Quoted from Habermania:Close playfield pics
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Thanks for the close ups. Looks the same as newer JP’s with slightly raised inserts / less clear.
Quoted from Habermania:Close playfield pics
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]
Thanks for the close ups. Looks the same as newer JP’s with slightly raised inserts / less clear.
Quoted from Rydhia:Just set up #131 and added some mini turtles I picked up. Game is great so far!
[quoted image][quoted image]
Nice! Where did you buy those?
Day 1 and the game is fun . I am getting a better understanding if it pretty quick.
I had to make an adjustment to the glider as it was not returning to to center and was blocking the ball path.
No dimples as of day 1 . I will update in a day or so. Time will tell.
Have a fun and safe 4th weekend .
Keep Flipping.
Man, I’m bummed my LE didn’t arrive before the holiday weekend. Seems I chose poorly with dealers.
To those that got them, congrats, they’re looking great!
Quoted from frankmac:Day 1 and the game is fun . I am getting a better understanding if it pretty quick.
I had to make an adjustment to the glider as it was not returning to to center and was blocking the ball path.
No dimples as of day 1 . I will update in a day or so. Time will tell.
Have a fun and safe 4th weekend .
Keep Flipping.
[quoted image]
Nice combo. I'm hoping to have the same very soon....tmnt and RM
Quoted from delt31:Nice combo. I'm hoping to have the same very soon....tmnt and RM
Great combo, you will love it.
Quoted from delt31:Nice! Where did you buy those?
eBay, search “ninja turtles mini 2003”
Looks like they’re drying up, here’s a link to an example: ebay.com link: TMNT MINI 2 25 Action Figure Teenage Mutant Ninja Turtles 2003 Lot Of 2
Quoted from RikeIsland:Just want to let everyone know that I spoke with Stern personally and I convinced them to run the TMNT premiums next. So those who are waiting on your Pro sorry. Lol.
You serious Clark?
Quoted from RikeIsland:Just want to let everyone know that I spoke with Stern personally and I convinced them to run the TMNT premiums next. So those who are waiting on your Pro sorry. Lol.
Quoted from Habermania:Close playfield pics
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thanks for the images!
is this clear coat chipping?
and what is that circle?
thanks!
fdsa1 (resized).jpgQuoted from ABE_FLIPS:thanks for the images!
is this clear coat chipping?
and what is that circle?
thanks![quoted image]
I investigated the first picture. It was like plastic shavings. Must of come off the edge of a plastic that didn’t have a completely cleaned edge ... or something. They picked up immediately and came from something else.
2nd pic is the edge of the Mylar protecting the surface around the pizza spinning disc.
Quoted from Habermania:I investigated the first picture. It was like plastic shavings. Must of come off the edge of a plastic that didn’t have a completely cleaned edge ... or something. They picked up immediately and came from something else.
2nd pic is the edge of the Mylar protecting the surface around the pizza spinning disc.
thanks, I'm a littlebit concerned as you can see
really hoping my LE comes in this week. Paid the rest of the balance a week ago. My distributer only got 1 LE so Im guessing he is not high up on the priority list....
Quoted from drewski28:Anyone else having issues hitting the right ramp and then the game thinks you've drained?
We have had this happen twice, I assume it is a bug in the code that will be worked out.
Quoted from ABE_FLIPS:thanks, I'm a littlebit concerned as you can see
yup, wanted to get an answer to you quickly.
Quoted from Habermania:This is a #prouddad moment:
Super cute moment, I love it when my kids want to get involved with my pins, admittedly that usually means crawling inside and playing with the box rather than the pin but still fun for all the family
Here I was thinking the LEs hadn’t shipped yet... I put my deposit in the day the leaked pics surfaced and sent my cashiers check two weeks ago - still no machine.
This game is special everyone! Just so much fun. My wife and I and 2 other guys streamed for about 3 hours last night and we only played coop. Couldn't get enough of it. Thanks chuckwurt for stopping in on the stream. It was a lot of fun! Game is going to be hard to get to Cowabunga. I just want to keep hitting that start button.
Here is the link to the stream. Fun game!
Quoted from chuckwurt:That stream was great! Can’t wait to get time on a premium or LE.
If you lived just a LITTLE closer you could come play ours!
Anyone else’s left insert on the apron not lighting up? My + and - were mixed up and I had to re solder the two on the LED board. Not sure how you don’t notice that part is out during QC, then again, it took me over 24 hours to notice.
