(Topic ID: 10220)

TF Drop Target Fix

By TomGWI

12 years ago


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  • 51 posts
  • 22 Pinsiders participating
  • Latest reply 12 years ago by britrex1
  • No one calls this topic a favorite

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#45 12 years ago

This is not a fix. Stopping air balls is the fix. This dome just deflects the AIRBALLS! Onto the PF around the lock, that is why it's so thick. This is a fail in my eyes just a band aid to the real problem. Game is great otherwise (well except the decals) but this leaves a bad taste in my mouth.

#50 12 years ago
Quoted from britrex1:

Actually it is the air ball fix not a band aid it's something that should have been there in the first place just like on BDK because mostly what was causing the airballs was the drop target popping back up with a ball on top of it and now with the guard over it the drop target isn't allowed to come back up if there is a ball there.

Airballs in TF are not caused by the ball being over the target when it comes back up. Airballs are created when the target get hit by the ball and flexes thus creating a slingshot effect and launching the ball in the air. I still think this will happen and just be deflected by the done onto the PF aound the lock.

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