Quoted from jedi42:Don't think it is wiring issue. I can fire the solenoids if I ground the transistor on the mpu. For example if I ground q73, it fires the right pop bumper. To me,
that would eliminate the mpu connectjons/wiring and the auxiliary board connections.
Am I correct in this?
Correct, grounding the tab on Q73 tests that there's a path from the coil through the connector to the collector of Q73.
It does not test 1J18 which is where the switches for the specials come back from the playfield.
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The other side of the circuit for that solenoid is U41 (pin 19) to U49 to U45 to Q72 to Q73.
I'd start with U45.
I'd check the voltage on pins 1 2 and 3.
In attract mode 2 and 3 should be high, 1 should be low.
Close the switch on the on the pop and pin 2 should go low which shows that 1J18 is ok for that solenoid.
Go in to diagnostics and the flippers should enable (do you hear the click?), pin 3 should go low.
Close the switch on the pop again and pin 2 should go low and pin 1 go high.