Quoted from Rydhia:Anyone else’s left insert on the apron not lighting up? My + and - were mixed up and I had to re solder the two on the LED board. Not sure how you don’t notice that part is out during QC, then again, it took me over 24 hours to notice.
Mine works.
LEDs can flicker from factory due to cheap led sockets, had this on 2 machines. especially the lights under the inlane guids.
Quoted from Rydhia:Anyone else’s left insert on the apron not lighting up? My + and - were mixed up and I had to re solder the two on the LED board. Not sure how you don’t notice that part is out during QC, then again, it took me over 24 hours to notice.
I had the same thing with an apron LED board wired backward on my JP. It shouldn't get past QC, but it does. The pro models don't have the lit aprons so maybe the testers aren't used to checking those lights all the time.
Rob
Quoted from ABE_FLIPS:LEDs can flicker from factory due to cheap led sockets, had this on 2 machines. especially the lights under the inlane guids.
It's usually not the sockets, but the bulbs themselves. They just don't hold up against the vibration of the flippers and the resistor inside of them probably breaks. These sockets are mounted right under the flipper plates and not simple to get to. I wish Stern would fix this long standing issue, if it can be fixed. I hate flickering LED lights under the inlane plastics. Replacing the bulb fixes the flickering - for a while anyhow.
Rob
Quoted from Rob_G:It's usually not the sockets, but the bulbs themselves. They just don't hold up against the vibration of the flippers and the resistor inside of them probably breaks. These sockets are mounted right under the flipper plates and not simple to get to. I wish Stern would fix this long standing issue, if it can be fixed. I hate flickering LED lights under the inlane plastics. Replacing the bulb fixes the flickering - for a while anyhow.
Rob
it didn't do the job for me, i guess i have to solder the sockets, they went loose.
Quoted from ABE_FLIPS:it didn't do the job for me, i guess i have to solder the sockets, they went loose.
Post a picture of your problem area. Maybe we can spot something out of the norm for you. Top pic and under the playfield would be best.
-Frank
How are the play fields and ramp flaps holding up. Hoping there are some improvements over stranger things.
Quoted from davisjl1979:How are the play fields and ramp flaps holding up. Hoping there are some improvements over stranger things.
After a few days and a lot of mutants playing I am happy to say the ramps and playfields are Holding strong.
My stranger things pro was showing much more at this point in ownership. I am happy.
The trim is amazing.
-Frank
BA31AC88-E870-4CB6-84A8-D0F56F0E9A7F (resized).jpeg5C34E717-F830-4356-A266-B9A02601469E (resized).jpeg7204695B-BCFD-44E6-8D56-4213CC002F40 (resized).jpegI really hope they come up with an option to cancel multiball. Pizza ball is a little too easy to fire off
Quoted from Robertstone0407:I really hope they come up with an option to cancel multiball. Pizza ball is a little too easy to fire off
What are your thoughts on the 1,2,3 foot ?
Quoted from r00DVM:Here I was thinking the LEs hadn’t shipped yet... I put my deposit in the day the leaked pics surfaced and sent my cashiers check two weeks ago - still no machine.
Im in same boat as you! Dunno if stern has finished the Le run yet....
Quoted from Robertstone0407:I really hope they come up with an option to cancel multiball. Pizza ball is a little too easy to fire off
If you go through the settings, I know you can make the modes harder or easier. Default setting is medium. I have not gone through the entire menu/settings yet but there is probably some type of multiball adjustment.
The middle button is barely used on the pro. It would be cool if they added an option to save multiball or 123 by hitting the button.
Quoted from frankmac:What are your thoughts on the 1,2,3 foot ?
1 2 3 FOOT combo -
- Completing 1 2 3 is a prerequisite for Cowabunga.
- Once you have 1 2 3 completed it will not light any more at ball start. So you can focus on other stuff.
- PICT O POPs may light 1 2 3. In a future release I will make it so PictOPops does not light it if you dont need it.
- 1 2 3 can be worth lots of points. The spinner builds the value. The first shot awards 1X, the 2nd 2X and the 3rd 3X the value. So thats a total of 6X whatever shows on the FOOT symbol of the UI.
Multiball difficulty -
I will add adjustments so that the two main multiballs can be made harder if desired.
Thanks for the feedback!
Quoted from Xaqery:1 2 3 FOOT combo -
- Completing 1 2 3 is a prerequisite for Cowabunga.
