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(Topic ID: 271489)

Teenage Mutant Ninja Turtles Club(Stern 2020): Cowabunga! It’s Pizza Time!


By Tuxedomask23

5 months ago



Topic Stats

  • 5,054 posts
  • 424 Pinsiders participating
  • Latest reply 2 hours ago by bazou
  • Topic is favorited by 183 Pinsiders

You

Topic poll

“Which model are you going to purchase”

  • Pro 157 votes
    46%
  • Premium 82 votes
    24%
  • LE 101 votes
    30%

(340 votes)

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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 5054 posts in this topic. You are on page 10 of 102.
23
#451 5 months ago

officially in the club with number 45!!

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#452 5 months ago

Monday night: "LE is shipping tomorrow" YES!!!!!!!!!!!!
Tuesday: "Game shipped and looks like 24 hour service to your area from Stern." REALLY?!?! AWESOME!!!
Wednesday: Tracking multiple times.......unloaded? hmmm. Well 24 hours is asking a lot.
Thursday: Hello customer service. Could you track this for me? Sure you can email me the results...
Thursday (Email-1 hour later): Just unloaded at a terminal three hours away and looks like sometime Monday but with the holiday, could be tuesday.

Ah....crap....

Next week is going to be awesome!!

#453 5 months ago
Quoted from DylanFan71:

...three hours away...

I'll be there in 2...

#454 5 months ago

I'm so torn between this and Jurassic Park with Stranger Things in the background niggling at me. What to get....?! I'm pretty average and J-Park looks tough but I loved Maidens rules. Turtles looks super fast and flowy... Argh!

#455 5 months ago
Quoted from Huggers:

I'm so torn between this and Jurassic Park with Stranger Things in the background niggling at me. What to get....?! I'm pretty average and J-Park looks tough but I loved Maidens rules. Turtles looks super fast and flowy... Argh!

You're in a TMNT thread so definitely TMNT!

#456 5 months ago
Quoted from Huggers:

I'm so torn between this and Jurassic Park with Stranger Things in the background niggling at me. What to get....?! I'm pretty average and J-Park looks tough but I loved Maidens rules. Turtles looks super fast and flowy... Argh!

I mean it's up to you. Did you grow up a bigger fan of Jurassic Park than TMNT?

Have you been able to play both of them?

#457 5 months ago
Quoted from mbrave77:

is it wierd that Im just as excited to see the difference HD glass makes on pins as I am to get my TMNT? Sounds like folks here say Im going to have to upgrade my other Pins after seeing it.

It makes a world of difference to me. If I could put one upgrade on all my pins, it’d be that.

#458 5 months ago
Quoted from BaxterStockman:

I mean it's up to you. Did you grow up a bigger fan of Jurassic Park than TMNT?
Have you been able to play both of them?

I think in about 1991 I was about as obsessed with Ninja Turtles as it was possible to be. By 93 I was roughly the same level with Jurassic Park and dinosaurs in general. Not going to get to play Turtles for a good while I don't think, short of just buying one.

#459 5 months ago
Quoted from Huggers:

I'm so torn between this and Jurassic Park with Stranger Things in the background niggling at me. What to get....?! I'm pretty average and J-Park looks tough but I loved Maidens rules. Turtles looks super fast and flowy... Argh!

Owning a JPLE myself and friend with STHLE, this is as easy as it gets for a decision, imo. Turtles hands down checks all the boxes over the other 2. JPLE is a fun shooter for sure, but TMNT is more flowing and theme is a great deal more fun imo. With little mechanical ball action in STH: it lacks a kinetic energy both TMNT and JP have in spades.

#460 5 months ago
Quoted from Charliew65:

officially in the club with number 45!!
[quoted image]

Nice, I'm jealous, still haven't heard from the distro! Congrats on your new pin!

#461 5 months ago
Quoted from Huggers:

I think in about 1991 I was about as obsessed with Ninja Turtles as it was possible to be. By 93 I was roughly the same level with Jurassic Park and dinosaurs in general. Not going to get to play Turtles for a good while I don't think, short of just buying one.

Do you want a big complicated adventure for you to enjoy or are there others in your household who like to play as well? That’s why we are getting TMNT. I already went down the path of a complicated shooter that only I was interested in. Took some of the fun away. Now I look for games which are interesting to me but have appeal to my family and friends.

16
#462 5 months ago

Huge thanks to www.pinballs.com for staying late for me to pick up My TMNT LE.

It is going to be a great 4th weekend!

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#463 5 months ago

Boom!!

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16
#464 5 months ago

Got my Pro today!

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#465 5 months ago

Well this is a very strange place to get a stuck ball. It's the result of a grand chain reaction of a fly ball Harlem Globetrotter style. No amount of shaking can get that baby loose. Just had to take the glass off lol.

