I had to bend my flap down a bit so it wouldnt stick.
one tweak i noticed on a few taxi's is bending the wireform open more where it feeds the ball to the inlane.. it keeps momentum and can be much faster.
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I had to bend my flap down a bit so it wouldnt stick.
one tweak i noticed on a few taxi's is bending the wireform open more where it feeds the ball to the inlane.. it keeps momentum and can be much faster.
Quoted from Chuck_Sherman:On mine, where the ball exits the departure / drac catapult, at the left inlane, it's beating the pf real bad, any tweeks it lessen the impact?
Cliffy has protectors.. and you can put some mylar down.
Quoted from mof:Do we even know what that little tab is under the spinout? Is it a sound switch?
-mof
I think it's just to quickly feed it down to that kicker. it doesn't seem like it's really necessary. I tore my spinout all apart and bent it so it was just high enough so the ball being kicked into the cab lanes wasn't going to catch it.
Quoted from muzikman:After only a few days of use, I'm having trouble getting the ball higher than 50,000 in the spinout shot. Any suggestions on how to adjust it so I can reach the 100,000 and beyond? Thanks in advance!
you can try adjusting the shooter rod to hit the side of the ball, this will put some English on it that will pull the ball around the spin out cup.
Quoted from Tony01:I got a weird issue with my sound. Everything works fine for the exception of the Gorby shot. When you do the Gorby pickup shot, the Russian music plays, and instead of Gorby saying "Hey" after the music, its Marilyn say "Ohhh". You guys got any ideas???
check your roms?
I just like short games. Did them on Sorcerer and think that's the only way to play. Also have them on the lower flippers on Whirlwind and enjoy that as well.
If anyone has done it or does it before i get around to trying it, please post the result.. i worry about the left ramp shot with lightning.
No flashers stay lit. Use led ocd! There's a mod to the aux power so led flashers don't blink with flippers
Quoted from Blackbeard:Guys: I may be grabbing a taxi in a few days. Of course, it's missing the topper light board AND the spinout light board is broken (I may be able to repair, but don't know yet).
Anyone have any leads on these? No one reproduces them and they aren't for sale anywhere.
Someone's gotta have a source! Please PM me. Any help would be GREAT!
I would just wire in regular bulb sockets to the topper. The spinout light board, if it's not that broken, epoxy back together and wire jumpers over the broken traces.
Quoted from WaddleJrJr:Took the glass off and tested that shot a bunch. I didn't change anything but now it seems to be working much better now. Also the switch is registering and opening the gate 100% of the time, so I'm not sure why it was rejecting before.
you probably just wanted the jackpot too bad and Taxi doesn't like to give it up that easy.
Any tricks out there for adjusting the shooter? I had mine working great, but haven't gotten it going right since a playfield swap.. I had a good thing going with the shooter hitting the left side of the ball, but it just doesn't seem to work consistently anymore.
Quoted from BriPin:Has anyone had success adding diodes to coils 3, 4, 6, and 7 to stop the flashers from blinking when the flippers are activated? I added them but still get the same errant flashes (and maybe worse). I didn't remove the diodes from the aux board as I didn't think you had too. Thoughts?
It's been a while since I did mine. Pretty sure you have to do some changes to the aux power board.
Quoted from BriPin:For anyone interested, I removed diodes 3,4,6 and 7 from the aux board and no more LED flashers blinking.
Just so someone doesn't read this on its own. You need to add diodes on the coils otherwise you'll risk damaging something or at least blowing a fuse.
Easter gift to Taxi lovers:
https://pinside.com/pinball/forum/topic/new-taxi-custom-competition-rom#post-3059658
No way to tell at that res. I would expect everything nearly flawless for 3k. At least an A+ condition or CPR playfield. Cab looks like it might be roughed up a bit.
Quoted from Plumonium:About the jackpot meter,
Mine is showing the jackopot value all the time. I thought it was supposed to be showing the bonus value as well some times. Mine doesn't.
Problem? Settings?
I have a rotten dog LED display that did that (I got it as a refurb so maybe they had a mix-up in an early revision), the meter/jackpot is driven by the extra alphanumeric bits on the lower display. If it's wired to one side it only shows the jackpot, the other side has the animated meter and jackpot after spelling cab (side note: I think there's a system 11 that uses two numeric displays which would use both sides of the extra bits in the lower display ). I can take pics of the fix if you like.
Get a better tech. The board issue could be a little bit to chase down if it's in the logic, but most likely a shorted transistor. A long as there's not corrosion on your board it's pretty straight forward to fix.
If you're running an led display, I had one that was wired wrong. You'd have to do a decent hack to fix it.
Quoted from MoSeS_1592:But does it retain its value from game to game if not collected?
Yeah but you can essentially make the jackpot the same value evey time you get it.
I'm running rottendog LED.. Plasma is best for alphanumeric pins IMO. I actually like the look of an LCD colorDMD (even without the colors) over plasma.
Quoted from Jkaping:Has anyone chromed their Taxi armor and or coin door? I’m considering this but would like to see some pictures first.
I think my preference is black coin door with the chrome rails and legs.
Thanks!
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