 all work (same transistor as coil) voltage at coil is good. All other coils work. When activated in test mode the plunger for the scoop jumps about 1/8-1/4”. I tested resistor and didodes on ppb board..... all fine. Reseated wires in connectors. Running out of ideas. Hoping something similar has happened and someone knows answer. Free hard candy to winner.... must come to Boston to redeem prize.

Does the coil mech move freely on its own when you push it with your finger? Also I'm assuming the solder job on the coil is solid and there are no frayed wires? The only similar thing I have noticed in another game was a disconnected wire further down the chain from one of the lugs. Track the next closest coil on the colored wire and inspect for continuity/good connection. Otherwise make sure coil and mech is installed properly on the scoop assembly. Good luck!

#3277 1 year ago

Hello.... thanks to those that helped with a previous post. New question... i dont have the circled part left over in my parts tray. I dont think it was there when i took game apart. Can someone give me the dimentions and tell me its purpose? I can make one up... but if it not needed maybe not. Thanks in advance.

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#3278 1 year ago

Had a monster game last night, 4 jackpots, 1 double. Hit crypt jam and halfway through another loop. 3 axtra! My best is just over a bil.

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#3279 1 year ago

Nice job Boat, great score!

#3280 1 year ago

Grabbed some acrylic paints and added some color to my topper.

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#3281 1 year ago

Did a bit more touch up to it.

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#3282 1 year ago
Quoted from Binger:

Hello.... thanks to those that helped with a previous post. New question... i dont have the circled part left over in my parts tray. I dont think it was there when i took game apart. Can someone give me the dimentions and tell me its purpose? I can make one up... but if it not needed maybe not. Thanks in advance.
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doesn't really do anything. might be to help lane guide from taking a beating from when you shoot ball up that side. either way, looks like it'll be fine without it. just watch for damage to your metal ball guide.

#3283 1 year ago

oh, and take those ugly green led's out of the slings!

#3284 1 year ago

I wish to touch up the front artwork on my TFTC, its pretty bad. Anyone have a scan of the crypt keeper on front (near start button). I would appreciate any assistance. Thanks.

#3285 1 year ago

Or even a nice quality photo of the front (crypt keeper). Thanks.

#3286 1 year ago
Quoted from DJMESA:

Or even a nice quality photo of the front (crypt keeper). Thanks.

Here is a photo of the front of my TFTC. Hopefully this helps you out.

Gord

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#3287 1 year ago

Finally joined the club this weekend! Was able to make a trade with a great local collector.

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#3288 1 year ago

GRB1959, Thank you.

#3289 1 year ago

Just had my best game to date...both jackpots and 1 monster jackpot and not even close to crypt jam. Great family day surprise!

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#3290 1 year ago

Nice! Monster is crazy hard to get! Big points too

#3291 1 year ago
Quoted from Boat:

Nice! Monster is crazy hard to get! Big points too

Ya I was just on a role and kept hitting shit, then monster was lit and boom,got it for 100 mil

#3292 1 year ago

I still haven't hit the crypt jam mode yet.

#3293 1 year ago

The only way I was ever able to get to CJ was via use of the credit button. I kinda stumbled across this by accident when playing with the settings, but once I had the credit button working it allowed me to save my progress towards CJ after starting a new game. Of course, once you turn off the machine you loose all your progress.

#3294 1 year ago
Quoted from TheHueManatee:

I still haven't hit the crypt jam mode yet.

Sean,

Yeah, CJ is not as easy to collect as some would have you believe. I have only collected CJ a handful of times in the 3+ years that I have owned my TFTC and it is pretty cool to watch.

The geometry on shooting the RIP scoop makes it a tougher than expected shot from either of the two bottom flippers. I actually find it easier to shoot the RIP scoop from the upper right flipper so from the lower flippers I shoot the 'Extra Ball' lane on the upper right hand side and then the VUK drops the ball to the upper right flipper for a nice shot at the RIP scoop.

Gord

#3295 1 year ago

A friend of mine made custom coin slot inserts for my machine I thought I would share. The google drive link should be the right size for your mech.

https://drive.google.com/open?id=12RbRsqXQFag4hiYoQpbcm5a78cIs9I9r

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#3296 1 year ago

the Scoop shot is tough with a cliffy but repeatable. With the mantis one you can get it pretty consistent from the right flipper. Let’s say 60% or so. I’d say half the shots are from the right flip and half the upper flipper. Make sure your game is nice and level!

#3297 1 year ago

Hey there everybody. Just spent about five hours working on my Tales on this snow day. Replaced rubbers, several lights, one drop down target and spring, waxed table, and cleaned metal and plastic pieces. But it looks good and always nice to see an old machine shine, especially one you have painstakingly rebuilt. Was having some ghosting issues with non-ghosting LED's and finally just gave up and put incandescents into those particular sockets. I'm not going to worry about it.

Anyway, just wanted everybody to know that Cliffy is making an eject protector for our Tales. It is an easy install. I think I had to loosen a few bolts/screws to get it under the rail. He has double sided tape on the bottom and it goes right on. He sent me a prototype several weeks ago with an order I placed and it has held like a champ. If you want to get one, hit him up as I don't think it is updated on his web site. He is backed up with so many orders lately, so be patient.

Best. Cyrus

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#3298 1 year ago
Quoted from TheHueManatee:

I still haven't hit the crypt jam mode yet.

Man, don't feel bad. I've had mine almost two years and have not hit it either!!!! lol

#3299 1 year ago
Quoted from Cyrus:

Hey there everybody. Just spent about five hours working on my Tales on this snow day. Replaced rubbers, several lights, one drop down target and spring, waxed table, and cleaned metal and plastic pieces. But it looks good and always nice to see an old machine shine, especially one you have painstakingly rebuilt. Was having some ghosting issues with non-ghosting LED's and finally just gave up and put incandescents into those particular sockets. I'm not going to worry about it.
Anyway, just wanted everybody to know that Cliffy is making an eject protector for our Tales. It is an easy install. I think I had to loosen a few bolts/screws to get it under the rail. He has double sided tape on the bottom and it goes right on. He sent me a prototype several weeks ago with an order I placed and it has held like a champ. If you want to get one, hit him up as I don't think it is updated on his web site. He is backed up with so many orders lately, so be patient.
Best. Cyrus
[quoted image]

Nice work! Regarding your ghosting issue, for me, there was a diode leg on the keeper targets that was touching the base of the bulb causing some ghosting. So maybe visually inspect your light socket diodes to make sure they aren't loose or too close to other components.

#3300 1 year ago
Quoted from Boat:

Nice work! Regarding your ghosting issue, for me, there was a diode leg on the keeper targets that was touching the base of the bulb causing some ghosting. So maybe visually inspect your light socket diodes to make sure they aren't loose or too close to other components.

I’m thinking of just replacing the sockets and diodes with new ones. Mine look worn and there is rust or oxidation showing. I lost track of the hours I’ve spent rebuilding this game but now it plays like brand new.

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