(Topic ID: 271489)

Teenage Mutant Ninja Turtles Club(Stern 2020): Cowabunga! It’s Pizza Time!

By Tuxedomask23

3 years ago


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Topic Stats

  • 12,044 posts
  • 828 Pinsiders participating
  • Latest reply 8 hours ago by Afty86
  • Topic is favorited by 335 Pinsiders

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Topic poll

“Which model are you going to purchase”

  • Pro 285 votes
    50%
  • Premium 166 votes
    29%
  • LE 119 votes
    21%

(570 votes)

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Topic index (key posts)

17 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1141 TMNT fresh out-of-the-box Issues and Fixes FAQ Posted by Stosel (3 years ago)

Post #1580 Lights rebooting on the back of the machine - FIX Posted by HookedonPinonics (3 years ago)

Post #2172 playfirlo colour differences Posted by Phatchit (3 years ago)

Post #2390 Left Outlane Fix Posted by NoQuarters (3 years ago)

Post #2457 DIY Krang Mod Instructions Posted by ABE_FLIPS (3 years ago)

Post #4037 Glider Servo DIY replacement Posted by PinHead50 (3 years ago)

Post #4120 Link to Amazon product page for replacement servo for glider Posted by PinHead50 (3 years ago)

Post #4327 Sloppy soldering at factory causing overvoltage error - fix Posted by Blackzarak (3 years ago)

Post #4374 Replacing bad glider servo with amazon better one Posted by arcadenerd925 (3 years ago)

Post #4698 Center Ramp non-registering opto fix Posted by spidey (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#3755 3 years ago
Quoted from pinballaddicted:

Since the code update on our LE, during Turtle van multiball, machine goes into ball search as it loads 4 balls into the van nstead of 3. We have to wait for the ball searches to finish and release all the balls out of the van for the game to continue
Anyone else have this issue since the update?

I'm having the exact same issue!!

I got my LE delivered yesterday on code 1.21 and everything worked perfectly (and what an amazing game this is btw!). Upon updating I'm now having the same issue as you. Have you found a fix? Is there a way I can go back to version 1.21?

#3757 3 years ago
Quoted from pinballaddicted:

Do not load the old code back into your game. The new code has a firmware update and when I loaded V1.21 back in, game told me coin door was open and no 48Volts. I checked the 48Volts and everything was fine. I loaded V1.22 back in and the game fired straight back up and works fine.
I took all the balls out, cleaned them, cleaned the opto behind the turtle van, made sure the opto behind the turtle van works properly (switch test) and the game works fine now. Remember to get the balls out of the van as well, you have to hold the door open manually to get them out.
The game reloads the balls in the van as you are still playing the end of the multiball. I think it is possible that you can shoot a ball up the right ramp at the same time as the machine shoots a ball out from the shooter lane.. 2 balls would go into the van and the machine would think one has gone in the van.
Hope this helps you out.

Thank you for your help - did what you said and all is ok again.

It seems spot on in what you’re saying about a ball being able to sneak in there. Did some testing and was able to replicate the problem again by shooting a ball up the ramp the same time another ball was auto plunged in to fill the van.

Anyway glad it’s nothing major, I’m really loving this game!!

#3814 3 years ago

So just an update with my LE..

I haven’t been able to replicate the problem with the van loading more than three balls since I completely emptied the van and rebooted the machine.

It’s like once the machine installed the balls again, problem has been resolved.

Has anyone else done this and had luck? When I went from 1.21 to 1.22 I literally could not do turtle power multi ball without It getting stuck, I’d then take the glass off and just move the balls that were stuck.

It wasn’t until emptying out the van manually that the problem has now gone away. Weird

#3816 3 years ago
Quoted from azur3:

How can I manually empty the van without breaking anything? Thanks for a short hint!

There is a post a bit earlier in the thread (I think a page or 2 back) from pinballaddicted that goes into detail. Basically I just manually pulled the door down. Very easy to do and didn’t feel like it was going to snap off or anything.

Also just for the newcomers like me that were a bit late to the party, double check your sound settings. Mine was loaded with code 1.21 and didn’t sound flash, changing the sound impedance setting back to the default of 8 made a world of difference. When you look for it, you’ll notice it straight away as it’s the only setting not on default. I think it might be just with the LEs but could be wrong

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