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#466 5 months ago

Does 123 foot bug anyone else?

I’m constantly trying to progress towards a mode or multi ball and the ball rolls over 123 foot.

When that’s running you can’t progress towards anything else. So annoying!

You should be able to still hit the ramps and work towards lighting an episode.

Stern please look into this!

#467 5 months ago

I’ve heard that complaint. They might change that in a code update.

Quoted from V8haha:

Does 123 foot bug anyone else?
I’m constantly trying to progress towards a mode or multi ball and the ball rolls over 123 foot.
When that’s running you can’t progress towards anything else. So annoying!
You should be able to still hit the ramps and work towards lighting an episode.
Stern please look into this!

#468 5 months ago

Got it in the home and streaming now: https://www.twitch.tv/habermania

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#469 5 months ago
Quoted from Thegeekyhusband:

Got it in the home and streaming now: https://www.twitch.tv/habermania
[quoted image]

Like how you've got all bases covered, steps for the kids, stool for us old farts. Nice!

#470 5 months ago
Quoted from V8haha:

Does 123 foot bug anyone else?
I’m constantly trying to progress towards a mode or multi ball and the ball rolls over 123 foot.
When that’s running you can’t progress towards anything else. So annoying!
You should be able to still hit the ramps and work towards lighting an episode.
Stern please look into this!

Is this with the v1.04 update?

#471 5 months ago

The foot 123 override makes me want to punch a baby.

I've been having an issue where a rocket to the lock shot will physically knock the first ball in line out of the lock and not award my lock / mode. Anybody else? Weird issue as it's all opto switches that should see the activity...

#472 5 months ago
Quoted from protocol_j:

Is this with the v1.04 update?

Yea I’m on 1.04

I hope this gets resolved

#473 5 months ago
Quoted from Chalkey:

The foot 123 override makes me want to punch a baby.
I've been having an issue where a rocket to the lock shot will physically knock the first ball in line out of the lock and not award my lock / mode. Anybody else? Weird issue as it's all opto switches that should see the activity...

I haven’t noticed but i was getting air balls on everything so i turned my flippers down to soft. Still to powerful If I’m being honest.

#474 5 months ago

Huh... haven't had any airball issues. You check all your posts are tight? Your pizza disc being too low or high can also cause this.

#475 5 months ago
Quoted from gumnut01:

Like how you've got all bases covered, steps for the kids, stool for us old farts. Nice!

Always keeping an eye out!

#476 5 months ago
Quoted from V8haha:

Yea I’m on 1.04
I hope this gets resolved

Tagging xaqery so he’s aware. Thanks for confirming

#477 5 months ago
Quoted from djWHEAT:

Nice, I'm jealous, still haven't heard from the distro! Congrats on your new pin!

You’re not alone—same story here. Sounds like they’re still assembling some of the LEs. Maybe we are numbers 499 and 500!

#478 5 months ago

our little family killed it tonight!! (good score for us)

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#479 5 months ago
Quoted from Charliew65:

our little family killed it tonight!! (good score for us)
[quoted image]

This is what it’s all about. Well done Charlie and family.

Well done xaqery and John. You just made pinball even more fun by opening it up to the family. Forget monopoly.

#480 5 months ago

Are you guys starting to see Pro models hit the home users? Looks like it! I ordered a pro and hoping by next week!!! Fingers crossed!!

#481 5 months ago
Quoted from chuckwurt:

All the lights are on in my basement when I play. You can definitely tell, but unless I buy another LE, I’ll never buy a sheet of this glass. Way too expensive.
For instance. You would think if it’s so good with glare that it would completely eliminate the glare from speaker lights. Doesn’t even come close.

i dont know your situation, but i see you have alot of machines.
i buy a pin for 7k+, the glass only is 200$ you can remove it when selling the machine and it makes the game MUCH MORE enjoyable.
i started with 1 glass and now the 3rd is coming already, because i want to enjoy my games as much as possible, its the number 1 mod for me.

im not sure what i would do with 18 machines

#482 5 months ago

Let's see close up pics of these playfields, owners.

#483 5 months ago
Quoted from Prodoshi:

i dont know your situation, but i see you have alot of machines.
im not sure what i would do with 18 machines

Be broke!

#484 5 months ago
Quoted from Thegeekyhusband:

Got it in the home and streaming now: https://www.twitch.tv/habermania
[quoted image]

enjoyed the stream last night. That co-op mode is going to be a blast to play with my daughter.

#485 5 months ago
Quoted from RikeIsland:

enjoyed the stream last night. That co-op mode is going to be a blast to play with my daughter.

Thanks!

