I'm having a weird issue that I can't seem to work out. Had this game a while but this just popped up.
During test mode no switches are showing closed (as it should be) and when pressing on switches, the correct number is displayed. The solenoid numbers are off during test. They fire, but out of order.
However during game play when you get the ball in the Golden Cliffs saucer (switch 32), the left pop bumper (40) fires instead of the GC saucer kick out. Leaving the ball stranded.
Same thing happens when getting the ball in the Paragon saucer (switch 24). The right pop bumper (39) fires and not the Paragon saucer kick out.
Other things I've noticed are the left slingshot does not fire but makes a sound and scores 500 points. Same with the beast lair pop bumper. Doesn't work but scores 100 points and makes a sound. During startup the game should fire the saucers but fires the pops. Also, the left bank of drop targets is not resetting.
I have checked all diodes for broken legs and tested most of them. All seem fine. There are only a few caps on the switches. I clipped legs but no change. I've also swapped in know working solenoid board, mpu, and even lamp driver. No change in behavior. Also double checked the wiring is correct going into the boards.