Not only from the Soren end of it (remember how people were complaining about paying the $20) - but more so from the licensing end of it - is it worth whatever royalties Planetary would collect for what could be a potential headache, if a bad bug slips through.
Quoted from avanwinkle:I agree it's amusing to see folks chime in with ideas for how to "fix" old ROMs with new features that are well beyond the scope of what can be done by modifying address pointers and tweaking code paths.
Well, what Idealjoker and others are doing aren't this. It's basically rewriting the code from scratch, within the existing framework. So new things can and are added all the time. I'd be tempted to code a homebrew game from scratch on the system but weebly boardset is way cheaper (and I have several complete bally/stern -35/200 boardsets already). I don't think you really understand a system until you write a game from scratch on it.
The most amusing thing is when some game/feature gets announced, and the request is for something in another game or something completely different.
Quoted from supermatt:People have always said this but it’s not entirely true. Yes, you can’t hit another jackpot but you can hit the jackpot shot unlimited to collect the quake trip for 250k points for each shot. Pretty much the same as Whirlwind except the value doesn’t increase by a million with each shot. You can also use the opportunity of being in multi ball to cycle as many balls up the center ramp to build up your miles to get to the end of the road bonus after which each center ramp shot is worth 200k points.
Other than the quake trip you can do the center ramp thing anyway.... safe shot back to the flippers for 200k. I can see why tournament players go for this. The shot should/could probably be changed to only do it on the fly, with a semi-short timer. (There's already a timer for the 2 miles). For that matter, don't keep giving out the 2 miles "automatically".... earn it with something. You're rewarding already good players for repeating something they're good at already. The quake trip might go with a cascading value - hit zone 6 and it's worth more (since it's 'on the fly'). Hit zone 5, then hit it for more (since it's 'a slow moving accurate shot).... that kind of stuff.
Resetting the miles earned might be a good way to nerf the 200k, but then you have to watch the extra ball awards to not re-award them, and possibly some other ramification I haven't thought through.
Quoted from idealjoker:The experiment that currently rocks my pinball-coding boat is a patch for the System 11 operating system (rather than for a specific game) with the goal to shrink the amount of space required for the game code of any game.
I'm excited to hear details of this for sure. I know we were looking at text compressions but what did you end up doing?