#486 5 months ago

Here is the video from last night’s TMNT Pro Livestream:

I’ll be streaming TMNT pretty exclusively (I only own it and Wonka)
Feel free to reach out if you want me
To show off anything specific. I have a “roaming camera” to use if you need close ups or something.

#487 5 months ago
Quoted from Chalkey:

The foot 123 override makes me want to punch a baby.
I've been having an issue where a rocket to the lock shot will physically knock the first ball in line out of the lock and not award my lock / mode. Anybody else? Weird issue as it's all opto switches that should see the activity...

I get a ton of air balls off the the spinning pizza too. Have yet to change my flipper strength.

#488 5 months ago
Quoted from sballswin:

I get a ton of air balls off the the spinning pizza too. Have yet to change my flipper strength.

Seems to have helped for me.

Now if we could disable 123 foot haha

#489 5 months ago

Sounds like the 123 foot is the same type of annoyance that the loopin supers mode on GB does . And that was put into the new code! ... I hope they figure it out. The amount of times I’m trying to finish a mode only to have looping supers start and everything else stop and immediately drain trying for supers is crazy. I just time it out now. Stern please fix before I get my le. Lol

#490 5 months ago
Quoted from RikeIsland:

enjoyed the stream last night. That co-op mode is going to be a blast to play with my daughter.

That's what I'm excited about. Getting the family to work together to beat our own scores. Sounds like a blast.

#491 5 months ago

123 foot locks you out from starting things, but if those things are already running it should let you stack.

This is my recollection from watching streams.

Quoted from billrz:

Sounds like the 123 foot is the same type of annoyance that the loopin supers mode on GB does . And that was put into the new code! ... I hope they figure it out. The amount of times I’m trying to finish a mode only to have looping supers start and everything else stop and immediately drain trying for supers is crazy. I just time it out now. Stern please fix before I get my le. Lol

#492 5 months ago

1,2,3 foot should be like EOL in Tron, a fun combo you can go for at anytime.

I’ve not seen any major score from 1,2,3 foot on any of the streams, having something so minimal locking you out from the other modes will get annoying.

15
#493 5 months ago

Turtle power LE 239!

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#494 5 months ago

How’s the stern mat compared to titan?

Quoted from rodcom:

Turtle power LE 239!
[quoted image][quoted image][quoted image]

#495 5 months ago
Quoted from Thomas3184:

How’s the stern mat compared to titan?

I can’t speak for the titan, but GelPro makes some great mats equivalent to the stern one. You can get different sizes and colors, which is fun...you can get some clearance ones for $40 sometimes too.

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#496 5 months ago

Close playfield pics

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#497 5 months ago
Quoted from Thomas3184:

How’s the stern mat compared to titan?

Stern mats are much harder/firm. Like the Titan’s better!

#498 5 months ago

I'm having several issues out of box, just wanting to know if any LE owners are having the same issues here so I can get an idea how to proceed.

The ramp was misaligned feeding into the turtle van, as a result, balls would get stuck due to a "lip" created with the turtle van being higher than the ramp itself. Meanwhile, the diverter that feeds balls into the turtle van has managed to dig itself into the plastic rail as well and will sometimes get stuck as a result.

The other thing that's a confusing, in the middle of Turtle Power MB, the pin will begin to re-feed the turtle van in the middle of the MB. This is causing any right ramp shots to be mistaken for the Turtle Van being feed locked balls again and basically just causing balls to stack up at the van itself. I noticed on the Turtles reveal on Dead Flip at around 37:34 the balls started feeding the turtle van locks in the middle of the MB. This ends up halting the game play itself since 4-5 balls get stacked up or even the ball ending completely if it's the final ball that gets shot and feed into the turtle van.

Anyone else running into these issues? Any ideas on how to fix? I'm not seeing any options to make the turtle van a virtual lock, thus I'm really just stuck with trying to keep the diverter from sticking to the rail and hoping no one shoots the right ramp when the game is reloading balls back to the turtle van in the middle of a multiball.

Edit: Added a screen shot from Dead Flip TMNT reveal showing what I'm talking about. It's hard to see, but the lower circle has 3 balls, upper flipper has a ball, and a ball is getting auto-plunged to reload the turtle van in the middle of all of this.

Edit 2: I unplugged and plugged a couple of the boards and that has seemed to have fixed the turtle power MB issue with the logic now allowing the correct number of balls to stay in play while the turtle van reloads. I love technology.

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#499 5 months ago

If your airballs are coming from the pizza disc move the disc, don't change the flipper strength. Its adjusted with 2 nuts on the side of the mech under the PF. Lowering the flipper strength is like driving slower because your loose wheel starts to wobble at speed.

#500 5 months ago

Just set up #131 and added some mini turtles I picked up. Game is great so far!

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