(Topic ID: 170116)

TECH: Bad Lamp Socket Question

By jackblotto

7 years ago


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  • 14 posts
  • 3 Pinsiders participating
  • Latest reply 7 years ago by Pin-it
  • Topic is favorited by 2 Pinsiders

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R.T.S.U. 10.01 (resized).JPG
Ball Count Unit w-s 10.01 (resized).jpg
BCU 10.01 (resized).JPG
20161001_171205 (resized).jpeg
IMG_1932 (640x360)Ball Count Unit w-s (resized).jpg
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G.O. lite 10.01 (resized).JPG
#1 7 years ago

Need a little help on a Sonic Mars Trek, but suspect this applies to most EM games. The lites in the head that show what player is up (player 1 - 4) and also the Ball In Play lites (1 - 5) are not coming up or VERY VERY dim at times. It looks like all of these sockets have a common wire running across all of them with separate individual wires to each as well. I notice that the lamp socket at the Player 1 lite is likely bad, it seems busted and very loose. As I recall this can cause a short that could affect other lamp sockets on the same circuit? What's weird is I can do a continuity test and get a beep on either side of all these sockets to the other side of any other socket. That seems odd to me. May not be explaining it well or using the correct terms either. I have asked similar continuity questions before and didn't full understand the responses. Kinda like what I am seeing is normal, but not sure how. Maybe the continuity could be there, but no "power" is going to the individual socket?

Guess the prime question is, could that one bad socket be causing all of the other sockets issues? And/Or, why would more than one socket have the same issue, especially if they are not general illumination? Lastly, trying to find these on the schematic, is there a relay or "something" that should be controlling all of these at a central point?

Thanks

#2 7 years ago

Try this. There are actually a bunch of things it could be.

http://www.pinrepair.com/em/index2.htm#connect

Clean the connectors, check the relays for those lamps and clean the contacts.

Oxidized contacts cause extra resistance on the circuit. This is possibly what it causing your dim lights.

Also change that bad socket.
Good luck. Hope you get it sorted out easily.

#3 7 years ago
Quoted from jackblotto:

The lites in the head that show what player is up (player 1 - 4) and also the Ball In Play lites (1 - 5) are not coming up or VERY VERY dim at times. It looks like all of these sockets have a common wire running across all of them with separate individual wires to each as well.

Sounds like sketchy continuity.

Quoted from jackblotto:

Lastly, trying to find these on the schematic, is there a relay or "something" that should be controlling all of these at a central point?

Yes i would look at the G.O. Re. as that isolates that circuit you describe. See the Schematic @ A - 3
G.O. lite 10.01 (resized).JPGG.O. lite 10.01 (resized).JPG

This ↑ left vertical line is Brown feed in that snip.

In the manual see the snip below @ contact " E " in the Game over re..
It's last one at top of its layout, look in your Mech panel for it looking for the Make & break contact wires Br & Blu - Y ( Brown & Blue / Yellow ) when closed ( connecting)it directs the power through it.
Just give them a cleaning as they could be dirty and / or an adjustment if needed.

G.O. re. 10.01 (resized).JPGG.O. re. 10.01 (resized).JPG

#4 7 years ago

Great stuff, thanks.

Ok, so ...

PlayerUp lites are now working. Changed the socket - not the issue. Read the schematic and went to the game Over Relay in the bottom cabinet, then cleaned up and gapped the switches - that fixed it. As Pin-it pointed out, the switch where the Blu-Y comes through is where the power seems to go. When closed the lites work. It looked good but wasn't make good contact.

Ball-in-Play lites, are not quite working. I checked out the Ball Count Unit and it has a couple of problems thus far. One is there is a wire that has come loose, need to solder that next. Also, not sure the correct term, but the "grey" portions on the board that the 2 copper (I think those are copper) "fingers" pass across and onto are worn to the point that there isn't much contact being made. I flattened the 2 fingers a little so they could reach further and touch a little more of the "grey" contact area and that definitely helps, but I need a more permanent fix. is there something I can do to restore that grey contact area? Sorry for using all the incorrect terms, please let me know what I should be calling these things .....

Almost there I think.

THANKS, David

#5 7 years ago

This

IMG_1932 (640x360)Ball Count Unit w-s (resized).jpgIMG_1932 (640x360)Ball Count Unit w-s (resized).jpg
Is it worn through ?
Can you load a photo ?

