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(Topic ID: 251565)

Teenage Mutant Ninja Turtles (Stern) Hype Thread


By delt31

1 year ago



Topic Stats

  • 3,142 posts
  • 472 Pinsiders participating
  • Latest reply 17 days ago by Caponesfriend
  • Topic is favorited by 116 Pinsiders

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There are 3142 posts in this topic. You are on page 30 of 63.
12
#1451 4 months ago

Non-resized feature matrix that's easier to read (click to load the full res view in your PDF reader)...

Teenage-Mutant-Ninja-Turtles-Feature-Matrix-1.pdf

#1452 4 months ago
Quoted from PoMC:

Not a fan of a spinning disc mech because I just don't find them fun and would rather a more interesting toy was used. But in the case of TMNT, it's only there because it can be a spinning pizza, just like the first game. .

I agree.

#1453 4 months ago

Floor mats available!

61SfxQniDzL._AC_ (resized).jpg
#1454 4 months ago
Quoted from aeonblack:

It's true. It's listed in the feature matrix.

Gracious...that is the most Stern-thing for Stern to do....spinning direction as a 'feature'

#1455 4 months ago

Bar targets SUCK. There's a huge difference between picking off a target the size of a pinball and hitting a "general area". Ask ACDC.

#1456 4 months ago
Quoted from koops:

On the apron master splinter saying "press button to eat pizza".
Collect pizza slices like coins in potc?[quoted image]

Quoted from yancy:

Please god no.

donatello (resized).jpgfat turtle (resized).jpg
leonardo (resized).jpg

#1457 4 months ago
Quoted from Wildbill327:

Looks like the apron has lights like BKSOR...that’s a plus.

Yeah, that should be standard going forward IMO.

#1458 4 months ago
Quoted from ectobar:

Floor mats available! [quoted image]

A pizza rug for the early achievers?

18
#1459 4 months ago
Quoted from Capn12:

Gracious...that is the most Stern-thing for Stern to do....spinning direction as a 'feature'

Tonight someone should ask Jack Danger to shine a blacklight over the PF to see if there's any $400 add-on kits coming.

#1460 4 months ago
Quoted from Yoko2una:

Bar targets SUCK. There's a huge difference between picking off a target the size of a pinball and hitting a "general area". Ask ACDC.

or even better : oktoberfest !

#1461 4 months ago

Who is making the Delt31 5th Turtle mod?

#1462 4 months ago

Newbie here; saw a comment talking about something related to "add-ons" that were released for Stranger Things after the fact that players felt should've been included in the game(s) from the beginning, and thereby wondering if that will be the same situation with this new title. Can someone summarize what happened there?

#1463 4 months ago
Quoted from zeldarioid:

Newbie here; saw a comment talking about something related to "add-ons" that were released for Stranger Things after the fact that players felt should've been included in the game(s) from the beginning, and thereby wondering if that will be the same situation with this new title. Can someone summarize what happened there?

UV reactive art baked in to the playfield. $300 add on UV lights to be able to see it.

#1464 4 months ago
Quoted from epthegeek:

UV reactive art baked in to the playfield. $300 add on UV lights to be able to see it.

Ahh, I see. Thank you! Yeah, that is super shitty :/

#1465 4 months ago
Quoted from CrazyLevi:

Do you ever get tired of saying this? About 100 times a year you type some variation of this complaint.
It might be time for you to recalibrate what you think you should expect for $6-9k. Clearly you are the one with the disconnect here.

Why? I think licensing assets can make or break a game....u may not agree, but thats just your opinion...everyone is entitled to disagree with u

#1466 4 months ago

Can someone please share where the heck is the foot spinning target? It is on the Matrix, I'm not even sure what it is.

#1467 4 months ago

Just listened to the Stern Insider podcast on the game, lots of passion for Turtles within Stern. As for people upset about the theme song, as per the podcast it is what Nickelodeon provides to people who license TMNT so probably not a lot of options for Stern there.

I like the RGB gi led illumination on the Features matrix, hopefully the game has some great light shows to take advantage of it.

Looking forward to the stream.

#1468 4 months ago

Has anyone heard anything from their distributors about expected lead times given Stern is not at full capacity? I've heard two different estimates, Premiums at end of June and then premiums end of July... I'm inclined to believe the latter.

#1469 4 months ago

I like it.

#1470 4 months ago
Quoted from RetroGamerJP:

Has anyone heard anything from their distributors about expected lead times given Stern is not at full capacity? I've heard two different estimates, Premiums at end of June and then premiums end of July... I'm inclined to believe the latter.

