I have made it to cowabunga, its not easy and I don't think it should be.
Final battle is not super easy but is not that hard to get to and thats fine for a sub wizard mode, I think its just right.
Team up is cool but just kind of an annoying roadblock in its present state if you haven't completed mousers or the second Krang.
At least give me a single ball timer after I'm down to one.
I avoid training like the plague.
It just doesn't seem to be worth the payoff and it just slows down the progression of all the other stuff I need to do.
Maybe make leveling up (or Neutrino PP) a requirement instead of triple Krang or Mondo.
Though it would be a lot tougher with a fully level up requirement.
The glider cash-in on prem/le is usually pretty worthless.
Donatello should at the very least require 2 shots for MB or just come up with a different perk like Neutrino PP lit at the targets (would be a nice perk if NPP was a qualifier), neither MB is hard to start as is.
Also starting and finishing on the same sketchy middle ramp shot for weapon hurry up is annoying.
The weapon hurry ups shouldn't be tied to the "skill shot" if you can call it that.
The triple krang and triple mondo requirement is redundant although they can be completed at the same time.
Shooting a ball in the lair when nothing is active in there should at least award a letter.
The scoring needs a lot if balancing, its super multiball heavy, should pump up episodes, glider, and hurry ups.
I think if you have more than 3 gummy bears going into MB it starts with the left flipper shots (and one other?) lit for jackpots, and they are near impossible with 6 or more balls in play.
I would LOVE to see more high score opportunities.
Every mode finishing off of the right flipper (exception for the one middle ramp shot) is lame but its a victim of the layout because every mode end has a cut scene and needs a ball trap. (maybe 60% success rate on the diverter trap for me). It is what it is
All that said, there is a LOT to like about this game and the code, I love the episodes, it just falls a little flat for me.
The theme and art are fantastic and well integrated.
Some changes and tweaks could make it really good though. A good update could save this layout for me.
Its been a long time since an update and we've been left with no voice audio on final battle so hoping for a big one.