#6 7 years ago

Exactly, see the picture. Thanks

20161001_171205 (resized).jpeg20161001_171205 (resized).jpeg

#7 7 years ago

Ok. (1) you could either bend the copper spider finger a little closer ( ie: shorten it's lenght ) a bit with small needle nose pliers and your fingers ( make have to dissassemble to do that proper) just dont overtighten the nut after assembly!
Or (2 ) if you have some silver solder you could flow some on the worn areas and file/sand it flat if needed. Choice is yours, me i would shorten it a bit and see if that works. if you decide to solder i would use this > https://www.radioshack.com/products/radioshack-1oz-silver-sdr015 Just be careful with the heat from a gun....

I have repaired a Gottlieb player unit that was worse than that with the silver solder , still running strong.
Seen here > https://pinside.com/pinball/forum/topic/em-count-unit-wear-option#post-931875

Most important is to put a thin coat of superlube grease on the path of the wipers / tracers to keep wear at bay....

#8 7 years ago

Just use pliers to hold the spider and fingers to bend it or use just your fingers if you can keep it aligned perpendicular rivet to tracer.

#9 7 years ago

Also noticed you might not be clocked correctly with the fingers to tracer alignment rotation wise , fixed easy by loosening the 2 screws north and south of the hold down nut and rotate till its set in the center of tracer. A little trial and error but not hard to do.

#10 7 years ago

Great!

Will try the "bend method" first and report back. Also need to go ahead and solder on the gry-brn wire at the 3rd as it's the one that is loose. I have it bent over and touching but it's not making contact. The unit resets when you start a game, but it doesn't turn on it's own when going from ball 1 - 2 - 3, etc. Assuming its that wire right now.

Have friends coming shortly, so likely tomorrow morning.

Thanks, David

#11 7 years ago

nice, thanks, I have that same problem on another of this mechanisms and wondered how to fix

#12 7 years ago

Also use a scuff ( nylon ) pad to clean the dirty tracers till bright then forgo superlube grease.

What product looks like:
> http://www.super-lube.com/files/pdfs/super_lube_catalog.pdf
Super Lube® Multi-Purpose Synthetic Grease for wipers/ tracers/pivot points.

Quoted from jackblotto:

The unit resets when you start a game, but it doesn't turn on it's own when going from ball 1 - 2 - 3, etc.

Possibles....

Either mechanical or electrical or both ?

Does the coil move / pull in for step up ?

Is the Ball count unit geared shaft/ pivot points bound up from dirty old grease/dirt ?
Note* It must be cleaned before lubricating!

Is Torsion spring too tight ?

Etc .....

Snips of the workings.

Ball Count Unit w-s 10.01 (resized).jpgBall Count Unit w-s 10.01 (resized).jpg

BCU 10.01 (resized).JPGBCU 10.01 (resized).JPG

R.T.S.U. 10.01 (resized).JPGR.T.S.U. 10.01 (resized).JPG

#13 7 years ago

Ok, so things are looking up! Thanks to Pin-it and erak.

I was able to resolder the wire onto the ball count unit. Then I was able to use a cleaner to take off what turned out to be residue on the traces. That stuff was on their good, but came off with a bit of work. Had to bend the fingers ever so slightly too. So now the unit seems to be working great, balls are being counted and displayed in the backboard appropriately.

One thing that got me for a few minutes is the #1 ball wasn't displaying, then it would jump to Ball #2 and then Ball #5 as balls where being played. I always stopped and turned the game off at that point to check the unit. The wires looked right so it was weirding me out. This was with the backglass removed. Then I remembered this got me on another game before as well. When looking at the backbox there are 5 lites in a row where the balls get counted. I forgot that in the backglass the artwork are not in the order 1 to 5. So put the backglass back in and sure enough all was well, except Ball #1 lite. Geezzzzz. Ball #1 lite turned out to be a bad solder on that socket in the head, so after cleaning the up, now all lites working.

Thanks for all the help!!!!! Gonna start shopping the game now to get it nice and clean, hoping not to screw anything up during that process. The last game I was shopping, I vacuumed the bottom cabinet and it went from 100% working to not. May not vacuum this time ....

#14 7 years ago

Cool works w/o a hitch.

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