Pro = June
LE = July
Premium = August

42
#1471 4 months ago

29 years after the first pinball release, and 6 since years since I left being an active pinside member to go work for Stern, we finally have a new TMNT machine. Since 2014 this has been a focus of mine.

I flipped the game in September of 2019, and I had goosebumps. On the premium there are 4 levels of ball travel, like judge dredd. And the sound package is unbelievable. Y’all are going to love it.

TMNT is my personal passion, some of you will remember I actually hired Vanilla Ice himself to perform at my 30th birthday party in front of 1500 people.

This game was done right. If you loved the original animated series or playmates toys, or just great FUN pinball, you’ll love this machine. Make sure to tune into the live gameplay reveal tonight, and make up your own decision.

I bought a Limited Edition for myself. No way on earth I was not going to be one of the 500 people in that elite collectors club.

Keep flippin’ pinside. Im always around.

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#1472 4 months ago

The art is rather interesting in all cases though. The front cab of the LE isn't awesome, but the van on the side is legit. The backglass on the premium has a strange curved? sai for some reason too but the front is better for sure.

I put $ down on an LE but damn I wish it were a la carte...

#1473 4 months ago
Quoted from pin2d:

Can someone please share where the heck is the foot spinning target? It is on the Matrix, I'm not even sure what it is.

Right orbit spinner?

#1474 4 months ago
Quoted from baba_hafez:

Has anyone ordered and gone through abt? https://www.abt.com/resources/pages/search.php?keywords=pinball? I'm in Chicago and they say they ship locally, but I've never bought from them before. I like they give some financing options making a NIB more feasible...

I've seen games setup in their showroom before.
I bought some kitchen appliances, delivery was free and white glove.
ABT is the best.

#1475 4 months ago
Quoted from chuckwurt:

Right orbit spinner?

That is my best guess too, but what is the "Foot" part?

#1476 4 months ago
Quoted from pin2d:

Can someone please share where the heck is the foot spinning target? It is on the Matrix, I'm not even sure what it is.

Stern calls spinners "spinning targets." I assume it means the one in the right orbit.

#1477 4 months ago
Quoted from pin2d:

That is my best guess too, but what is the "Foot" part?

Foot Clan are the bad guys.

#1478 4 months ago
Quoted from yancy:

Foot Clan are the bad guys.

OOOOOooooohhhhhhh that makes more sense. Gotta brush up on my TMNT knowledge.

#1479 4 months ago
Quoted from pin2d:

Can someone please share where the heck is the foot spinning target? It is on the Matrix, I'm not even sure what it is.

Likely the spinner. They called it the Stranger Things spinner with a demodog sticker a demodog spinning target, so probably the same thing.

#1480 4 months ago
Quoted from Aurich:

I don't love the mono targets, but I was talking about them with a friend last night, and he very reasonably pointed out they're not really in a position to be big on skillful aiming anyways.
I think this is more of a case of not liking the principle of the thing than really seeing that much of a detraction from real gameplay.
I'd rather they were smaller, like the FUEL target in Metallica Prem/LE. I honestly have never once on my LE thought to myself "damn, I wish there were two separate targets on this like the Pro". Makes no difference to me. But when it's so wide I think it's easy to see how it could have been a real bank of targets.

Well I can’t imagine a TWD with this target

#1481 4 months ago

I don't mind mono-bar targets if they are to qualify another kill shot. Just by itself, hitting a mono-bar [x] times is meh, but hitting a mono-bar [x] times to qualify a hurry-up ramp shot to complete the sequence, then it makes more sense for that target to be big. Don't mind it in that case.

-2
#1482 4 months ago

without reading this entire thread do we know the designer and whose on code?

#1483 4 months ago
Quoted from PtownPin:

without reading this entire thread do we know the designer and whose on code?

John Borg & Dwight Sullivan.

#1484 4 months ago

I can see the need for someone to create a dress up kit for the glider. Seems like a lot of raw, generic plastic. A set of decals that has some additional details (seems, bolts, slight weathering) would be nice upgrade.

#1485 4 months ago
Quoted from beelzeboob:

So before you downvote, I think all the coders at Stern have their pluses and minuses. But for all of you disappointed that Dwight is doing the code, don't be.

I'm not disappointed; I'm glad they stuck Dwight on a game/theme I don't care about. Haven't liked his last 4 games and not holding much hope for this one, but you never know.

#1486 4 months ago
Quoted from Jared:

This game was done right. If you loved the original animated series or playmates toys, or just great FUN pinball, you’ll love this machine.

