(Topic ID: 85390)

The Big Lebowski Playfield Layout...discuss?

By burningman

7 years ago

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  • 1,405 posts
  • 218 Pinsiders participating
  • Latest reply 1 year ago by insight75
  • Topic is favorited by 36 Pinsiders


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#994 7 years ago
Quoted from Star_Gazer:

Hmmm..mind the gap mr. Lebowski.

gap.png 487 KB

that could be the case there yeah.. so u can get upper flipper bitched
but beware that this playfield is still in flux.. its an prototype so its not finalized yet
who knows they are gonna change that before production actual starts?

#1010 7 years ago
Quoted from RTS:

I think the small lcd display and animations I've seen on TBL are a vast improvement in the use of this technology for the display.
The font animations on WOZ are so flat and uninspired that the game looks somewhat dated in a Dragon's Lair sort of way. The dynamic fonts and panning shots shown on TBL look fantastic.

I agree this type of lcd screen close to the playfield is actually helpfull for the player.. Think of baywatch,frankenstein,maverick games with that larger dotmatrix display... But then in fullhd color

I mean i like the screen on woz but from a player perspective u dont watch the screen during gameplay, and peaking a little bit above the playfield at times on tbl is better then that u have to raise ur vision all the way up like on woz

2 weeks later
#1274 6 years ago
Quoted from dgposter:

A couple of questions for those who played at Expo...
1. How does the Carpet toy work? Does the ball actually push it back or is that movement controlled by a motor?
2. Can you pick up a split in the mini bowling feature?

Its kinda similar to the starship troopers bug multiball mech.. Once u shoot it, the rug goes a bit to the back, eventually u shoot the ball into the revealing rug hole to start a rug mode

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