(Topic ID: 329269)

SWEP1 pinball mod I made.....

By GILV

1 year ago



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  • 9 posts
  • 3 Pinsiders participating
  • Latest reply 1 year ago by GILV
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#1 1 year ago

Here's a mod I made for my SWEP1, at first I thought I could connect the mod to the flashers but I did'nt want it to work the whole game, only on "combat mod" (Jedi combat) , then I thought I could connect it to the lightsaber, but with this option, Darth Maul and Quigonjin would continueally spin, that I did'nt want.... So after a few weeks of thought I found a solution, I connect the figurine motors, which are 6 volt motors, to the flashers behind back playfield panel (ther're the ones that flash only when you hit the center and ramps in combat mod) I used this step down to lower the voltage that goes to the motors from the flashers to 6 volts:
ebay.com link: itm

The Darth Maul and Quigongin figurines are only activated when the lightsaber on the PF illuminates because I connected a 12 volt relay between the motors and the flasher lamps, which is activated by the power that lights the lightsaber, by the way, the lightsaber is only activated at combat mod, and, when shooting each ball for 1 pulse or 2.
This is the 12 volt relay I used for this project:
ebay.com link: itm


Here are a few pictures.
I'm testing waters with a 15 RPM motor (Darth Maul) and a 30 RPM motor (Quigonjin) , right now I'm thinking of puting a 30 RPM motor for Darth Maul because I like the way Quigonjin turns compared to Darth Maul.

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#2 1 year ago

I forgot to mention what motor I used to spin the figurines:
ebay.com link: itm

The figurines only activate (spin) when the balls hit the center sheild and both ramps, in other words, only when Darth Maul and Quigonjin give each other lightsaber hits (my wife playing, she's good..... )

#3 1 year ago

Nice!

#4 1 year ago

Thanks.
I had lots of fun making it.

#5 1 year ago

That is a great mod I may attempt that.

#6 1 year ago
Quoted from Jeff1960:

That is a great mod I may attempt that.

If you need any help, let me know and it'll be a pleasure to help out.

#7 1 year ago

By the way, the most important thing to do before buying anything else is to buy the right sized figurines, they must be less than 3 inches tall so that they don't touch the playfield glass, most figurines are 3.75 inches tall, so it's hard to find smaller without going to small as well.

#8 1 year ago

Thank you I appreciate it.

#9 1 year ago
Quoted from Jeff1960:

Thank you I appreciate it.

No problem.
Another note, my tests tell me to use 30 RPM motors, NOT 15 RPM, the 30 RPM motors give "a better show", they pulse faster as compared to the 15 RPM who hardly move when activated. These:
ebay.com link: itm

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