(Topic ID: 27799)

Terminator 2 Club....Members Only!

By spfxted

11 years ago


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  • 10,956 posts
  • 737 Pinsiders participating
  • Latest reply 4 days ago by jrcmlc
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#9696 1 year ago

Im restoring a T2 i got the other day. What are most of you using for GI? Frosted cool white or clear cool white?

#9699 1 year ago
Quoted from sevenrites:

Comet warm white, just posted a pic a few days ago just a few posts up on this page of the thread.

Thank you. I saw that. Im going to try and go with the the cool white look or a blueish/purplish white look. Kinda like the look in this scene. No clown puke. We shall see. I ordered a bunch of different option from Comet. Thanks for the imput.

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#9710 1 year ago
Quoted from Ant-H:

Initially as a complete skull it is far too long to fit as is due to it being a complete skull. But in terms of height and width when compared to the original plastic one did by side, it’s basically the same, just a lot longer from front to back. I did decide at one point to go with the loot crate skull mod but that looked too small imo.

I wanted it to be in the same position as the original, which is why I cut the sides so that I could mount it further back and in the same place as the original skull.
It was a bit more work than just cutting the sides as I had to grind some of the inside of the skull away so that the wire form had enough clearance.

That way the wire form could be completely hidden from one side and I could mount right back so you could still see the drop down target when playing.

What lights/bulbs did you use for the eyes in the skull?

#9723 1 year ago

After driving 8 hours round trip, Im now part of the club. Needs a little work and Im going to trick this one out.

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#9728 1 year ago
Quoted from tripplett:

What kind of things did you have in mind for it?

Clean the playfield, new rubbers, new LED lights. I will polish all hardware and wire ramps. I have coming a new skull as posted by MG7322 above in this thread. Going to make my own custom t-1000. Its on its way. I have a new manhunter/destroyer ship that I will add the light mod to. Im thinking I will add mirror blades to this game. I have them in my Medieval maddness game and like how they expand the look of the playfield. The game all works, so mostly cleaning and adjusting is needs. Once the playfield is finished I'll work on the cabinet. I not sure yet if I want to do a cabinet decal or just fix and repaint certain areas. Im also not sure if this game is a keeper yet as my game room is full. If I do keep it, Color DMD and pinsound card with custom sounds would be excellent.

#9736 1 year ago
Quoted from tripplett:

I'd check pics and video of ones with a color dmd before you buy one. I hear it isn't as beneficial on this pin. Lots of folks putting a red film over the existing display though - gives it a nice red color.

Thats exactly what I was thinking! thanks for the heads up

#9738 1 year ago
Quoted from mmr61184:

Awesome, yours looks like mine did it was in pretty tough shape. If you are going to do new decals the ones that planetary pinball sell are made by the guy in Germany, they are a dead on match for the original nice bright fluorescent colors on it.

Were these cabinets originally screened on the wood or decals?

#9740 1 year ago
Quoted from mmr61184:

If you have the time and like doing the type of work it’s very satisfying

I dont anymore. Ive done so many EM cabinet restores that im sick of them.... So not sure where I stand with this now. thanks for the info

#9744 1 year ago

making my own Hunter/Destroyer light mod

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#9748 1 year ago

does anyone have this top plastic they could sell me? Mine cracked today. Please let me know if you do. Thank you

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1 month later
#9820 1 year ago

Are these supposed to stay on all the time? I think i have a problem

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#9823 1 year ago
Quoted from gac:

Definitely not supposed to be on all the time. They are flashers.

I got it figured out. Turns out i had one of the socket leads touching a neighboring bulb.

1 week later
#9840 1 year ago

Looking for a little help. I've been restoring a T2. Everything has been working then today the targets on the left side (#71,72, 73,74,75) are not registering on switch test or when game is in play. All fuses check out good. Any ideas of what else i should check?

#9843 1 year ago
Quoted from Ant-H:

I’d also recommend checking the wiring to each target. A friend recently had the same issue and all it turned out to be was a loose wire on one of the targets.

Quoted from Santis:

Look for the common wire in them I think is green it most likely got loose prior to those targets. ( it happened to me). Good luck

Im going to double check both of these suggestions. However, its such a hack job on these switch banks. Someone at some point, used zip ties to hold a few of these switches together because the rivets have broken off. Between white and red targets, i need to replace 4 of them. So i just ordered all new. Once they come in I'll replace and double check the connections . thank you for the help

#9847 1 year ago
Quoted from Ant-H:

I’d also recommend checking the wiring to each target. A friend recently had the same issue and all it turned out to be was a loose wire on one of the targets.

Quoted from Santis:

Look for the common wire in them I think is green it most likely got loose prior to those targets. ( it happened to me). Good luck

Turns out its the board. I had access to a extra MPU board and swapped it and everything works now. Now Ill need to fix my board.

2 weeks later
#9908 1 year ago

Making progress. Thank you to everyone sharing this skull mod... I think its a must mod for this game.

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#9910 1 year ago

https://www.amazon.com/dp/B00BBVOAYY
This one on page 194 of this thread

#9916 1 year ago

I did a few more additions to my game. I think now im done with the topside. Now im going to replace all the coil sleeves underneath.

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