Quoted from Rarehero:But why is that fun in the context of pinball? You can’t see what the other person is doing or interact. You’d only know at the end of a game who “won”. Who cares? In an online racing game you see & interact with each other.
Why is it so hard to visualize that pinball is not a video game? Lol
I don't like the idea of head-to-head due to setup variances, but co-op online could be fun.
Put an embedded mic in the lock bar, and also a camera in the apron looking up the PF. For something like TMNT, each person chooses a Turtle which has a special power. Lowest GC score goes first, w/ 2nd player watching live. "Should I shoot for modes, or go for locks?" type of interactions. Coaching to the person who may not know the rules as much. Ball ends, goes to Player 2 to pick up where progress left off. If multiball is enabled, both players suddenly see something like "Foot Clan Multiball - Both players are live. Kill as many Foot Clan members as possible, control of the game goes to the person who lasts longest (or kills most...etc.)".
Just some different ways to play, especially since not everyone has that friend down the street with pins. Also TNA showed us that co-op play can be fun, so why not try to make it work for people through the internet, especially with a theme like TMNT where the turtles work together to take down Shredder and his minions. It could also have unintended benefits. With the low amount of pinball owners vs. video gamers, they may be forced to make the Pros and Premiums the same in layout and toys so that they can link up. Premiums would just go back to bling and Pro's may not be as feature-lite from a gameplay perspective.