(Topic ID: 102761)

Super Mario Bros. Club : Lets see some pics

By Max_Badazz

5 years ago

Topic Stats

  • 207 posts
  • 66 Pinsiders participating
  • Latest reply 3 months ago by SuperMas77
  • Topic is favorited by 27 Pinsiders


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There are 207 posts in this topic. You are on page 5 of 5.
#201 4 months ago

Quick question, when I destroy a castle, the red light in the apron does not stay one, it goes off and when I’m “super” again the first castle light blinks again and goes out when the castle is destroyed. Also my display shows “?” In place of some digits in attract mode. Any ideas of why this is happening? Also all the GI in the backbox and in back of cab are out (behind Castle)
Pics for reference
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#202 4 months ago

Ah, you are the one who ended up with the converted Mario. Cool beans.

If the whole backbox is not lighting, check the F9 fuse. Barring that, work backwards from the connector(s) coming from the board. My game is on location or I would pop it open to tell you which connector that is.

1 week later
#203 4 months ago

My daughter told me that the flipper buttons looked boring so I made some mario themed ones.
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1 week later
#204 4 months ago

Anybody have leads on new cabinet decals?

2 weeks later
#205 3 months ago

Would someone be able to please send a picture of under the playfield near the Castle Motor? It appears that i'm missing the Optical Interface Board part# MA-1558. I'm going to order one from Steve Young, but i'd like to see what cables are plugged into it before I place the order in case I need some additional parts. Thanks in advance!

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#206 3 months ago

Here's one... I have lots of photos in this album as well https://goo.gl/photos/dWLYix1txnADwii27... but this one seemed to be the best fit for what you're after.

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#207 3 months ago

Thank you! That picture is exactly what I was searching for. Looks like i'm missing the transmitter and receiver also. Appreciate the help!

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