ColorDMD X-LED DISPLAY! Limited Pilot Run
We are now accepting orders through our store site: http://shop.colordmd.com
Houston Area Arcade (and Pinball) Group - Microsoft Internet Explorer provided b_2018-04-24_08-08-47 (resized).png
ColorDMD X-LED DISPLAY! Limited Pilot Run
We are now accepting orders through our store site: http://shop.colordmd.com
Houston Area Arcade (and Pinball) Group - Microsoft Internet Explorer provided b_2018-04-24_08-08-47 (resized).png
I encorage myself to design a custom pinball cards for this pinball. I finished with rules card. All opinions and improvement suggestions are welcome! I hope you like!
"Batman Forever Custom Pinball Card - Rules" (SEGA). Designed by Zona Arcade and Mikonos.
https://www.zonaarcade.com/fotos/capturas/Batman%20Forever%20Custom%20Pinball%20Card%20-%20Rules.%20Mikonos1.jpg
Details in "Batman Forever Custom Pinball Card - Rules" (SEGA). Designed by Zona Arcade and Mikonos.
https://www.zonaarcade.com/fotos/capturas/Batman%20Forever%20Custom%20Pinball%20Card%20-%20Rules.%20Mikonos2.jpg
Batman Forever Custom Pinball Card - Rules. Mikonos1.jpgBatman Forever Custom Pinball Card - Rules. Mikonos2.jpg
I take bigger screenshots and photos, click to enlarge images (and click again on display image mode if it is necessary) for avoid blur effect of pinside´s miniatures.
Regards
Quoted from PinballManiac40:ColorDMD X-LED DISPLAY! Limited Pilot Run
We are now accepting orders through our store site: http://shop.colordmd.com
I'll have to save my money for this one. Any video?
...and here is my "Crew" card!
I design a new log for "batman Forever" words because original is white colour only.
"Batman Forever Custom Pinball Card - Crew" (SEGA). Designed by Zona Arcade and Mikonos.
https://www.zonaarcade.com/fotos/capturas/Batman%20Forever%20Custom%20Pinball%20Card%20-%20Crew.%20Mikonos1.jpg
Details in "Batman Forever Custom Pinball Card - Crew" (SEGA). Designed by Zona Arcade and Mikonos.
https://www.zonaarcade.com/fotos/capturas/Batman%20Forever%20Custom%20Pinball%20Card%20-%20Crew.%20Mikonos2.jpg
Batman Forever Custom Pinball Card - Crew. Mikonos1.jpgBatman Forever Custom Pinball Card - Crew. Mikonos2.jpg
I take bigger screenshots and photos, click to enlarge images (and click again on display image mode if it is necessary) for avoid blur effect of pinside´s miniatures.
I hope you like!
Regards
matching?
My rules card is matching with my "Crew" card. I used same colours. What do you mean?
I will planning to design a "Free Play" card ahead.
Regards
Quoted from Mikonos:matching?
My rules card is matching with my "Crew" card. I used same colours. What do you mean?
I will planning to design a "Free Play" card ahead.
Regards
Sorry, my fault. I did not realize you had previously posted the rule/instructions card. Went back and saw it, and also very nice!
Good job.
Quoted from rollitover:Sorry, my fault. I did not realize you had previously posted the rule/instructions card. Went back and saw it, and also very nice!
Good job.
Thanks again!
Regards
The ball jumps the rail every once in a while and gets stuck between the bat cannon shot and the drop rail any one have this problem
Quoted from Scott8806:The ball jumps the rail every once in a while and gets stuck between the bat cannon shot and the drop rail any one have this problem
Never happened to me. Next time it happens take a picture and post it.
Just got my Batman Forever and it's going to need new rubbers and LED's. It doesn't look like there are many visible rubbers--is it worth going with Titan's on this game? I was going to grab the Titan glow in the dark kit but not sure if the glow effect is noticeable. Also, the Batgun shooter feels loose--like someone was carrying the machine by only the gun handle. Any way to secure that?
Quoted from Scott8806:This is what it keeps doing getting jammed in between the rails
[quoted image]
Pull the wire over and wire tie it. Oh and welcome to the club. You have my Leg Lights on it I see and on other games too.
https://www.pinballlife.com/index.php?p=product&id=2122
These look kinda cool, but I assume most Batman fans wouldn't approve because of the incorrect logo for this machine.
Quoted from Agent_Hero:https://www.pinballlife.com/index.php?p=product&id=2122
These look kinda cool, but I assume most Batman fans wouldn't approve because of the incorrect logo for this machine.
