Am i the only one who has a problem with the extreme amount of GI flashing Stern is beginning to use in their games? I admit that at 45, my eyes aren’t as good as they used to be. But playing a game like Ghostbusters in a dimly lit room is simply impossible for me. I just cannot look at all of the rapid flashing during multi balls etc. and TMNT has a lot of the same rapid blinking. My Deadpool does not seem to be nearly as bad.
I really think that it’s a shame, as it keeps me from enjoying the game in the setting I prefer the most: a dimly lit and cozy room.
Perhaps they could add an “evening” or “epilepsy” setting, that reduces the amount of rapid flashes. Perhaps by making it possible to set the lowest value of the GI when flashing. So if you set it to like 60% it would flash between 100 and 60%. That way it would be more of a pulsing effect rather than a flashing effect.
And yes, I am aware that I can adjust the lights in the settings, but doing that just dims the overall playfield lights, and makes the game look dull.
Anyway, love my TMNT Premium, but really hate how the ball keeps flying off the ramps all of the time. I adjusted the flipper power down, but unfortunately still keeps happening. Hoping Stern will issue a fix for this
New code is awesome. Thanks!