- Once you have 1 2 3 completed it will not light any more at ball start. So you can focus on other stuff.
- PICT O POPs may light 1 2 3. In a future release I will make it so PictOPops does not light it if you dont need it.
- 1 2 3 can be worth lots of points. The spinner builds the value. The first shot awards 1X, the 2nd 2X and the 3rd 3X the value. So thats a total of 6X whatever shows on the FOOT symbol of the UI.
Multiball difficulty -
I will add adjustments so that the two main multiballs can be made harder if desired.
Thanks for the feedback!
Thanks for clearing this up. Any chance of being able to have ramp shots count towards lighting an episode during 123 foot?
Also being able to start an episode after other things have begun. 123 or weapon ect
I’m an ok player definitely not advanced but I’m having an extremely hard time getting to episodes during the game.
Quoted from Xaqery:1 2 3 FOOT combo -
- Completing 1 2 3 is a prerequisite for Cowabunga.
- Once you have 1 2 3 completed it will not light any more at ball start. So you can focus on other stuff.
- PICT O POPs may light 1 2 3. In a future release I will make it so PictOPops does not light it if you dont need it.
- 1 2 3 can be worth lots of points. The spinner builds the value. The first shot awards 1X, the 2nd 2X and the 3rd 3X the value. So thats a total of 6X whatever shows on the FOOT symbol of the UI.
Multiball difficulty -
I will add adjustments so that the two main multiballs can be made harder if desired.
Thanks for the feedback!
Awesome, I am really happy with what you have accomplished with this Pin keep up the good work!!
-Frank
Quoted from Xaqery:1 2 3 FOOT combo -
- Completing 1 2 3 is a prerequisite for Cowabunga.
- Once you have 1 2 3 completed it will not light any more at ball start. So you can focus on other stuff.
- PICT O POPs may light 1 2 3. In a future release I will make it so PictOPops does not light it if you dont need it.
- 1 2 3 can be worth lots of points. The spinner builds the value. The first shot awards 1X, the 2nd 2X and the 3rd 3X the value. So thats a total of 6X whatever shows on the FOOT symbol of the UI.
Multiball difficulty -
I will add adjustments so that the two main multiballs can be made harder if desired.
Thanks for the feedback!
Not to pick but can we also get a more notable que when a topping is collected or the ability to collect more toppings and a cancel on the multiball for a risk reward? You can only cancel once etc
Code has grown on me this weekend. Nice job Dwight. Took a bit to get into but i am enjoying it a lot more!
Once you get turtle power multiball, how do you get it a 2nd time?
Also does the game have a mini wizard mode when completing any of shredders missions? Or half of the missions?
Quoted from Xaqery:1 2 3 FOOT combo -
- Completing 1 2 3 is a prerequisite for Cowabunga.
- Once you have 1 2 3 completed it will not light any more at ball start. So you can focus on other stuff.
- PICT O POPs may light 1 2 3. In a future release I will make it so PictOPops does not light it if you dont need it.
- 1 2 3 can be worth lots of points. The spinner builds the value. The first shot awards 1X, the 2nd 2X and the 3rd 3X the value. So thats a total of 6X whatever shows on the FOOT symbol of the UI.
Multiball difficulty -
I will add adjustments so that the two main multiballs can be made harder if desired.
Thanks for the feedback!
Xaqery I for one think your code design on this game is great! We are really loving it. I do not mind having multiball easy to get to for I really am only focusing on my cowabunga objectives (jackpoto Grande and 3x Mondo) when I am in those multiballs. It is nice that if I miss those objectives I do not have to grind to re light my locks. It is nice that I can easily get back in there. Your Max Krang Combo and 3x Mondo Jackpot objectives are brutal! I love it though. You took this layout and made a majority of the cowabunga objectives to be all done with combos. Great implementation and thought out. The family is loving the coop mode and we appreciate the work you and your team put into this game. Couple of suggestions/questions
1. Any tips on April hurry ups. I find this one to be a hard objective on collecting 5. I guess I am not going for the April stand up that much but I need to get in the habit of doing so for it lights a battle again which is really useful. I do like how you have to start a mode to get April going again. So I guess I answered my own question that I need to try and get at least one April hurry up per mode.
2. Let's say you have all of your objectives complete by ball 3 except for Foot 123. If you start on Foot 123 but then miss it, will there be a way other than the pict o pops to re light 123? It would be a bummer if you miss it on ball 3 and then there is no way to get to Cowabunga. Thanks Dwight!
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