I don’t think fans would necessarily care, but a potential buyer might if you decided to sell it. I do like that armor though. I’ve had a ton of DE Batmans, and now this BF game circulated back to me twice miraculously. I do think accessories or mods should match the particular game’s Batman theme and time period.
My buddy has a newer Batman topper on his BM66, and I just don’t think it looks right. Just my thoughts.
Quoted from Colsond3:Back in the club! Was able to get my minty TNT refurbed BF back today that I had sold last year.
[quoted image]
Welcome back.
Quoted from Agent_Hero:https://www.pinballlife.com/index.php?p=product&id=2122
These look kinda cool, but I assume most Batman fans wouldn't approve because of the incorrect logo for this machine.
They don't look to bad, EL paper would spruce um up.
Quoted from Colsond3:I don’t think fans would necessarily care, but a potential buyer might if you decided to sell it. I do like that armor though. I’ve had a ton of DE Batmans, and now this BF game circulated back to me twice miraculously. I do think accessories or mods should match the particular game’s Batman theme and time period.
My buddy has a newer Batman topper on his BM66, and I just don’t think it looks right. Just my thoughts.
Whoa now! In the other thread, I saw that your flipper bat toppers aren't era correct either! They look cool though. For this machine, it's not as bad as something like using Batman Forever-era stuff on the Tim Burton-era Data East Batman machine. Better movie=keep it machine specific, yeah?
I like the side armour rails think they would go with any batman game all they are is side rails with bats on them
Quoted from Agent_Hero:Whoa now! In the other thread, I saw that your flipper bat toppers aren't era correct either! They look cool though. For this machine, it's not as bad as something like using Batman Forever-era stuff on the Tim Burton-era Data East Batman machine. Better movie=keep it machine specific, yeah?
LMAO. Those were the only flipper toppers they had, but I suppose I could agree that any Batman design could work on any game. Christian Bale Batman topper on a Batman theme from the 60s though? I don’t agree with that.
Having issues with the ball not being plunged when u make the bat cave shot every once in a in awhile if I hit the flippers it will day suppose we flip for it then it will eject the ball and the music will cut out just the voice stays on
Quoted from Scott8806:Having issues with the ball not being plunged when u make the bat cave shot every once in a in awhile if I hit the flippers it will day suppose we flip for it then it will eject the ball and the music will cut out just the voice stays on
Is the interlock switch getting depressed all the way when you close the coin door? Check the connections also.
No I checked that the sound during the game will just drop off the voice I'd fine but the music will just stop
The sound is on and when I hit the flipper button it will say suppose we flip for it and THEN music stops then just voices u can hear
I think my problem starts when it doesn't eject from the batcave and I hit the flippers then he says suppose we flip for it that's when the music drops out
Go to the menus using the far right button on the inside of the coin door. You can toggle through the menus using the flipper buttons and the far right button inside the coin door.
There is a diagnostic menu and then go into coils. Batcave lock is #9.
FC2A9E48-E794-43FE-8B64-A39E1E4DB1BE (resized).jpeg
A174F45C-07EC-44CD-89A0-722DA1C5B8DF (resized).jpeg
0A370A27-9264-455D-810D-D4ED5730CBF9 (resized).jpeg
Quoted from Scott8806:It's working they both are it just some times takes a sec to eject the ball from the batcave
A slight delay is normal. Ball hits the lock switch, then kicks it down to the coil, then ejects it.
When I hit the flipper button when it's in there is when he says suppose we flip for it and then music cuts out and then it's just voices intill u drain
It's taking sometimes 10 to 14 seconds to eject u hit the flipper button inbetween that time is when u have problems that cant be normal
Quoted from Scott8806:It's taking sometimes 10 to 14 seconds to eject u hit the flipper button inbetween that time is when u have problems that cant be normal
No, it should eject within 2 to 3 seconds. 10-14 is way too long. It sounds like you’re switch needs to be readjusted.
U think I should take the cave off and push it in more and would that make it say suppose we flip for it and music to cut out it does it every time it gets held up there
Quoted from Scott8806:Sometimes it registers and gets it right out it's the times it doesnt that causes all the problems
Yeah, you'll have to take the Batcave off and see what's going on with the switch. It sounds like sometimes the switch is engaging properly, and sometimes it's not.
At this point, I would say start a separate tech thread so we don't clog this one up. Plus you'll get more input from others that way also. Just post the link here so we can jump to it.
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