As the newest game in my collection, SMB is currently my go-to game. I am still really liking it! It's probably staying in my collection for the long term. I don't think anything that I've read other people complain about bothers me at all.
I generally play games to complete objectives vs. always trying to do what scores highest. Though, I've read about people saying you only have to hit the left ramp to score big and that's what they hate about this game. Under what conditions is that the case? It doesn't seem to score much for me in comparison with anything else...
I see where starting the bomb mode and hitting the bomb target activates the 25million light in the top VUK, but other than that, what about the ramp helps in scoring high? Even activating that light isn't something that's guaranteed from the beginning. You might have to activate a few modes to get to that mode, and then you have to hit the bomb target within the time limit (if you can get control of the ball from bouncing between slingshots and holes), and then the light is only active for that turn, so you have to be what I'd consider pretty skilled to keep getting the ball into that hole indefinitely. Maybe I just suck, but getting to that point doesn't exactly seem easy and not easy enough that I'd call the game a one trick pony.