(Topic ID: 27799)

Terminator 2 Club....Members Only!

By spfxted

11 years ago


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  • 10,956 posts
  • 737 Pinsiders participating
  • Latest reply 5 days ago by jrcmlc
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#8262 3 years ago

Joined the club back in August, and finally got around to a complete PF Teardown. Along with leveling the raised inserts, new plastics, Titans, Comets, I installed the loot skull with the PBL eyes. Super impressed with how awesome crystal clear pop bumper caps and comet red pop bumper rings look!! Came out great! One thing I missed were the 2 broken rubber posts behind the 3 advance stand up targets. Anyone know the size or part number of these from Marco?

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#8264 3 years ago
Quoted from Manny65:

The 2 on the left should be the same post, while the one of the right has a screw hole in the top - hopefully you'll be able to determine the post part number from the post list (this is from the manual)
[quoted image][quoted image]
[quoted image][quoted image]

Thanks Brother! Its looking like the 2 on the left are the 4056 and the one on the right is the 4057. That’s what I’ll order. Thanks again!!!

#8266 3 years ago
Quoted from DrBernd:

...the one on the right looks more like the 4036 acc. to the manual

Checked it on the game, you are 100% correct. 4036 it is. Thanks!

2 years later
#9700 1 year ago

I’ve been on a mission to figure out a way to adjust the T2 kickback to feed into the rollovers and pop bumpers every time. Not sure if SR originally designed it to, but I feel it only makes logical sense… (E.G. Getaway kickback into the mountain). In fact, most T2 owners say their kickback just feeds into the chase loop and falls right back down. Well I finally got it to work 100% of the time.

I replaced the kickback coil, plunger, and return spring (not sure if you would have to, but I did it before I figured out the solution). Basically, I installed 2 small thin washers under the red screws and 1 under the yellow screw in between the coil bracket and PF. Also, the coil needs to be adjusted as far left as possible without the plunger hitting the bend out in the side rail right before the coil. The idea is that the plunger hits the ball at dead center along with pushing it left for a smooth feed along the kickback left guide rail.

Under the cannon, There’s 2 screws on the side rail that need to be removed (marked in blue). Lightly hand bend this side rail towards the right, flexing it towards the cannon base and GI Bulb (green arrow). Unfortunately in order for this to work, you have to leave those 2 screws out to allow the guide rail to essentially flex during the impact. After bending the rail to the right, I tried drilling new holes in the PF and screwing the rail back in using the newly drilled holes, but unfortunately it doesn’t work…. it acts like a solid wall and doesn’t allow the ball to move up into the chase loop. The rail must be able to lightly flex to mitigate and sponge the impact. I’m not really concerned about PF wear along the rail, as it barely moves when the ball impacts it anyways. Worst case, maybe I’ll put a thin strip of Mylar under the side rail.
Good luck!

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#9702 1 year ago
Quoted from RGarriott:

Do you have a video of this? Sounds pretty interesting.

Unfortunately no, I don’t. I suppose I could upload one. As long as you follow what I laid out, it should work. Mines been working perfectly and kicking back into to rollovers and pops 100% of the time. Once in a while, it’ll actually even loop all the way around and return down the escape route orbit.

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