I just finished my MM playfield swap and after doing some testing with everything back together I'm having an issue with the drawbridge switches (#56 and 57). See the picture showing what I get when I do the drawbridge test. When I go into the individual switch test and trigger them they appear to be working fine.
The only other thing that I'm finding is that the start button doesn't engage right away (takes a few times to hit it before a game starts).
Everything else seems fine with the machine, I don't notice anything else odd while I was going through some testing.
The switches look okay, all I did was remove the castle gate assembly and set it down, and then put it back in on the new playfield.
When I start the machine and go into the test menu it tells me that switch 56 and 57 are broken.
Any thoughts on what the problem might be? Before I did the swap both switches worked fine and the start button worked fine as well.