You're a good salesman, Jared

#1487 4 months ago

Too bad the original cartoon series isn't currently streaming on Netflix/Hulu/Amazon. Time to dust off my DVD player.

#1488 4 months ago

Thanks for the podcast update. That pretty much confirms the same redone garbage for the theme song used in 1up arcade is the one used here (paging rarehero - if you hated that one, you'll need to hate this one).

I'm fine with that but don't be dicks and block pinbrowser from replacing that garbage. Also - Stern....don't say you're using the ORIGINAL theme and then give us this redone nonsense. False advertising.

Otherwise, the rest of the sounds/music seem good from what I can tell - but that's a big bummer with the BS theme.

I'm curious what this 4 levels of travel are on Premium vs the pro. The diverter does nothing for me but if for some reason there are more MBs or the premium has more ramps, that would be something but not from what I can tell.

Def not the homerun I was hoping for but they checked enough of the critical boxes for me to go in on a pro. Really excited to see it tonight. Hopefully both are shown.

#1489 4 months ago

Sounds like Dwight got a co-op mode in, a select a turtle to start, and ability to level up your character, and then 8 modes and 3 wizard modes, so it sounds like a lot packed in.

pumped and ordered a Pro today.

#1490 4 months ago
Quoted from jacksparrow0112:

Too bad the original cartoon series isn't currently streaming on Netflix/Hulu/Amazon. Time to dust off my DVD player.

they had seasons for sale on the itunes tv section recently.

#1491 4 months ago
Quoted from Thegeekyhusband:

Sounds like Dwight got a co-op mode in, a select a turtle to start, and ability to level up your character, and then 8 modes and 3 wizard modes, so it sounds like a lot packed in.
pumped and ordered a Pro today.

Yes - well summarized. Seems great on paper and the ability to select a turtle should be getting more attention.

12
#1492 4 months ago

For those complaining about the mono targets. Stranger things has drop targets that add so little to the game. Like it's laughable how much more is in ninja turtles than the last 2 games. I'll take mono targets and whats in ninja turtles versus drop targets and whats not in stranger things any day of the week.

f07501f919d0f298eaab9752d857b1ec71939a4d (resized).jpg
#1493 4 months ago
Quoted from delt31:

Yes - well summarized. Seems great on paper and the ability to select a turtle should be getting more attention.

Thank you for your kind response. Been enjoying the thread and hope you enjoy whichever you go with (Pro, Prem) immensely.

#1494 4 months ago

Oversized mono targets--stroke of cost-cutting genius! I had to go check my Tron just to make sure the mono-savings didn't go back that far.

#1495 4 months ago
Quoted from Mrawesome44:

For those complaining about the mono targets. Stranger things has drop targets that add so little to the game. Like it's laughable how much more is in ninja turtles than the last 2 games. I'll take mono targets and whats in ninja turtles versus drop targets and whats not in stranger things any day of the week.
[quoted image]

#1496 4 months ago
Quoted from Billy16:

Oversized mono targets--stroke of cost-cutting genius! I had to go check my Tron just to make sure the mono-savings didn't go back that far.

In the early days they considered the "fuel bar" on Metallica LE an upgrade over the individual stand-ups on the Pro. Now we've come full circle.

#1497 4 months ago
Quoted from delt31:

Yes - well summarized. Seems great on paper and the ability to select a turtle should be getting more attention

Why? This cool code feature has nothing to do with mono targets.

#1498 4 months ago
Quoted from Mrawesome44:

For those complaining about the mono targets. Stranger things has drop targets that add so little to the game. Like it's laughable how much more is in ninja turtles than the last 2 games. I'll take mono targets and whats in ninja turtles versus drop targets and whats not in stranger things any day of the week.
[quoted image]

I agree TMNT looks great and full featured especially the Pro, much better than Stranger Things. That has nothing to do with mono targets being lame.

#1499 4 months ago

Pardon me if i missed it, but is there internet connectivity?

#1500 4 months ago

The real purpose of diverter is to ensure one of two inlane switches is hit. Switch on left inlane starts 1-2-3 mode and the one on right inlane collects a weapon. So depending on which of those you want, use the diverter to make it happen. On the pro model, you have to shoot the right ramp to get a right inlane switch and repeat left for left inlane switch.

Think I can live with the lack of this diverter on the pro version, just fine. TMNT pro may be the way to go for me, and aiming for Spring 2021 timeframe. Should give me plenty of time to save money.

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