For the love of all that is good in pinball please change the T-molding on the premium to match the pro color! Anyone have a vid how to change that out?
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For the love of all that is good in pinball please change the T-molding on the premium to match the pro color! Anyone have a vid how to change that out?
When it comes time for the sound mod people it be great to have this song incorporated into a multiball or before you plunge.
Quoted from delt31:I'll remember this - it will be in the mix I do....along with the real TMNT Theme and go ninja vanilla ice song. Maybe some songs from the TMNT arcades too. I think the theme from TMNT2 and first level TMNT.
Yes! We clearly have the same nostalgia for those early arcade game sfx. Will this work for pro and premium? Now the real question....seriously what do you do after you beat the water/bomb level on the original NES game lol. Spent hours as a kid driving around in that lil turtle van, with literally no idea what to do. Anyone ever legit beat that game?
Quoted from delt31:So here is the first cut of my custom music (pro model). Has original theme, tmnt original movie and tmnt arcades (1 and 2). Even has vanilla ice go ninja for ninja mb! Still have a few more songs to add but it’s really coming along!
When it’s ready I’ll prob take the same approach as Tim from JP2 so just pm me if interested.
And I’ve been asked about donations..... thanks but I’m not accepting any. Just happy to help. Cheers
This is awesome! Are you only making this available for the pro? Still would love to hear this for the character select or somewhere for one of the modes
Quoted from delt31:Hey - I ended up atleast putting the real tmnt theme music and video in the LE as a concession. Not enough time to do both and def don't do this for money, which is why I don't charge or ask for donations although appreciate the offer. If I find some additional time to dedicate, I will let everyone know but for now I need a break from tmnt pinbrowser.
Really been enjoying the game.
EDIT - F it. I'll inject the music from the pro. No guarantees on when but I'll figure it out. You guys need good classic music too haha.
Awesome! Really appreciate the dedication. It seriously is a perfect fit and must have mod for anyone that grew up playing the arcade/Nintendo games. You have no idea how happy this makes me. Thanks delt31 for all the hard work. Keep us posted
Quoted from MightyGrave:Installed my Java green coated armor
[quoted image]
Is that a custom paint job? Or did you order that armor kit separately? Looks great!
Finally joining the club on Monday! Curious if the new code changes that much compared to 1.21 code. Really want delts31 custom mix, but don’t want the machine to be buggy due to old code. Does anyone know exactly what changed between the 2 versions? Seems like mostly shaker motor integration, which I do not plan on installing.
Having a strange issue with the glider. It seems to be fidgeting back and forth when the game is in attract mode and while playing. Just lil quick movements back and forth...almost not even noticeable, but you can def hear and feel the lil servo trying to move even though nothing is triggering it. No alerts on the technician panel and the glider is perfectly centered on the test. Any other ideas what could be going on? It still works when using it in game, but appears to be locked out at certain times. I’m guessing this is rule related or should you be able to move the glider during modes like 123 foot or the weapon hurry up. Thanks for any advice
Quoted from daveyvandy:Just updated the 1987 code to 1.23 - thanks to oga83 for getting Pinball Browser compatible again!
New videos included for Neutrino Pizza Party (if you can make it there) as well as other updates.
Link to post with code: https://pinside.com/pinball/forum/topic/tmnt-stern-the-1987-code
Enjoy [quoted image]
Awesome!! So is this the version with both the video clips and the custom audio from delt31? Hoping to update for my premium : )
Getting my glider replaced today. Anyone have any tips as to what the settings are for their glider? The default left and right numbers seem so random. Should we mainly be concerned with making sure it’s perfectly center? Any advice is greatly appreciated.
Quoted from northerndude:Hey all, please be gentle as i've just started paying attention to Turtles as i've not been in the market for a pin lately.
Differences between Pro - Prem - gameplay - basically in a nutshell?
Van ball lock
pizza spins in two directions not one
plane divertor
No less or more ramps or shots between them then? Not talking art, trim or anything. This seems to be a great bang for your buck pro all day long?
Thx for info everyone. I've checked the matrix sheet. and this seems to be the main differences for gameplay.
No one ever mentions the extra rules and modes with the premium. There are extra pizza toppings that can lead to 8 ball multi, as well as turning the lair into a physical ball lock for a 1x bonus during pizza multiball. Also, a loopable glider mode that can be started at any time...it will flash purple and make a cool glider whoosh noise each time you hit it. It can be cashed out on the right ramp which will require the diverter for a sweet combo. Kinda reminds me a lil of Deadpool looping on the premium. Pro is a great package for sure as well as the premium. Don’t think you can go wrong. Tons of extra modes and different ways to approach this table.
Quick ? Updated to the newest code last night and now I’m getting all sorts of weird issues. Pizza spinner not working, krang barely moving up and down when taunting player with audio, glider will not move, and ball trough is spitting out 2 balls at a time. This is a premium and was working perfectly ok before the update. No technician alerts and ball trough test works fine with no errors. Node board test showing no errors and all of the lights and flashers are functioning. I changed a handful of settings that I always do such as lowering ball trough eject and lowering some of the flipper power. I did notice they took out the way to test the glider in the technician area. When I go to test the pizza spinner krang barely moves instead. Kinda strange bc with the older code I think you could test all 3 individually ( spinner, glider, krang) any ideas what is going on with my game? Any advice is greatly appreciated.
Quoted from plasticbugs:Based on previous posts like this one, this sort of sounds like you may have flashed your premium game with a pro firmware update. I suggest downloading the premium update again and running it.
Think you guys nailed it….I will double check, but that makes total sense. Thanks everyone.
Question about lair lock bonus during multi ball. I see that it shows up on screen as lair lock 1x, but not sure what it is exactly effecting. It’s one of my favorite things to do during multi, but not sure it is actually worth it pending the scoring benefit.
Quoted from Rum-Z:Yes, mine would do that, always around or during Turtle Power Multiball.
Mine did this as well with turtle power multi as well. Latest code is installed, no insider connected. I picked Donatello, had April hurry up running as well. Hit all my initial jackpots and then bricked the game when I missed the super jackpot off of the left bumper layer target. Had to restart. Hope this helps Dwight with bugs. I’m never Donnie and I’ve played a ton on the code with the other turtles. Maybe it’s tied to him?
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