(Topic ID: 332078)

Surf Champ Ball and player count misaligned

By ccgoudie

1 year ago



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  • 6 posts
  • 4 Pinsiders participating
  • Latest reply 1 year ago by DaMoib
  • No one calls this topic a favorite

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Player unit G level switches (resized).jpg
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#3 1 year ago

Here's a pic of the rotor in the start state (Player 1, Ball 1)

Player Unit Home (resized).jpegPlayer Unit Home (resized).jpeg
#6 1 year ago
Quoted from ccgoudie:

... At that time, I was manually clicking through each cam location to get switches to
open and close so that I could clean them appropriately. Now all kinds of weird issues occur like ...
while playing in single player mode the 1st ball scores correctly on the 1st player, but the second ball
scores on third player even though it's single player (and of course the lights between players
don't come on correctly anymore in the back glass). Yep, I have somehow misaligned the ball
count/player count mechanism...

After re-reading this, and considering you were cleaning the player unit switch stacks, I think the first thing you want to check is the P2G, P3G, and P4G switches on the back of the player unit. If these switches don't close properly as the player unit is incrementing through the unused players, the PU will stop short of the next correct player/ball position.

Player unit G level switches (resized).jpgPlayer unit G level switches (resized).jpg
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